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Changelogs
Version 1.2
Remade all normal maps to fix errors and improve appearance
New steps textures
Improved uv mapping and geometry in SidewalkSteps02.NIF
Version 1.1
Improved normal maps and parallax effect (See Skingrad bridge cobblestone screenshot).
Adjusted colors to match surroundings better.
After having modded Morrowind for the last two years, this is my first mod for Oblivion. I didn't like the look of the sidewalks in QTP3 very much, so I tried making my own textures. These textures use parallax mapping for more depth (meshes from QTP3 required). All textures from the textures/architecture/sidewalk folder have been replaced.