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Oblivion rough install guide
Starting Chapter 08: Brave New Worlds As always, before installing anything, make sure you have back ups of all the files about to be overwritten. After installing Betty's Groundcover for no grass textures the OR grass shader crashed and after uninstalling her Groundcover I still had problems with it so I disabled the grass shader in my OR ini and put Alanet's Enhanced Grass dll in my OBSE\plugins folder and when back in the landscape I will install Betty's Groundcover again to see if it works now. There were some mods I have forgotten in the last chapter so I install them here. Starting with Strotis New Dungeon Meshes Playable Tomb for a tomb dungeon I upgraded some textures with Lougian's Forts Ruins retexture and Usher's Parallaxed Daedric Shrine Ruins. Then I used viceroy1's Better Statues - Daedric and Alastor117's Daedric Katana and Daikatana to make some last daedric changes and finally Sundabar21's Particled Ayleid Stones. Then some mods I wanna give a "honorable mention" though I'm not installing them because they are for city dwellers so I - probably - would not notice them even when seeing in action. These are bkrisher Guiles' Vaults of Cyrodiil, elderscrolliangamer's Oblivion Uncut, PrinceShroob's Oblivion Content Restoration Project and kvatchcount's Unused NPCs - Compatible Version which all have in common that they are interesting extensions of "city life". A special mention for Lollerich et al's "moDems City Life Beautiful People compatible" that seems to be incompatible with Arthmoor's Alternative Beginnings which I will install at the end of this guide and from where I will start my new game.
Oblivion Modding Showcases - Episode 5
[b]Video Series Description:[/b] Oblivion Modding Showcases is a series dedicated to showing off 10 Oblivion mods in 10 different categories every other week, with themed episodes every other episode, and the purpose of this series is to show off a number of Oblivion mods so that players can get a good idea of what each mod does and find new mods to try out in their savegames. The Music in this episode is from [url=http://www.nexusmods.com/oblivion/mods/14032]Total Music Conversion By Doctor Eternal[/url], and [url=http://www.nexusmods.com/oblivion/mods/42493/?]Jon Babb's Oblivion Music Overdose package[/url]. [b]Order of Mods and Their Download Links:[/b] Popular Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/28763/?]Unique Landscapes - Aspen Wood By Apallo[/url] House Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/42306/?]Fiddler's Green By Sanvean[/url] Gameplay Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/11778/?]Clocks of Cyrodiil By WilliamSea[/url] Dungeon Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/47163/?]The Forgotten Dungeon By DemonLord7654[/url] Items Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/42137/?]Crystal Torch Recolors By Chakaru11[/url] Quests Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/40496/?]House Valranis By Dalquist[/url] Landmass Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/39585/?]Sirene Island By Arielle 1000[/url] NPC Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/37157/?]Companion Fergus By Sylar0712[/url] New Meshes and Textures Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/44660/?]Forts Ruins Retexture By Lougian[/url] Underrated Mod of the Week - [url=http://www.nexusmods.com/oblivion/mods/38911/?]Diverse Alchemy Apparates By SkandarGraun[/url]