Oblivion

File information

Last updated

Original upload

Created by

mhahn123

Uploaded by

mhahn123

Virus scan

Safe to use

Tags for this mod

15 comments

Comments locked

The author has locked this comment topic for the time being
  1. mhahn123
    mhahn123
    • premium
    • 208 kudos
    Locked
    Sticky
    Per the description page, I have migrated all of my files over to AFK Mods. While I don't have any immediate plans to update these patches, it will happen at some point in the near future. Any future updates will be posted on the page found HERE
  2. marob307
    marob307
    • member
    • 101 kudos
    why not merge both settlements ?
  3. mhahn123
    mhahn123
    • premium
    • 208 kudos
    @ Dakkonthedark: OK..so it took me quite some time to track it down, but knew I had read something specific about those colored blobs at one point in time. This is a quote from the read-me contained in Arthmoors visible when distant mod package Really AEVWD or RAEVWD as it is more commonly known. Arthmoor is very skilled with visible when distant objects so it warrants some consideration.

    "Sometimes you will see red, blue, or green reflections in the water where VWD should reflect instead. Possible causes for this are VWD meshes with collision data still attached, BSX flags still attached, or parallax flags which are still set".

    It is possible you have something installed with a faulty VWD mesh. Again...nothing to do with this package as I haven't included any VWD meshes or Lowres textures. Fort akatosh Redux has an optional VWD package...which was in use when I made my screen shots, and the entire time I've been using FAR. But as you can see there are no anamolies. So we can safely assume that package is ok.

    Anyway...hope you are able to track down the problem and get it sorted out.
  4. mhahn123
    mhahn123
    • premium
    • 208 kudos
    @ Dakkonthedark: Just make sure when you test mods it is always done with a "clean" save game. The cleaner the better. It's unbelievable how glitchy and corrupt saves can be.

    In my case, I use a save that was made with a plain vanilla game, no mods other than the official patch installed, to do all of my testing. This way I know without a doubt that whatever mods/patches I am trouble shooting, they are not being influenced by information trapped in my save.
  5. Dakkonthedark
    Dakkonthedark
    • premium
    • 1 kudos
    maczopikczo, I do not install OBGE at all. After reading some comments about it, I decided to not and installed enhanced water mod instead. I still am not sure what it causes. As to test it, I uninstalled FAR and the patch (and reinstalled three-way patch), green stuff disappeared. It's really strange...

    Thanks for offering your suggestion tho!
  6. maczopikczo
    maczopikczo
    • member
    • 206 kudos

    Yah, I kinda figured that the green one wasn't from your patch. Still working on what causes. Anyways, thanks for your help and all that.

    As far as I know it's OBGE's little glitch. Not really game breaking, but sometimes messes up screenshots....
  7. Dakkonthedark
    Dakkonthedark
    • premium
    • 1 kudos
    Yah, I kinda figured that the green one wasn't from your patch. Still working on what causes. Anyways, thanks for your help and all that.
  8. mhahn123
    mhahn123
    • premium
    • 208 kudos
    Hi Dakkon: Glad to hear you found the culprit. Guess I should specify in the description that using any other mods/patches that touch these game cells will most likely cause conflicts. As for the pretty green light.....not anything to do with these patches I'm afraid.

    Blobs of light and funky reflections are LOD related. One known cause is having the light settings in the ini file set too high. Other than that I don't know what to suggest...don't know what you have installed.

    Rest assured all of these patches were carefully put together and thoroughly cleaned before release. I use the four way myself with no issues.
  9. Dakkonthedark
    Dakkonthedark
    • premium
    • 1 kudos
    mhahn123, after sent you a message, I realized that I haven't checked Arthmoor's ROC patch. So I re-checked and found the culprit. I installed ROC + FAR patch.. it caused the conflict and few land tears. Unchecked and annealed it, the tears disappeared. Everything works out the way they should! Although there is a weird bright blue line right next to the bridge (river area) when looked in certain angle while swimming across the river. Wanted to take a screenshot, but it disappeared. Can't reproduce that blue line again.

    Beside severe lagging from FAR itself, all is well! Thanks for 4-ways patch once again! It'd be nice to give you another endorse..

    Edited: Here's the screenshot. Green this time. Not sure why it acts up like that tho.
  10. mhahn123
    mhahn123
    • premium
    • 208 kudos
    @ Dakkonthedark: I really haven't tested with anything other than the mods these patch files address. As you can see from the description and read-me, this is one of those busy little spots for modding. I did some looking around for possible conflicts before beginning my initial work, but missed David's Bottemless Cavern apparently. It goes without saying that anything else in the immediate vicinity probably would cause problems....pretty crowded area.

    Another community member PM'd over yet another different conflict in this area as well. If you can tell me for sure which mod is causing the land tears I will check into a possible multi mod patch file. Whewww...this is starting to feel like Weye patches all over again..haha.

    PM me and I can show you an easy way to check for conflict culprits.
  11. Dakkonthedark
    Dakkonthedark
    • premium
    • 1 kudos
    Awesome for latest patch! Now I can install FAR along with other mods because of your work. Thanks!! Probably a stupid question to ask, but does your latest patch work with David Brasher's Bottomless Cavern and its patch for FAR or ? (haven't installed Bottomless Cavern yet)

    Edited: Hmm, there are few land tears in these area with 4-way patch you just released. Probably conflicted with other mods I've installed. Not sure which one... I uninstalled FAR and patch (and reinstalled ROC-Midland-Vergayun patch), and the tears disappeared. I'll investigate on which mods I've installed that cause the tear after installed FAR and this patch.