Change the Apprentice birthsign to "The Scare Crow", and remove all its effects
Removes The Lover birthsign's name
Renames Adrian Decanus' faction to "Lumos Mafia" and gives it the Evil and Special Combat flags and a crime gold mult of 9
Renames the Generic Daedric Quest Dialog to "Finding Nemo" and gives it the ArenaAggressionScript
And finally, it indeed places a Gray Cowl of nocturnal in the IC market district, might as well have mentioned it's in front of the door to the Arena district.
Admittedly some of the "extras" may not have that much effect on gameplay, but one has to wonder why are they there...
This is only my second mod... I was messing around with scripts and such. I forgot this was my practice mod. Lol. I will make an update, and spawn the Cowl in a more realistic place. Maybe in the Grey Foxes actual home in Anvil.
Not sure how the lumos mafia got there... it was in a work in progress mod I abandoned.
3 comments
- Change the Apprentice birthsign to "The Scare Crow", and remove all its effects
- Removes The Lover birthsign's name
- Renames Adrian Decanus' faction to "Lumos Mafia" and gives it the Evil and Special Combat flags and a crime gold mult of 9
- Renames the Generic Daedric Quest Dialog to "Finding Nemo" and gives it the ArenaAggressionScript
And finally, it indeed places a Gray Cowl of nocturnal in the IC market district, might as well have mentioned it's in front of the door to the Arena district.Admittedly some of the "extras" may not have that much effect on gameplay, but one has to wonder why are they there...
I will make an update, and spawn the Cowl in a more realistic place. Maybe in the Grey Foxes actual home in Anvil.
Not sure how the lumos mafia got there... it was in a work in progress mod I abandoned.
Wow.
Apprentice already sucked anyways though.