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This page was last updated on 05 August 2017, 6:58PM
- Changelogs
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Version 1.21
- StreamMusic is finally fixed!
- Added fade time in/out parameters to emcSetTrackPosition.
- Added another return value to the command emcCreatePlaylist.
- The "death" music play on level up instead of the "success" music. FIXED
- The title music keep playing in the loading screen. NOT JUST FIXED: NOW IT'S CONFIGURABLE!
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Version 1.2
- Added a file ini in “Data/OBSE/Plugins” to configure the plugin!
- emcGet*Volume commands now accept an additional parameter to read different values.
- emcSetPlaylist now accept an additional delay parameter.
- emcSetPlaylist now use the fade out/in times at the time of the call.
- emcSetPlaylist: called many times in a row won't risk to break the switch anymore.
- emcCreatePlaylist can now destroy an existing playlist, by passing an empty path.
- Many set commands do nothing if the new value is the same (random value are still recalculated).
- If the music type changes but the playlist is the same, the track will continue playing.
- Added console output for all commands.
- Many fix and optimizations.
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Version 1.1.2
- CRITICAL BUG: The emcSetPlaylist is broken. FIXED
- CRITICAL BUG: The music multipliers were not initialized anymore, causing CTD. FIXED
- emcSetBattleDelay doesn't set correctly the extra battle delay. FIXED
- Now emcGetPauseTime, emcGetBattleDelay and emcGetAfterBattleDelay can return the current time/delay.
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Version 1.1.1
- CRITICAL BUG: A bug in the causes problems with the battle music. FIXED
- Some commands parameters were wrong. FIXED
- Added new messages in the log.
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Version 1.1.0
- All emcSet*Volume commands accept an additional “fadeTime” parameter.
- emcSet/GetMusicVolume command accept an additional “key” parameter.
- Revised the emcSetMusicType command and the override/lock code. Now the lock is optional and emcGetMusicType can detect the music type from the above command. All parameter's values revised.
- emcSetMusicSpeed limit increased from 10 to 100, but I didn't test the highest values...
- emcSetTrackPosition can no longer set a position higher than duration.
- emcSetPauseTime, emcSetBattleDelay can now accept an optional “extra” time/delay, for randomization.
- Added emcSet/GetAfterBattleDelay, to delay the battle music ending after battle mode ends.
- Having no tracks for any of the vanilla playlists caused CTD. FIXED.
- Little fixes, improvements and optimizations.
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Version 1.0.1
- Updated the emcPlayTrack command. Now it support ? and * regex characters. If multiple files match the string, EMC2 play only one of them, chosen randomly.
- Fixed the "method: 2" for emcSet/GetMusicVolume, to correctly manipulate the internal multiplier.
- Added “method: 3” for emcSetMusicVolume, which store the multiplier in the save. Use with caution!
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- Author's activity
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August 2017
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05 Aug 2017, 6:58PM | Action by: forli
Attribute change
long description changed
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05 Aug 2017, 6:54PM | Action by: forli
Attribute change
long description changed
January 2016
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02 Jan 2016, 10:36AM | Action by: forli
Attribute change
long description changed
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02 Jan 2016, 10:30AM | Action by: forli
Mod edited
Enhanced Music & Control 2: the golden era of Oblivion's music.
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02 Jan 2016, 10:29AM | Action by: forli
Mod edited
Enhanced Music & Control 2: the golden era of Oblivion's music.
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02 Jan 2016, 10:27AM | Action by: forli
Mod article added
Enhanced Music & Control 2: the golden era of Oblivion's music.
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