don't recall if I ever solved that one. I think at some point it just kinda up and disappeared for me. But it's been a while since I played so I can't know for sure.
not like it's a big issue whatsoever, thanks for the mod - again, very stylish, adds some of that retro rpg graphics atmosphere somehow (probably 'cos of the fog and visibility in total), this enb rocks
I'm glad to have shared it. Despite it's flaw about being a health hazard about playing it at night in a daytime setting, this ENB easily became my favorite of all available on this site. And again, it was a total accident that I have no idea how it actually came about. I am very glad also that I've finally been getting some feedback to know people actually share my taste in ENBs.
Feel free to upload some screenshots if you feel like taking any. I've wanted to see more of what this looks like in other people's games.
does anyone know of a fix for the refraction effects? for example with this mod (and other enbs i think), if a hill is between you and an oblivion gate you will still see the light distortion from the gate as if its right in front of you, i have a mod that adds refraction to the water that i really wanna use but i dont think i can use both cuz rn it makes the ground refract when used with this
I didn't modify anything. As I said, whatever i managed to do was a complete accident that I have no recollection of that probably involved files mixing between the Photorealistic ENB and the Tweaked ENB.
If you find a solution, feel free to share it, upload it as your own ENB if you feel like it. Seeing your screenshots makes me want what you have anyway.
I was able to have a similar effect as in your enb by tweaking the "bloom" and "sky" parameters in the enbserie file, and changing the enbeffect.fx file of my ENB.
Thanks Vurtax, I think in the future I will upload my custom-made ENB, and a guide to enhance colors and graphics, it only needs a little more tweaking. (:
I'm not 100% sure how it's supposed to be but since there is a sweetfx folder and settings included, doesn't the sweetfx_d3d9.dll need to be called from enbseries.ini?
I have no idea what you just said. Again, this ENB was by accident and I have no actual knowledge on the subject. Might help to ask Cambion, link to her is in the description.
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Feel free to upload some screenshots if you feel like taking any. I've wanted to see more of what this looks like in other people's games.
how did you get that "vibrant hue" in interiors and that nice lightning from the sky ? What parameters did you tweak for that in the ENB ?
Thanks
Thanks Vurtax, I think in the future I will upload my custom-made ENB, and a guide to enhance colors and graphics, it only needs a little more tweaking. (: