Oblivion
0 of 0

File information

Last updated

Original upload

Created by

lazygecko

Uploaded by

lazyskeever

Virus scan

Safe to use

192 comments

  1. Dellmizzle
    Dellmizzle
    • supporter
    • 3 kudos
    Anyone know if this can be ran alongside Sound Of Cyrodiil without any issues? (https://www.nexusmods.com/oblivion/mods/39804?tab=posts)
    1. herebeunicorns
      herebeunicorns
      • member
      • 0 kudos
      I would like to know too.
  2. Ellepelle6
    Ellepelle6
    • supporter
    • 0 kudos
    Does this mod clash with Weather - All Natural?
    1. LuxDivinity
      LuxDivinity
      • member
      • 12 kudos
      Not at all
    2. SandGentleman
      SandGentleman
      • premium
      • 40 kudos
      Uhhh it certainly does. The exterior ambiance plugin won't work at all if you're using a weather mod. That, or the weather mod won't work, depending on which plugin is loaded last.
    3. starlessmao81ac
      starlessmao81ac
      • member
      • 25 kudos
      There's a patch for this and all natural...
    4. songlife
      songlife
      • member
      • 9 kudos
      Yes there's a patch, but this is what it says:
      "This patch merges the oblivion plane's weather wind speed changes from All Natural.esp with the weather sounds from GOSH.esp. It does NOT make GOSH's Regional Ambiance compatible with All Natural. It only resolves the 4 previously unresolvable conflicts between All Natural.esp and GOSH.esp."
  3. PsymonPrime
    PsymonPrime
    • member
    • 3 kudos
    Am I mistaken ... I thought this mod altered when combat music starts. Does it not do that?
  4. MandoWarrior
    MandoWarrior
    • premium
    • 0 kudos
    I have just installed GOSH sound overhaul. However I have noticed distinct stuttering right after installing GOSH. Is there any fix for this cause the stutter is quite significant. I have installed both the GOSH main and the Ambience.esp

    I also installed GOSH with sound folder compressed and presented as a BSA and it made no difference. You walk about 10 meters and there is a significant stutter. In fact its like the whole screen stops for nearly 1 second. Any ideas to fix it?

    I am not using OSR yet. I plan to.

    My specs are Win10 with RTX 3090, i9900KS @5Ghz all cores and Gen3 NVME SSD. Hope this is good enough!
    1. Caineachu
      Caineachu
      • member
      • 1 kudos
      did OSR end up fixing the problem? i'm looking at this sound mod and a few others but a lot of people report stutters and performance hits after installing, so i'm hesitant to install any of them
    2. kdimi11
      kdimi11
      • supporter
      • 1 kudos
      (Posting also for anyone with a similar issue - I know the post is several months old)

      Install OblivionDisplayTweaks.and MoreHeap, if you haven't those - sounds like you may have not one or both of them. Search and find in those mod's posts, a post written by me, for detailed explanations, on how to achieve best results and to provide most available memory to Oblivion, so loading/un-loading/re-loading may also be reduced to a minimum, which may eliminate stutters and this pause you talked about.

      It may also help to use dxvk additionally, as this one can move some tasks to a separate thread/cpu, so it allows the engine to do different work, which may be another reason for your game pausing for a moment.
  5. Sturgess2024
    Sturgess2024
    • premium
    • 0 kudos
    love that description lmfao good job
  6. gir8hghudhhf
    gir8hghudhhf
    • member
    • 2 kudos
    it's a good mod, but not so great as author describes. I expected more from "the most comprehensive sound overhaul". for example, sound of raindrops. or fire cracking. you will also notice that your footsteps sound the same whether you are wearing shoes or running barefoot. in vanilla it's not that noticeable because footsteps more thud and sound effects from armor drown them out completely. but for me GOSH is better than SOC, because SOC author offers you hear voices, VOICES everywhere, screaming, YELLING, and like someone is throwing up somewhere, and after battle for Bruma you will allready ready for journey to Shivering Isles. 
    1. Drevieau
      Drevieau
      • member
      • 0 kudos
      ^ I second that
      SOC can be crazy sometimes and GOSH isn't really all-encompassing
      but overall I really like this one. even though I don't like the THUDDING footstep sounds I hear when my character is running over stony terrain. but it actually grows on you, and you can also turn down footsteps volume in game settings. or just paste some files from another mod over fx/fst_is/stone
    2. deleted2651253
      deleted2651253
      • account closed
      • 3 kudos
      SoC has a patch that removes those voices, just search for Sounds of Cyrodiil no disembodied voices mod
  7. MrFlauschig
    MrFlauschig
    • premium
    • 0 kudos
    Is this mod responsible for changing the quest sound to this drumroll? If so, is there any way I can keep all the other things but get back the vanilla quest sound?
    1. Risu247
      Risu247
      • member
      • 2 kudos
      Don't quote me on this but I think you open up the mod and you open up the UI folder and delete the 3 sound files in both the "new quest" folder and the "quest update" folder. If you don't want to delete them you can always just keep them somewhere safe incase it doesn't work.

      Edit: Nevermind I don't think it's possible, I just tried it. Normally this type of thing works with sound files but I'm assuming it has something to do with the ESP. When I removed the sound files and entered the game no quest update sound played whatsoever so I'm thinking this mod with it's esp is in charge of what sounds play eventhough the game has it's own sounds that it could use that are available. The only way you might be able to get around this is by pasting new sound files for the quest sounds in place of the ones you just removed. You might be able to get the original quest sound files from the bsa files but I have no idea about that sort of thing. 
    2. kennn97
      kennn97
      • premium
      • 3 kudos
      all you have to do is remove changes to the quest ui sounds in GOSH esp, super easy to do in xEdit
    3. d181sp1
      d181sp1
      • premium
      • 33 kudos
      Thanks for the tip.  I've never modified a mod before except for the quick auto clean, but this was real easy.  Took me all of 3 min and most of that was finding the entry. 

      Ultimately, this mod makes too many choices for sounds that I don't care for.  The effect sounds I've heard are too high pitched and tinny for me.  Personal preference on me and not to discredit the work put into this overhaul.  Currently just running the Region Ambiance esp.   
  8. Battlemane
    Battlemane
    • BANNED
    • 26 kudos
    Tried it out with Daggerfall skeletons at first, had to remove them. I could not stop laughing, they sound so dumb lol.
  9. IrascibleBasil
    IrascibleBasil
    • supporter
    • 4 kudos
    does it work on nehrim?
  10. Sabizos88
    Sabizos88
    • member
    • 3 kudos
    So it looks like they just removed lighting spells sounds n just made all spells that flame sound? can uh this be turned off?
    1. starlessmao81ac
      starlessmao81ac
      • member
      • 25 kudos
      Uhm i don't have this..mod conflict maybe?
    2. CrestFallen223
      CrestFallen223
      • supporter
      • 7 kudos
      That's not normal for GOSH the light spells even still has the random super loud 'boom' sound possible mod conflict.
    3. FireTehVahu
      FireTehVahu
      • member
      • 24 kudos
      It might the script effect sound. I never actually heard it but the UOP has a silencer for it that you might be interested in. The UOP item is located in your inventory and you can activate it and choose from the options. One of those is the script silencer.