Oblivion

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Created by

Xander313

Uploaded by

xander313

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16 comments

  1. maredark3d
    maredark3d
    • member
    • 16 kudos
    Thanks a lot, Leyawiin is my favorite city of Cyrodiil, the house is perfect for a story I'm making thanks!!
  2. Libertystance
    Libertystance
    • member
    • 1 kudos
    Kinda liked this, the house's simple design, and situated well, with but way too OP with so many extreme high level weapons and rings and stuff just lying around!

    I got lost in all the wings, that all look the same, rooms enough for something like 20++ companions?

    Would deffo like this if there were a scaled down version with no added OP inventory.



    1. xander313
      xander313
      • member
      • 11 kudos
      Dear Liberty, thank you for downloading this mod...
      This house was designed by me to receive a lot of friends...but in the future I'll try to post a lighter version.
  3. Draagulla
    Draagulla
    • supporter
    • 1 kudos
    Great house. I do have a question however about the 2nd floor training. Items in there and in chest marked as stolen....is this on purpose?
    1. xander313
      xander313
      • member
      • 11 kudos
      Thanks!
      Of course, because otherwise it is all too easy...
  4. Zoe747
    Zoe747
    • member
    • 0 kudos
    Great!!! manor xander...I like especially the sanctuary ad secret cave...compliments
    1. xander313
      xander313
      • member
      • 11 kudos
      Thanks so much!!!
  5. TheRomans
    TheRomans
    • premium
    • 132 kudos
    Playtest report:

    Need to protrude the position or adjust the collision on the a couple of doors (xx008d53 in the secret training room, xx009520 in the east wing):
    meshes\architecture\Chorrol\interior\ChorrolDoorMiddleAnim03.nif
    where they are placed on the
    meshes\architecture\BasementSection2way.nif
    in a couple places in the lower levels. They are mostly covered by the collision mesh of the wall and is almost impossible to activate.

    Need to clear or change ownership on 4 doors (xx000f74 and xx000edf in the main room, xx007732 in the east wing, xx009491 in the west wing)
    1. xander313
      xander313
      • member
      • 11 kudos
      Hi! The Romans, thanks for valuable suggestions, I will try to fix these problems as soon as possible...
    2. xander313
      xander313
      • member
      • 11 kudos
      Hey, TheRomans no offense, but I think the problems with this mod is only your...

      ...I tested the mod, actually work fine, control the conflict with others mod!!!
    3. TheRomans
      TheRomans
      • premium
      • 132 kudos
      Hmm, maybe some other mod that optimizes meshes slightly altering the collision mesh for either the door or the basement wall section? Possible, the OBMM conflict detector is a somewhat feeble, it could miss that.

      The door ownership matters showing up in the CS can easily be cleared by players without needing a new upload, either with simple use of the CS or the in game console. As for the two door i have trouble activating, I will try to adjust their position with the CS for myself.


      Endosred

      Endorsed
    4. xander313
      xander313
      • member
      • 11 kudos
      ...anyway Thanks for your post
  6. Saphira888
    Saphira888
    • member
    • 0 kudos
    This manor in Leyawiin are very amazing...especially the structure
    1. xander313
      xander313
      • member
      • 11 kudos
      Many Thanks!!! for your endorsement....Saphira
  7. Maurix
    Maurix
    • member
    • 1 kudos
    Thanks! very interesting manor in Leyawiin...
    1. xander313
      xander313
      • member
      • 11 kudos
      Thanks...Friend