Oblivion
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  1. maczopikczo
    maczopikczo
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    Hats off for something that sounds almost advanced enough to be all Chinese to me ;P I always adore people who can take utilities from various outside sources and make them useful for Oblivion.
    Does it work only with flora replacements, or can it be used also for, say, architecture or ground textures?

    In future I guess a nice user-friendly GUI would be great.
    1. TesaPlus
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      Thanks, maczopikzco. Is there a pattern in you changing your avatar?

      -- "Advanced" ... but it isn't :-D. For the user it boils down to editing a configuration file: Where are discovery1's plants, where are brittainy's plants, where are FerretMyster's, and where do I want my collection to go. Ummm ... I could have said so in the ReadMe.
      -- "Chinese" ... You know, in recent days I had the opportunity to study your conversations with discovery1 about ... stuff. Tell me, where I could be clearer.
      -- "other replacements" ... it could be adapted quite easily, as long as the directory structure is uniform over all participating repositories. Tell me what you need, and where to look for material to check/debug, then I (hopefully) can make a 'maczopikco edition'.
      -- "GUI" ... *sigh* I hate making GUIs (takes 10 times the time you need for the real stuff). Would a file selector for choosing repositories be sufficient? That's probably the frightening part in editing 'juggler.tcl'.
    2. d181sp1
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      Well it sounds very cool. One could make their own custom texture packs from a slew of them, right? Kinda reminds me of the mashups, the good ones, from Morrowind that some did. I like the idea a lot. Sadly, I'm a knuckle dragger and at first glance I just know I'd screw the pooch when trying to use this.

      A GUI would be awesome, really awesome for guys like me. Right now I'm trying to see what exactly gets altered and by how much so I can combine Improved Trees and Flora 1&2 along with Imperial Ecology-vanilla flavor. Again, I'm a knuckle dragger and my career choice hasn't exactly lent itself towards editing/deciphering/knowing what I'm doing with a program like this without a GUI. In actuality I'd be more like clicking and selecting and typing in a spray and pray sorta manner. Kinda like I'm doing with these texture comparisons...

      Very cool of you to create a tool like this though. I'm sure it'll be helpful to a lot of people. Thanks for the donation to the community.

    3. TesaPlus
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      Thank you.

      I guess, I have to add the file selector. Don't hold your breath, though. -- I mean, you actually do have the file selector (and have paid for it): It is called "Windows Explorer" in conjunction with "Notepad". No, no, don't respond, I understand .

      "... Improved Trees and Flora 1&2 along with Imperial Ecology-vanilla flavor ..." -- I have checked that "bwcattail01" (texture, meshe and normal map, 3 files) are the only files shared by those two mods. I hope that helps. EDIT: "flora" in this context seems to be reserved for plants that can be "harvested" (mushrooms, some flowers etc.). Discovery1 does not work with them (at all, as it seems).

      "a lot of people" -- only those with a high pain tolerance, when it comes to editing Tcl/Tk files, it seems

      I immediately understood "knuckle-dragging", but I must say, I had the time of my life, studying this wiki. X^D
    4. d181sp1
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      Awesome find that link, heh. Have to check it out after I get my kids to bed. Too much profanity.

      -And yea, thanks for the nod on the files duplicated. I was just kind of scratching my head looking at it all. Much obliged.