It's been a quite a while now and honestly, I never played much with this mod until recently. Not even sure if Betty's still monitoring this page or even modding anymore. What I only now discovered is that once you summon the horse and carriage, you can't leave them parked or make them go away. AM I doing or NOT doing something? I mean, they follow me everywhere even as I try to go into shoppes. Has no one ever encountered this before? Seems to me that they need to be scripted in a way with command options so that you can exit the carriage and tell the horse to wait or some such thing. Right now, I'm not sure I can leave this mod in and it's a shame, too, because, other than the wheels not turning, I really like this mod! Can anyone out there help?
HUZZAH! HEAR YE! HEAR YE! I am responding to my own post in better effort of gaining everyone's attention. I just solved this problem! I have long since had Kuertee's "Horse Command" mod #8766 found here on the Nexus installed and discovered that it works excellently on Betty's coaches. Now I have full command of the horse and carriage with no further ado! If anyone else has the above issue, install "Horse Command". Also, I have heartily endorsed this mod as I do with all of Betty's work I use! Fair anon, one and all!
Hi, The coaches look really great in game. But I have one problem, in your image the player is sat normally on the bench, but my character sits like it does on the back of a horse. Is it just me or... ? And is there a way to have only one horse ?
I wish I was an animation artist. The new trot animation is just the swim animation. I changes some things like rider pose, but it is still obvious that the horses are swimming. So it only looks really nice in 1st person view.
My, I forgot to endorse. Obviously, that's the reason why my sleep is crap recently. I am in love with this coaches, the white one being the fairest I've ever seen. -- -- Thank you for sharing!
I noticed a lot of deformation on the horses back and neck and fixed that. I also made the horses into full meshes, so it is easy to copy them. This way you or I can basically copy as many horses in front of a carriage as the game can handle.
Well, there are limitations by the game. A mount should never be too long (carriages are mounts) there would be too much clipping with the ground etc. I also can not make a closed vehicle or something that is positioned directly behind the PC, that would mess up the camera. Nice idea though.
You can do such things by mere power of the mind: Go to the stable, voice-act in your head a little chat with the owner, subtract 5000 gp from your inventory, and leave with your new mount, and use the spell only to hush over the game's glitches when it comes to horses and companions. Well, matter of taste, obviously: I am all in for summon spells.
I dislike the mounts to fast travel with the PC. Next version will have that disabled and a summon spell will become vital actually. What I can do is a version where you have to buy the spell from a horse seller first. Well, I think I can do that but that will most likely add some incompatibility with some other mods that edit the same NPC. Or I add a new seller. What do you think?
Betty, well done! I like this work...elegant, clean...just what an Imperial royal needs. I hope you can eventually get the wheels to turn and the two-horse white to attach right (I really love that one) I'm using this already! I wish I was a modder and not just a graphic designer with a head full of ideas, then I could offer you more help with things. But, from what I see, you're doing just fine on your own...KEEP EM COMING!
27 comments
The coaches look really great in game. But I have one problem, in your image the player is sat normally on the bench, but my character sits like it does on the back of a horse. Is it just me or... ?
And is there a way to have only one horse ?
I noticed a lot of deformation on the horses back and neck and fixed that. I also made the horses into full meshes, so it is easy to copy them. This way you or I can basically copy as many horses in front of a carriage as the game can handle.
http://www.telegraph.co.uk/news/uknews/theroyalfamily/4435913/Gold-inlaid-carriage-which-may-carry-Prince-William-to-wedding-completed-for-the-Queen.html
it would be so great if you make somemething similar(when possible).
Would be awesome if npc could ride randomly on this carriages from city to city(exactly like watchman do).
Nice idea though.
I already have mod with carriage travelers btw.
Well, matter of taste, obviously: I am all in for summon spells.
What I can do is a version where you have to buy the spell from a horse seller first. Well, I think I can do that but that will most likely add some incompatibility with some other mods that edit the same NPC. Or I add a new seller. What do you think?
Thanks, this makes travelling so much better!