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Name: The Shunned Shack
Version: 2.2
Date: 11/08/2014
Category: Buildings
Requirements: Oblivion Patch 1.2.0.416
Author: FiendishGhoul
Source: http://oblivion.nexusmods.com/mods/43087

Description
===========
Fully-featured player housing in the Hackdirt area.

Additional Requirements
============
Weather - All Natural (http://oblivion.nexusmods.com/mods/18305)
Cobl (http://oblivion.nexusmods.com/mods/21104)
(Optional)Bathing Mod (http://www.nexusmods.com/oblivion/mods/13275/?)
(Optional) Unique Landscapes (http://www.nexusmods.com/oblivion/mods/19370/?)

Location
========
Located on the western side of Hackdirt.

Details
=======
Once, a simple inn located in a heretical village. Later, the cursed abode of an exiled imperial Battlemage. Now, vacant and awaiting its new owner. The Shunned Shack sits atop the edge of Hackdirt and invites exploration. Quite a bit larger than its inherited name might suggest, The Shunned Shack is a rambling, dilapidated inn-style home. Get past the grunge, however, and you'll find that it's actually a fairly well appointed residence fit for a darker-themed character such as a thief, assassin, or other such rogue (provided that they can tolerate the locals*).

Included within:

A stocked custom alchemy lab
A multi-purpose custom enchanting station
A functioning repair anvil
Loads of safe storage
A short story (albeit quest-less) that attempts to place it within the context of Cyrodiilic lore and the inherently Lovecraftian undertones of its location

New in version 2.2:

The Shunned Shack is over 100% larger than before! More clutter for all!
Fully "switchable" independent lighting throughout!
New activators, like a functioning scorpion vivarium!
A new teleport spell!
Room for at least 1 follower!
More Crap to find!
More crap to read!
(Optional) Support for Bathing Mod! Wash that blood off in a sketchy rain barrel!

Inspired by a desire to have a character who lived in Hackdirt, and also by all-time great mods like Immersive Interiors, Animated Window Lighting System, Cobl, All Natural, Drahenne's Hackdirt Alive and finally, by the houses of Khettienna, The Shunned Shack features a delightfully grim and dark atmosphere, a viewable and extremely detailed"exterior" outside the interior windows, animated windows on the exterior mesh, interior weather sounds and day/night lighting, all basic COBL functionality (luggage, dinner plate, food larder, water source, so on) plus a few special scripted activators which perform unique functions!

Many of the resources used in The Shunned Shack have been re-textured and re-uv'd to better fit within their new environment as well as for originality's sake, and all of the resources use unique paths. Meshes have been PyFFI'd where applicable and the plugin has been cleaned with TES4Edit. Additionally, the plugin has been tagged with C.Climate for Wrye Bash users.

Also, the Shunned Shack includes many VWD meshes. To view these meshes in game, you must use TES4LODGen ( http://oblivion.nexusmods.com/mods/15781 ). Please refer to that utility's instructions for further details.

Caveat user.

* I recommend NOT doing the quest A Shadow Over Hackdirt (given by Seed-Neeus in Chorrol) if you plan on living here, unless you don't mind killing all the residents of Hackdirt, as most become permanently hostile afterward.

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file.

Regarding load order, it should go similar to as follows:

Oblivion.esm
All Natural Base.esm
Cobl Main.esm
(Optional) BathingMod_Base.esm
xxx
xxx
xxx
TheShunnedShack.esp
xxx
xxx
xxx
(Optional) xulRiverEthe.esp
(Optional) TheShunnedShack - UL.esp
xxx
xxx
xxx
Bashed Patch, 0.esp

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

TheShunnedShack.esp
TheShunnedShack.bsa

Updating
=======
If you count yourself among the tiny number of users who installed version 1x, first off, YOU ROCK! Seriously, give yourself a hand.

Afterwards, you will want to make sure that you remove absolutely everything of any importance that you wish to keep from all containers and then promptly remove yourself and any followers to any other interior cell that ISN'T a part of this mod and save there. I imagine Moslin's would work suitably and it's located nearby.

Remove version 1x and make a clean save, then install version 2.

Updating from 2.0 to 2.xx shouldn't need a clean save or anything, but you (and any followers) should go to any other interior cell not a part of this mod to save in before updating just to be safe, I guess.

Incompatibility
===============
None that I am aware of.


Known Issues or Bugs
====================
None that I am aware of.

