Oblivion
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dreamed1

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dreamed1

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12 comments

  1. SuperPookieee
    SuperPookieee
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    • 0 kudos
    Very very underrated mod!!
  2. RedRyette
    RedRyette
    • member
    • 0 kudos
    Having immersion in a game is simply an amazing feeling. I greatly appreciate all the realism/role-play mods you and many others put out. I love this one!
  3. Roughnecks2277
    Roughnecks2277
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    • 24 kudos
    Cool idea, going to download.
  4. Leemerful
    Leemerful
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    • 2 kudos
    Endorsed Great idea. Reviewed in this video too: http://www.youtube.com/watch?v=JprboIn5DTw&feature=plcp
  5. dreamed1
    dreamed1
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    • 63 kudos
    Hmm, a taunt mod... hmmm.
  6. skylar1146
    skylar1146
    • BANNED
    • 2 kudos
    Nice it reminds me of morrowind! You should be able to select different amounts too: the higher you tip the higher disposition boost! Since your clearly experienced at this you should make the taunt option from morrowind where if you succeed at taunting them enough, they will attack you. (success=speech lvl)
  7. dreamed1
    dreamed1
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    • 63 kudos
    @Ivbor - Thanks I'll take a look at that. Actually based on GrandVizier's suggestion, I was already looking at adding a possible disposition hit for the nobility faction. But I wasn't sure how to handle others. Adding a new faction that has the possibility of a hit may end up being the way to go for them. I already have some dialog lined up, so we'll see.

    But the reason I like being able to tip anybody is because occasionally npc's will provide helpful info or point you in the direction of a rewarding quest, and it's nice to just be able to give them a little token of appreciation. To me the disposition modifier is more just to add an extra layer so that tipping does something more (potentially) than removing gold from your pocket. If you use the default setting of 1 or 2 %, it's pretty rare that you'll get a disposition increase.
  8. Ivbor
    Ivbor
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    • 2 kudos
    Idea is great, but I think it would be even better if you could give a tip not to everybody, but only to vendors, stable hands, tavern keepers etc. I think it would be strange if you gave a tip of 5 gold to Countess of Bruma and her disposition increased)

    I even know how you can do it) you just need to create new faction (GiveATipFaction, for example) and then add such strings to your quest script:
    AnyCharacterReference.setFactionRank GiveATipFaction, 1
    for example
    VelusHosidiusRef.setFactionRank GiveATipFaction, 1
    and then add new condition to your dialogues
    getFactionRank GiveATipFaction == 1
    That's how you can add this topic for any character individually.

    I've so liked this idea that I've done alpha version only for Velus Hosidius. Here you can see what I've tryed to explain you
    http://www.filedropper.com/heresatip
  9. PvtPirate
    PvtPirate
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    • 7 kudos
    great idea will download!
  10. DocRob
    DocRob
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    • 25 kudos
    Ah, now this is the sort of mod I'd been hoping to see--it always bugged me the only way to "tip" someone (in-game I tend to play generous characters) was the bribe function under Persuasion, and that really did in the immersive feel and game flow. This looks like it will fit nicely in my list of "can't live without" mods. Will be back to endorse as soon as I'm able. :-)