Oblivion

File information

Last updated

Original upload

Created by

Uploaded by

Valfus

Virus scan

Safe to use

Tags for this mod

About this mod

Turn Chorrol into a Morrowind style city! This mod brings Chorrol into Tamriel world so no loading is required when entering the city. In this version, Chorrol also has no walls, making it even more like the towns of Morrowind. If you prefer walls, a version with walls is also available. Walls were removed by Valfus. When running this mod, i

Permissions and credits
Turn Chorrol into a Morrowind style city! This mod brings Chorrol into Tamriel world so no loading is required when entering the city.

In this version, Chorrol also has no walls, making it even more like the towns of Morrowind. If you prefer walls, a version with walls is also available. Walls were removed by Valfus.

When running this mod, in-town performance in identical to your performance in the main world. If you get 5 fps while wandering the countryside I don't recommend you use this as your fps will be the same in-town.

This version currently includes only the city of Chorrol.

* While this version is designed to work with current save games, there is a chance of some artifacts causing problems. Due to that, we recommend you use a new character though it is certainly not required. *

Known Issues:

There is the possibility of duplicate guards and/or beggars. This should not occur in a new game.

Guard changeover has a few issues right now, typically it will result in a period of 1 in-game hour where their posts are not manned. They'll still respond to any crimes, and the patrol guards work correctly but you might notice them missing if you're wandering around at 10pm.

If you use this in a save game there will be a transition period while the NPC's move into their new digs. NPC movement may be a little wierd during this time. This period could last up to 24 in-game hours.

When exiting an interior cell it currently states "Wooden Door to the Great Forest". We believe we've found a fix, expect that in the next update.

All mods that are located in Chorrol World will not appear in Open Chorrol. Mod authors who wish to make their houses/shops/etc compatible can just copy and Paste in Place their buildings into the appropriate cell in Tamriel World.

The Illumination Mod is currently not supported in Open Chorrol. You can run the two mods together, the windows in Open Chorrol will just not be lit.

The House for Sale sign does not disappear outside of Arborwatch. You still own the house and furniture is delivered correctly, but the sign stays put.

We've tested this as extensively as possible, but in such a large mod there's always a possibility we missed a detail or two. If you find a bug, please let Texian or I know.