History
=======
Version 1.0, 12/07/2012 - Initial release.
Version 1.1, 12/28/2012 - Bugfixes/additions.
Version 2.0, 11/03/2014 - Completely rebuilt. See description.
Version 2.1, 11/06/2014 - Added optional Bathing Mod support.
Version 2.2, 11/08/2014 - Bugfixes; Added patch for Unique Landscapes - River Ethe

Contact
=======
You can find me on the Nexus as 'FiendishGhoul'

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to the Nexus for being cool.
Thanks to Drahenne for Hackdirt Alive & for play testing The Shunned Shack and for being cool and offering suggestions to improve it.
Thanks to SomeWelshGuy for Immersive Interiors (best immersion mod ever) and for the permissions which you personally extended. Cheers!
Thanks to Ismelda & co. for AWLS and the resources therein, as well as for the IllumAnimation tool and its documentation.
Thanks to the Weather - All Natural team for an amazing mod and for the resources therein.
Thanks to the Cobl Team for a great mod and all resources therein.
Thanks to Stroti for all of his awesome mod resources, of which I've used too many to list individually.
Thanks to Khettienna for all the superb houses (whose scripts I have shamelessly copied) and for the TESA Clutter Pack AND for fixing my exterior mesh!
Thanks to Meo for the Bits and Pieces and Open Books.
Thanks to Edocsil for the Fireplace Accessories.
Thanks to Lady Li and Malo for Birdies in Cages (specifically, the cages).
Thanks to Lunasprite13 for the Tool Barrel.
Thanks to Gruftikus for tes4ll and the assistance with it.
Thanks to Momo77 for the hanging clothes lines and for the permission to use them in this mod.
Thanks to Sinblood for the "Lethal Majesty" ring meshes & textures.**
Thanks to Antistar for the Bathing Mod.
Thanks to Maczopikczo for the lovely screenshots and the permission to make them into paintings.
Thanks to coffee (morning), chai tea (noon) and stout (night).
Thanks to anyone who's downloaded any of my mods, I hope you enjoy(ed) them!

If I have forgotten anyone or anything, please let me know and I will work to correct that mistake immediately!

Tools Used
==========
7-Zip - http://www.7-zip.org/
Blender - http://oblivion.nexusmods.com/mods/12248
Notepad ++ - http://notepad-plus-plus.org/
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Oblivion Mod Manager - http://oblivion.nexusmods.com/mods/2097
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
Photoshop - http://www.adobe.com/products/photoshop/
TES4Edit - http://oblivion.nexusmods.com/mods/11536
TES Construction Set - http://oblivion.nexusmods.com/mods/11367
TES Construction Set Extender - http://oblivion.nexusmods.com/mods/36370
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
Wrye Bash - http://wryemusings.com/#WryeBash

Licensing/Legal
===============
You can do whatever you want with this mod and I ask in return that
you give me credit if you distribute any part of this mod which I created and that you
credit the original authors of any resources which I did not create that may be used in this mod.

I would also like to know what mods are including my work, if any.




** The following are the original credits for Sinblood's Lethal Majesty mod, whose inclusion here were stipulated in that mod's usage terms:

Credits:
======
Thanks to Bethesda for creating Oblivion.

Thanks to Cristiane Tano aka crissycatt
Without her awesome talent this project would probably never happen as I completely felt in love with her work and thought <> *launch feverishly Blender*
See by yourself: http://crissycatt.deviantart.com/

Thanks to RAIAR for HG EyeCandy Body

Thanks (indirectly) to Kurese/NPR http://www.tesnexus.com/modules/members/index.php?id=614236 without some of his mods I would never, NEVER had the idea to try making the fake floating effect for butt cape.

Thanks to Vipcxjs http://www.tesnexus.com/modules/members/index.php?id=1256981for his Real High Heels System.

Thanks to Ziitch for his easy to use/learn RHH tutorial
http://www.tesnexus.com/downloads/download.php?id=75035

Thanks To Alchemy Gothic for the reference pictures I used for the jewelled necklace.

Thanks to Gizmodian and }{ellKnight for their feedback while "testing" (:P) the mod.

Thanks to Gizmodian http://www.tesnexus.com/modules/members/index.php?id=341209
For her wonderful retex of the corset (sweet rapture corset). A REAL artist. You should really pay much more attention to her mods people.
There are other type of stuff than skimpy manga style in this world ... just kidding... almost.

My apologizes to you Lady for not finding the will to make other matching parts. I'm really a poohole
-_-

Thanks to me Sinpoo...wait...no...
*try again*
Thanks to me SINBLOOD for the time spent at making (with love) this mod.

Most probably my very last relz until Skyrim by the way.

Usuage:
======
You can reuse, destroy, enhance this mod FOR The Elder Scrolls IV:OBLIVION (ONLY) BUT MUST give credits to everyone listed above in your readme.