Oblivion

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ALAnonim

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Uninstallation Instructions:
===================


Uninstall Ubanga.esm, all esps for Ubanga and delete BSA files


Incompatability:
===============
-Mod is not compatible with the modifications changing ICWaterfront area. TA ship to Maranta City is standing there.
-Ubanga is probably not compatible with BBB. How to solve a problem (if any) see
post: posted by LorSakyamuni@ 11:06, 11 Feb 2016 on Nexus Ubanga page.


Known Issues:
===========
-Remember the order of loading files!
-When using transport on the territory of Ubanga, you need to talk to someone after teleporting to your destination. If you save the game not having done this, you will lose save! This problem occur only in this places where you don't need to have a ticket yet. (E.g. Maramta - Fort Adane)
- In some circumstances, may be CTD when you are in the urban space of Tochia.
(Try another save or wait some hours outside this place)
- In some circumstances, may be CTD when you are near Arazzo.
(Try another save or wait some hours outside this place)
In some circumstances, may be CTD when you are near Lidoravalla.
(Try another save or wait some hours outside this place)






CHANGE LOG
=================
See: UbangaChangeLog https://docs.google.com/document/d/
1RPDANXVy36y3UE7s80CP2j7GM0cGu2munhLG3_GZhpc/edit




CREDITS
======


------------------------------
Cleaning scripts, NPCs, package was
possible thanks to cooperation to WalkerInShadow.
He looked through all my packages, quests and
scripts. He instructed me how to use Tes4Edit.
Walker,
Thank You!!!
Maczopikczo:
He translated quest: Reports (Reports) EN,PL
He translated 3 difficult and very important reports for the quest "Reports (Reports)"
misctag:
He translated some books
Big thanks for TesaPlus!
He helped me to install TesGecko and Cse on Win7 properly.
He help me always there, where better computer knowledge is needed.
Tesa!
Thank you!
You have great contribution to Ubanga development.
==================
Although Ubanga is a single project , then I know that help me people like Walker and Maczopikczo, Discovery1 TesaPlus, astrob0y, Elbethien, cross1496, Ynguatep. It significantly increases mod quality!
Very counting on further cooperation!
ALAnonim


- Cell Sized LOD Water Plane by Arthmor [url]http://www.tesnexus.com/downloads/file.php?id=23055[/url]


LANDSCAPE
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Enhanced Nightsky by LprMan
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Violent Storms by DarkRider,Prometeus
-I used AridRegion Generator by Iliana with (perfect sandstorm by Dark Rider!).. - landscape (textures) by Senten
-UL ArriusCreek- Malachit (I used smoke -xulacdampf)
CLOTHES
-Nun wimple - modders resource by Titipoko
CLUTTERS&STATICS
-Meo- window boxes,animated river by Texians.
-Argoniano- tableclothes.
-TTemplar-MarketStalls
-SAM LAKE'S COFFEE RESOURCE by Sam Lake
-Rugs, tapestries - Foxys NewRugs by VampyreFoxy
-Book Jackets by Lady Nerevar
-better ropes by xrayy
-DS04_Utensils by DarkSpyda04
-Cliffs and peaks and LOD by The Karithian
- Lady Ns Paper Goods by lady nerevar
-More Curtains 15 by Zimnel
-Zombie Hair Texture Alpha Fix by addiktive
-Ducks - Resources by kaizit
-Village Clutter - Modders Resource by washington
- ASTPaintingsPack by Aisias
-Meo3000-props, bookset, globes, dishes and more.
-Senten- Iron compass, omegacron- scales, hourglass hammer, etc.
-Stroti- skeletons,static food and many, many meshes. Thank You Stroti!
-Furniture and food by David Whitefang
- clutters by TESA CluttersGuild v003
- Tableclothes by Argoniano, Zmnel,Kalikut
-Poor man's clutter by Omegacron
-DS04_Utensils by DarkSpyda04
-Foxy's Rugs � rugs by VampyreFoxy
-Cobweb- Isathars Normalmapped Cobwebs by isathar and jargon
-Undead knight and medieval weapons by Lazarus
- Dripping Goo Resource by Betty
TREES
Siegfrid's Tree Resource 0.1. (I used LushTree01, 02, 03 to make a new trees)
- I usedTamira�s models for making new Coconut Palm series.


WATER
- Water animated by Texian7Godhugh
- Water static by Texian




CREATURES
-Donkey,birds,ox,fox,bat, etc. by MrSiika
- Fisches by Sjors Boomschors.
-Spider Creature by Malo and elveon
-BTMoreEnemies by Snusmumriken & LilaMue
- Leopard - JP_Feline_Pack," by Gosu
- New wolfs I don't know authors. Sorry.
-Boars - CoreBoarsAddom by Corepc.
- Crab - -Mythic Animals by themythofstrider
-Bettys Creature Creations by Betty ( Elbethien)
ANIMATIONS
- falling leaves particle effects by Vacuity
-BreathingIdleAnimations by Montobello Knight
-Kaizit - New animations for day-to-day activities - Resources
-Kaizits new animations for NPC and player by kaizit
-NPC Behavior Animations by harisonzamperla
ARMOUR,WEAPON
-a port of Witcher 2 Shield Pack by redxavier for Elderscrolls IV Oblivion with redxavier permission.
SOUND
-I used - The Freesoundproject [url]http://www.freesound.org/index.php[/url]
- Frogs-Lakeside Frogs SoundFXResource
-GRSites http://www.grsites.com/


FLORA
- sinHHHans- flora. Lauracroft- flowers(I love it!)
-Lauras Ferns Vol 2 - by LauraCroft
-Tamira - Tropical Plants -(ll the original models and textures were made by
Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues)
-flowers by Phaedra
-Flora- SinHHHans, Koniption Flora
-Grasses - -Bamboo thicket and Rice resource by Betty ( Elbethien)




FOOD
Tcho's Breakfast Food
HAIR
-Zinni_s Braided Redguard Expanded by Kafei - Zinni, Luchaire, Scanti
-Nords With Beards by tnilc
and: madmole (Joel Huenink) for creation of the beard meshes and textures.
-Coolsims Hair Pack by Lucha and Anto
TEXTURES
I used texture from CG Textures [url]http://www.cgtextures.com/index.php[/url]
free stock textures (http://freestocktextures.com/)
freetextures.org www.freetextures.org
supertextures http://supertextures.co.uk
pngimg.com
SOUND
Freesound.org




I don't remember all. Sorry. I will supplement credits later.
I used:
GIMP, Photoshop, Blender, Nifskope, TES4Gecko, SpeedTree, CS, CSE, Tes4files, Tes4Edit, Google translator, Crazy Bump .




Credits more:
WalkerInShadow - correction of scripts, NPC packages
Discovery1
I used his �The Imperial Ecology� to make new grass textures for Ubanga.
Sky textures, grass.




Maczopikczo
I used his leaves textures for trees in Ubanga
Thanks for the translation of texts and dialogues.
Elbethien, TesaPlus:
Ubanga has got bsa files thanks to them.
StormDrummer gave me an idea how to use Google. Thank You!
astrob0y �short readme
cross1496 - He tries to enter some order in my a little chaotic mod.
Thanks for the most loyal fans of my project:
Maczopikczo, JB, discovery1, dennywood, missyk, TesaPlus, astrob0y
Ynguatep - An idea for a quest �A Royal Jester�, testing


Separate thanks for KASTANO. Thanks to him, the map can be seen in the game.




Licensing
=======
Use as long as you give me credit.


ALAnonim - [email][email protected][/email] (write in English or Polish)




Have fun!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx



Uninstallation Instructions:
===================


Uninstall Ubanga.esm, all esps for Ubanga and delete BSA files


Incompatability:
===============
-Mod is not compatible with the modifications changing ICWaterfront area. TA ship to Maranta City is standing there.
-Ubanga is probably not compatible with BBB. How to solve a problem (if any) see
post: posted by LorSakyamuni@ 11:06, 11 Feb 2016 on Nexus Ubanga page.


Known Issues:
===========
-Remember the order of loading files!
-When using transport on the territory of Ubanga, you need to talk to someone after teleporting to your destination. If you save the game not having done this, you will lose save! This problem occur only in this places where you don't need to have a ticket yet. (E.g. Maramta - Fort Adane)
- In some circumstances, may be CTD when you are in the urban space of Tochia.
(Try another save or wait some hours outside this place)
- In some circumstances, may be CTD when you are near Arazzo.
(Try another save or wait some hours outside this place)
In some circumstances, may be CTD when you are near Lidoravalla.
(Try another save or wait some hours outside this place)






CHANGE LOG
=================
See: UbangaChangeLog https://docs.google.com/document/d/
1RPDANXVy36y3UE7s80CP2j7GM0cGu2munhLG3_GZhpc/edit




CREDITS
======


------------------------------
Cleaning scripts, NPCs, package was
possible thanks to cooperation to WalkerInShadow.
He looked through all my packages, quests and
scripts. He instructed me how to use Tes4Edit.
Walker,
Thank You!!!
Maczopikczo:
He translated quest: Reports (Reports) EN,PL
He translated 3 difficult and very important reports for the quest "Reports (Reports)"
misctag:
He translated some books
Big thanks for TesaPlus!
He helped me to install TesGecko and Cse on Win7 properly.
He help me always there, where better computer knowledge is needed.
Tesa!
Thank you!
You have great contribution to Ubanga development.
==================
Although Ubanga is a single project , then I know that help me people like Walker and Maczopikczo, Discovery1 TesaPlus, astrob0y, Elbethien, cross1496, Ynguatep. It significantly increases mod quality!
Very counting on further cooperation!
ALAnonim


- Cell Sized LOD Water Plane by Arthmor [url]http://www.tesnexus.com/downloads/file.php?id=23055[/url]


LANDSCAPE
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Enhanced Nightsky by LprMan
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Violent Storms by DarkRider,Prometeus
-I used AridRegion Generator by Iliana with (perfect sandstorm by Dark Rider!).. - landscape (textures) by Senten
-UL ArriusCreek- Malachit (I used smoke -xulacdampf)
CLOTHES
-Nun wimple - modders resource by Titipoko
CLUTTERS&STATICS
-Meo- window boxes,animated river by Texians.
-Argoniano- tableclothes.
-TTemplar-MarketStalls
-SAM LAKE'S COFFEE RESOURCE by Sam Lake
-Rugs, tapestries - Foxys NewRugs by VampyreFoxy
-Book Jackets by Lady Nerevar
-better ropes by xrayy
-DS04_Utensils by DarkSpyda04
-Cliffs and peaks and LOD by The Karithian
- Lady Ns Paper Goods by lady nerevar
-More Curtains 15 by Zimnel
-Zombie Hair Texture Alpha Fix by addiktive
-Ducks - Resources by kaizit
-Village Clutter - Modders Resource by washington
- ASTPaintingsPack by Aisias
-Meo3000-props, bookset, globes, dishes and more.
-Senten- Iron compass, omegacron- scales, hourglass hammer, etc.
-Stroti- skeletons,static food and many, many meshes. Thank You Stroti!
-Furniture and food by David Whitefang
- clutters by TESA CluttersGuild v003
- Tableclothes by Argoniano, Zmnel,Kalikut
-Poor man's clutter by Omegacron
-DS04_Utensils by DarkSpyda04
-Foxy's Rugs � rugs by VampyreFoxy
-Cobweb- Isathars Normalmapped Cobwebs by isathar and jargon
-Undead knight and medieval weapons by Lazarus
- Dripping Goo Resource by Betty
TREES
Siegfrid's Tree Resource 0.1. (I used LushTree01, 02, 03 to make a new trees)
- I usedTamira�s models for making new Coconut Palm series.


WATER
- Water animated by Texian7Godhugh
- Water static by Texian




CREATURES
-Donkey,birds,ox,fox,bat, etc. by MrSiika
- Fisches by Sjors Boomschors.
-Spider Creature by Malo and elveon
-BTMoreEnemies by Snusmumriken & LilaMue
- Leopard - JP_Feline_Pack," by Gosu
- New wolfs I don't know authors. Sorry.
-Boars - CoreBoarsAddom by Corepc.
- Crab - -Mythic Animals by themythofstrider
-Bettys Creature Creations by Betty ( Elbethien)
ANIMATIONS
- falling leaves particle effects by Vacuity
-BreathingIdleAnimations by Montobello Knight
-Kaizit - New animations for day-to-day activities - Resources
-Kaizits new animations for NPC and player by kaizit
-NPC Behavior Animations by harisonzamperla
ARMOUR,WEAPON
-a port of Witcher 2 Shield Pack by redxavier for Elderscrolls IV Oblivion with redxavier permission.
SOUND
-I used - The Freesoundproject [url]http://www.freesound.org/index.php[/url]
- Frogs-Lakeside Frogs SoundFXResource
-GRSites http://www.grsites.com/


FLORA
- sinHHHans- flora. Lauracroft- flowers(I love it!)
-Lauras Ferns Vol 2 - by LauraCroft
-Tamira - Tropical Plants -(ll the original models and textures were made by
Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues)
-flowers by Phaedra
-Flora- SinHHHans, Koniption Flora
-Grasses - -Bamboo thicket and Rice resource by Betty ( Elbethien)




FOOD
Tcho's Breakfast Food
HAIR
-Zinni_s Braided Redguard Expanded by Kafei - Zinni, Luchaire, Scanti
-Nords With Beards by tnilc
and: madmole (Joel Huenink) for creation of the beard meshes and textures.
-Coolsims Hair Pack by Lucha and Anto
TEXTURES
I used texture from CG Textures [url]http://www.cgtextures.com/index.php[/url]
free stock textures (http://freestocktextures.com/)
freetextures.org www.freetextures.org
supertextures http://supertextures.co.uk
pngimg.com
SOUND
Freesound.org




I don't remember all. Sorry. I will supplement credits later.
I used:
GIMP, Photoshop, Blender, Nifskope, TES4Gecko, SpeedTree, CS, CSE, Tes4files, Tes4Edit, Google translator, Crazy Bump .




Credits more:
WalkerInShadow - correction of scripts, NPC packages
Discovery1
I used his �The Imperial Ecology� to make new grass textures for Ubanga.
Sky textures, grass.




Maczopikczo
I used his leaves textures for trees in Ubanga
Thanks for the translation of texts and dialogues.
Elbethien, TesaPlus:
Ubanga has got bsa files thanks to them.
StormDrummer gave me an idea how to use Google. Thank You!
astrob0y �short readme
cross1496 - He tries to enter some order in my a little chaotic mod.
Thanks for the most loyal fans of my project:
Maczopikczo, JB, discovery1, dennywood, missyk, TesaPlus, astrob0y
Ynguatep - An idea for a quest �A Royal Jester�, testing


Separate thanks for KASTANO. Thanks to him, the map can be seen in the game.




Licensing
=======
Use as long as you give me credit.


ALAnonim - [email][email protected][/email] (write in English or Polish)




Have fun!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx




Uninstallation Instructions:
===================


Uninstall Ubanga.esm, all esps for Ubanga and delete BSA files


Incompatability:
===============
-Mod is not compatible with the modifications changing ICWaterfront area. TA ship to Maranta City is standing there.
-Ubanga is probably not compatible with BBB. How to solve a problem (if any) see
post: posted by LorSakyamuni@ 11:06, 11 Feb 2016 on Nexus Ubanga page.


Known Issues:
===========
-Remember the order of loading files!
-When using transport on the territory of Ubanga, you need to talk to someone after teleporting to your destination. If you save the game not having done this, you will lose save! This problem occur only in this places where you don't need to have a ticket yet. (E.g. Maramta - Fort Adane)
- In some circumstances, may be CTD when you are in the urban space of Tochia.
(Try another save or wait some hours outside this place)
- In some circumstances, may be CTD when you are near Arazzo.
(Try another save or wait some hours outside this place)
In some circumstances, may be CTD when you are near Lidoravalla.
(Try another save or wait some hours outside this place)






CHANGE LOG
=================
See: UbangaChangeLog https://docs.google.com/document/d/
1RPDANXVy36y3UE7s80CP2j7GM0cGu2munhLG3_GZhpc/edit




CREDITS
======


------------------------------
Cleaning scripts, NPCs, package was
possible thanks to cooperation to WalkerInShadow.
He looked through all my packages, quests and
scripts. He instructed me how to use Tes4Edit.
Walker,
Thank You!!!
Maczopikczo:
He translated quest: Reports (Reports) EN,PL
He translated 3 difficult and very important reports for the quest "Reports (Reports)"
misctag:
He translated some books
Big thanks for TesaPlus!
He helped me to install TesGecko and Cse on Win7 properly.
He help me always there, where better computer knowledge is needed.
Tesa!
Thank you!
You have great contribution to Ubanga development.
==================
Although Ubanga is a single project , then I know that help me people like Walker and Maczopikczo, Discovery1 TesaPlus, astrob0y, Elbethien, cross1496, Ynguatep. It significantly increases mod quality!
Very counting on further cooperation!
ALAnonim


- Cell Sized LOD Water Plane by Arthmor [url]http://www.tesnexus.com/downloads/file.php?id=23055[/url]


LANDSCAPE
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Enhanced Nightsky by LprMan
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Violent Storms by DarkRider,Prometeus
-I used AridRegion Generator by Iliana with (perfect sandstorm by Dark Rider!).. - landscape (textures) by Senten
-UL ArriusCreek- Malachit (I used smoke -xulacdampf)
CLOTHES
-Nun wimple - modders resource by Titipoko
CLUTTERS&STATICS
-Meo- window boxes,animated river by Texians.
-Argoniano- tableclothes.
-TTemplar-MarketStalls
-SAM LAKE'S COFFEE RESOURCE by Sam Lake
-Rugs, tapestries - Foxys NewRugs by VampyreFoxy
-Book Jackets by Lady Nerevar
-better ropes by xrayy
-DS04_Utensils by DarkSpyda04
-Cliffs and peaks and LOD by The Karithian
- Lady Ns Paper Goods by lady nerevar
-More Curtains 15 by Zimnel
-Zombie Hair Texture Alpha Fix by addiktive
-Ducks - Resources by kaizit
-Village Clutter - Modders Resource by washington
- ASTPaintingsPack by Aisias
-Meo3000-props, bookset, globes, dishes and more.
-Senten- Iron compass, omegacron- scales, hourglass hammer, etc.
-Stroti- skeletons,static food and many, many meshes. Thank You Stroti!
-Furniture and food by David Whitefang
- clutters by TESA CluttersGuild v003
- Tableclothes by Argoniano, Zmnel,Kalikut
-Poor man's clutter by Omegacron
-DS04_Utensils by DarkSpyda04
-Foxy's Rugs � rugs by VampyreFoxy
-Cobweb- Isathars Normalmapped Cobwebs by isathar and jargon
-Undead knight and medieval weapons by Lazarus
- Dripping Goo Resource by Betty
TREES
Siegfrid's Tree Resource 0.1. (I used LushTree01, 02, 03 to make a new trees)
- I usedTamira�s models for making new Coconut Palm series.


WATER
- Water animated by Texian7Godhugh
- Water static by Texian




CREATURES
-Donkey,birds,ox,fox,bat, etc. by MrSiika
- Fisches by Sjors Boomschors.
-Spider Creature by Malo and elveon
-BTMoreEnemies by Snusmumriken & LilaMue
- Leopard - JP_Feline_Pack," by Gosu
- New wolfs I don't know authors. Sorry.
-Boars - CoreBoarsAddom by Corepc.
- Crab - -Mythic Animals by themythofstrider
-Bettys Creature Creations by Betty ( Elbethien)
ANIMATIONS
- falling leaves particle effects by Vacuity
-BreathingIdleAnimations by Montobello Knight
-Kaizit - New animations for day-to-day activities - Resources
-Kaizits new animations for NPC and player by kaizit
-NPC Behavior Animations by harisonzamperla
ARMOUR,WEAPON
-a port of Witcher 2 Shield Pack by redxavier for Elderscrolls IV Oblivion with redxavier permission.
SOUND
-I used - The Freesoundproject [url]http://www.freesound.org/index.php[/url]
- Frogs-Lakeside Frogs SoundFXResource
-GRSites http://www.grsites.com/


FLORA
- sinHHHans- flora. Lauracroft- flowers(I love it!)
-Lauras Ferns Vol 2 - by LauraCroft
-Tamira - Tropical Plants -(ll the original models and textures were made by
Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues)
-flowers by Phaedra
-Flora- SinHHHans, Koniption Flora
-Grasses - -Bamboo thicket and Rice resource by Betty ( Elbethien)




FOOD
Tcho's Breakfast Food
HAIR
-Zinni_s Braided Redguard Expanded by Kafei - Zinni, Luchaire, Scanti
-Nords With Beards by tnilc
and: madmole (Joel Huenink) for creation of the beard meshes and textures.
-Coolsims Hair Pack by Lucha and Anto
TEXTURES
I used texture from CG Textures [url]http://www.cgtextures.com/index.php[/url]
free stock textures (http://freestocktextures.com/)
freetextures.org www.freetextures.org
supertextures http://supertextures.co.uk
pngimg.com
SOUND
Freesound.org




I don't remember all. Sorry. I will supplement credits later.
I used:
GIMP, Photoshop, Blender, Nifskope, TES4Gecko, SpeedTree, CS, CSE, Tes4files, Tes4Edit, Google translator, Crazy Bump .




Credits more:
WalkerInShadow - correction of scripts, NPC packages
Discovery1
I used his �The Imperial Ecology� to make new grass textures for Ubanga.
Sky textures, grass.




Maczopikczo
I used his leaves textures for trees in Ubanga
Thanks for the translation of texts and dialogues.
Elbethien, TesaPlus:
Ubanga has got bsa files thanks to them.
StormDrummer gave me an idea how to use Google. Thank You!
astrob0y �short readme
cross1496 - He tries to enter some order in my a little chaotic mod.
Thanks for the most loyal fans of my project:
Maczopikczo, JB, discovery1, dennywood, missyk, TesaPlus, astrob0y
Ynguatep - An idea for a quest �A Royal Jester�, testing


Separate thanks for KASTANO. Thanks to him, the map can be seen in the game.




Licensing
=======
Use as long as you give me credit.


ALAnonim - [email][email protected][/email] (write in English or Polish)




Have fun!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx




Uninstallation Instructions:
===================


Uninstall Ubanga.esm, all esps for Ubanga and delete BSA files


Incompatability:
===============
-Mod is not compatible with the modifications changing ICWaterfront area. TA ship to Maranta City is standing there.
-Ubanga is probably not compatible with BBB. How to solve a problem (if any) see
post: posted by LorSakyamuni@ 11:06, 11 Feb 2016 on Nexus Ubanga page.


Known Issues:
===========
-Remember the order of loading files!
-When using transport on the territory of Ubanga, you need to talk to someone after teleporting to your destination. If you save the game not having done this, you will lose save! This problem occur only in this places where you don't need to have a ticket yet. (E.g. Maramta - Fort Adane)
- In some circumstances, may be CTD when you are in the urban space of Tochia.
(Try another save or wait some hours outside this place)
- In some circumstances, may be CTD when you are near Arazzo.
(Try another save or wait some hours outside this place)
In some circumstances, may be CTD when you are near Lidoravalla.
(Try another save or wait some hours outside this place)






CHANGE LOG
=================
See: UbangaChangeLog https://docs.google.com/document/d/
1RPDANXVy36y3UE7s80CP2j7GM0cGu2munhLG3_GZhpc/edit




CREDITS
======


------------------------------
Cleaning scripts, NPCs, package was
possible thanks to cooperation to WalkerInShadow.
He looked through all my packages, quests and
scripts. He instructed me how to use Tes4Edit.
Walker,
Thank You!!!
Maczopikczo:
He translated quest: Reports (Reports) EN,PL
He translated 3 difficult and very important reports for the quest "Reports (Reports)"
misctag:
He translated some books
Big thanks for TesaPlus!
He helped me to install TesGecko and Cse on Win7 properly.
He help me always there, where better computer knowledge is needed.
Tesa!
Thank you!
You have great contribution to Ubanga development.
==================
Although Ubanga is a single project , then I know that help me people like Walker and Maczopikczo, Discovery1 TesaPlus, astrob0y, Elbethien, cross1496, Ynguatep. It significantly increases mod quality!
Very counting on further cooperation!
ALAnonim


- Cell Sized LOD Water Plane by Arthmor [url]http://www.tesnexus.com/downloads/file.php?id=23055[/url]


LANDSCAPE
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Enhanced Nightsky by LprMan
-RS-ultra realistic and shafty sunglare by Mr Sandman
-Violent Storms by DarkRider,Prometeus
-I used AridRegion Generator by Iliana with (perfect sandstorm by Dark Rider!).. - landscape (textures) by Senten
-UL ArriusCreek- Malachit (I used smoke -xulacdampf)
CLOTHES
-Nun wimple - modders resource by Titipoko
CLUTTERS&STATICS
-Meo- window boxes,animated river by Texians.
-Argoniano- tableclothes.
-TTemplar-MarketStalls
-SAM LAKE'S COFFEE RESOURCE by Sam Lake
-Rugs, tapestries - Foxys NewRugs by VampyreFoxy
-Book Jackets by Lady Nerevar
-better ropes by xrayy
-DS04_Utensils by DarkSpyda04
-Cliffs and peaks and LOD by The Karithian
- Lady Ns Paper Goods by lady nerevar
-More Curtains 15 by Zimnel
-Zombie Hair Texture Alpha Fix by addiktive
-Ducks - Resources by kaizit
-Village Clutter - Modders Resource by washington
- ASTPaintingsPack by Aisias
-Meo3000-props, bookset, globes, dishes and more.
-Senten- Iron compass, omegacron- scales, hourglass hammer, etc.
-Stroti- skeletons,static food and many, many meshes. Thank You Stroti!
-Furniture and food by David Whitefang
- clutters by TESA CluttersGuild v003
- Tableclothes by Argoniano, Zmnel,Kalikut
-Poor man's clutter by Omegacron
-DS04_Utensils by DarkSpyda04
-Foxy's Rugs � rugs by VampyreFoxy
-Cobweb- Isathars Normalmapped Cobwebs by isathar and jargon
-Undead knight and medieval weapons by Lazarus
- Dripping Goo Resource by Betty
TREES
Siegfrid's Tree Resource 0.1. (I used LushTree01, 02, 03 to make a new trees)
- I usedTamira�s models for making new Coconut Palm series.


WATER
- Water animated by Texian7Godhugh
- Water static by Texian




CREATURES
-Donkey,birds,ox,fox,bat, etc. by MrSiika
- Fisches by Sjors Boomschors.
-Spider Creature by Malo and elveon
-BTMoreEnemies by Snusmumriken & LilaMue
- Leopard - JP_Feline_Pack," by Gosu
- New wolfs I don't know authors. Sorry.
-Boars - CoreBoarsAddom by Corepc.
- Crab - -Mythic Animals by themythofstrider
-Bettys Creature Creations by Betty ( Elbethien)
ANIMATIONS
- falling leaves particle effects by Vacuity
-BreathingIdleAnimations by Montobello Knight
-Kaizit - New animations for day-to-day activities - Resources
-Kaizits new animations for NPC and player by kaizit
-NPC Behavior Animations by harisonzamperla
ARMOUR,WEAPON
-a port of Witcher 2 Shield Pack by redxavier for Elderscrolls IV Oblivion with redxavier permission.
SOUND
-I used - The Freesoundproject [url]http://www.freesound.org/index.php[/url]
- Frogs-Lakeside Frogs SoundFXResource
-GRSites http://www.grsites.com/


FLORA
- sinHHHans- flora. Lauracroft- flowers(I love it!)
-Lauras Ferns Vol 2 - by LauraCroft
-Tamira - Tropical Plants -(ll the original models and textures were made by
Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues)
-flowers by Phaedra
-Flora- SinHHHans, Koniption Flora
-Grasses - -Bamboo thicket and Rice resource by Betty ( Elbethien)




FOOD
Tcho's Breakfast Food
HAIR
-Zinni_s Braided Redguard Expanded by Kafei - Zinni, Luchaire, Scanti
-Nords With Beards by tnilc
and: madmole (Joel Huenink) for creation of the beard meshes and textures.
-Coolsims Hair Pack by Lucha and Anto
TEXTURES
I used texture from CG Textures [url]http://www.cgtextures.com/index.php[/url]
free stock textures (http://freestocktextures.com/)
freetextures.org www.freetextures.org
supertextures http://supertextures.co.uk
pngimg.com
SOUND
Freesound.org




I don't remember all. Sorry. I will supplement credits later.
I used:
GIMP, Photoshop, Blender, Nifskope, TES4Gecko, SpeedTree, CS, CSE, Tes4files, Tes4Edit, Google translator, Crazy Bump .




Credits more:
WalkerInShadow - correction of scripts, NPC packages
Discovery1
I used his �The Imperial Ecology� to make new grass textures for Ubanga.
Sky textures, grass.




Maczopikczo
I used his leaves textures for trees in Ubanga
Thanks for the translation of texts and dialogues.
Elbethien, TesaPlus:
Ubanga has got bsa files thanks to them.
StormDrummer gave me an idea how to use Google. Thank You!
astrob0y �short readme
cross1496 - He tries to enter some order in my a little chaotic mod.
Thanks for the most loyal fans of my project:
Maczopikczo, JB, discovery1, dennywood, missyk, TesaPlus, astrob0y
Ynguatep - An idea for a quest �A Royal Jester�, testing


Separate thanks for KASTANO. Thanks to him, the map can be seen in the game.




Licensing
=======
Use as long as you give me credit.


ALAnonim - [email][email protected][/email] (write in English or Polish)




Have fun!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx



UBANGA 1.2
Date: 23.11.2016


Author(s): ALAnonim


===================








OPIS DO WERSJII 1.2
Oto co nowego:
Wi�cej zwierz�t na Halios
Usun��em ma�y bug w AALQJob6 �Safari�
Doda�em ikony dla wszystkich questow
Sporo nowych siatek (meshes)
Nowy ekran �adowania (by Ynguatep)
Wi�ksze Kigangoni (Halios Isles)
Nowe dzwi�ki na Halios
Nowa mapa Halios
Nowe partie lasu deszczowego na Halios
Nowe ikony dla ksi��ek
Nowe trawy: Coffea, palm. (Halios) and Tamarix (Fasari)
Nowe drzewo: Ficus (Halios)
Nowa wie�: Tochia Riiva (Exterior tylko)
Nowa wie�: Kobayali (Halios, Tapaki Forest)
Nowe jaskinie: Rabiamus (Morejo Escarpment), Al Hamid (Na zach�d od Sarta)
Prace porz�dkowe w po�udniowej cz�ci G�r Burendari
Pracuj� obecnie nad trzema nowymi questami. Dwa z nich inspirowane s� przez inguatep Niestety nie uda�o mi si� jeszcze �adnego uko�czy�. S� one zablokowane w grze. Zablokowany jest te� dost�p do kilku interior�w i nowe terytorium na terenie Fasari.

SPIEW CYKAD ZALOBNY
Po trzech latach pracy uko�czy�em d�ugi, nieliniowy quest �Spiew cykad �a�obny� Quest ma dwie g��wne �cie�ki rozwoju i wiele (ok 20?) drobniejszych wariant�w. Nie spodziewajcie si� efektownych fajerwerk�w rodem z RPG! Jest to mroczna historia pozostawiaj�ca wiele w�tpliwo�ci. Je�li nie lubicie podr�y po bezkresnym �wiecie i setek dialog�w, nie grajcie tego questu! Chcia�bym by� dobrze zrozumiany: Z biegiem lat coraz bardziej krystalizuje mi si� to CZYM chc� uczyni� m�j mod? Dzi� ju� wiem, �e Oblivion, silnik Gamebryo, jest dla mnie tylko narz�dziem w takim stopniu jak pi�ro i kartka dla pisarza.
Pr�buj� do ograniczonego niedoskona�o�ci� technologii �wiata gry przemyci� w�asne przemy�lenia. Nikogo nie zamierzam zmusza� do grania questu pe�nego niejednoznacznych tekst�w i troch� nad�tej filozofii.
Je�li jednak kto� zdecyduje si� na podr�, musi wiedzie�, �e koniec questu nie musi oznacza� ko�ca historii. Ja tak samo jak Ty nieszcz�sny graczu, pr�buj� dokopa� si� do rozwi�zania Salaro�s Case. Jestem coraz bli�szy rozwi�zania zagadki� coraz bli�szy�
-----
Quest jest wielowariantowy. Nie bardzo wyobra�am sobie kompletny spoiler. Jedynym rozs�dnym wyj�ciem jest opisanie kilku najtrudniejszych moment�w i w�a�nie to mo�na znale�� w Ubanga1.0SpoileryPL
Czekam na wszelkie uwagi nt. questu i bugach kt�re na pewno w nim jeszcze tkwi�.
ALAnonim


Aby rozpocz�� quest �Spiew cykad zalobny� musisz uda� si� do Arazzo. Dopiero wtedy na s�upie og�oszeniowym ko�o Maranta City pojawi si� og�oszenie, kt�re musisz przeczyta�. Wr�� wi�c do MCity, przeczytaj og�oszenie. Mo�esz te� uda� si� do Tochia. Tam r�wnie� znajdziesz og�oszenie na s�upie.
--------------------------------


Je�li kto� lubi g�rskie wyprawy � Kerro Raudanam czeka! Przed wyruszeniem w g�ry powiniene� przeczyta� przewodnik �Massive Raudanam (EN,PL)�
W ksi��k� mo�esz zaopatrzy� si� w Zalatost�s Bookshop w Maranta City. Cz�sto ma j� tak�e sklepikarz Jorgo Lami w Calamaniali. Aby dotrze� do Masywu, musisz uda� si� z Calamaniali na po�udnie drog� w kierunku Sarta. Bardziej szczeg�owy opis znajdziesz w przewodniku.
Z masywem nie ma �art�w. Je�li ju� by�e� na Kerro Karadali to wiesz o czym m�wi�.
Polecam spr�bowa� si� na MOREJO PATH. To tak�e trudne wyzwanie i ca�kowicie odmienne od Kerro Raudanam. Aby dotrze� do Morejo River musisz i�� drog� z Calamaniali. Id� jeszcze dalej na po�udnie ni� szed�e� do �cie�ki na Kerro Raudanam. Stamt�d szlak wiedzie w g�r�, wzd�u� rzeki. Wspinaczka na Morejo Path wymaga od gracza troch� inteligencji.
Pojawi�y si� nowa g�rskie szlaki na Morejo Escarpment. Szlaki nie s� doko�czone. Turystyczne oznakowania doprowadz� ci� ju� teraz w kilka pozornie niedost�pnych miejsc.
szukaj turystycznych oznacze� na ska�ach.
------------------------------


Cho� Ubanga nadal jest projektem jednoosobowym, to mam �wiadomo��, �e pomoc takich ludzi jak TesaPlus, Walker i Macz, Discovery1, astrob0y, cross1496, Ynguatep, Elbehien. znacznie podnosi
jako�� moda!
Bardzo licz� na dalsz� wsp�prac�!


================================================================
UWAGA!

Czekam na wszelkie informacje bugach w grze.
To dla mnie jedyna droga utrzymania kontroli nad projektem. Czekam na posty.


Powiniene� przeczyta� tekst "Ubanga1.2PL" za��czony do pliku.
W razie problem�w z questami, czytaj Ubanga1.2SpoileryPL
=================================================
Description:
========
Ubanga to ogromny mod. Nowe rozleg�e terytorium. Ubanga jest inspirowana Afryk� i Europ� Po�udniow�.
G��wn� cz�ci� jest tzw. Prowincja Maranta. Obszar Maranty rozci�ga sie na powierzchni wi�kszej ni� Cyrodiil ( 6 �du�ych" quad�w przy czterech Obliviona)
Ponadto dost�pne s� mapy:
Lathia Isles (1 quad), Fasari zagospodarowany (1 quad)
Halios (2 quady cz�ciowo zagospodarowane)
Sposoby dotarcia do map:
Maranta:
Aby dosta� si� do Maranty udaj si� do IC Waterfront i u niejakiego Farasito kup bilet na statek do Maranta City.
Na wszelki wypadek podaj� komendy na konsol�:
~cow aamaranta -12, 13 i powrotna ~cow tamriel -3, 11 Komendy zatwierdzamy enterem.
Nie doko�czy�em jeszcze skrypt�w odpowiedzialnych za polityk� wizow�.
Podr�uj �mia�o bez konsekwencji, bo potem nie b�dzie ju� tak s�odko. Aby wr�ci� do Tamriel porozmawiaj z Butundua. Kr�ci si� on w Porcie Maranta.
Maranta jest droga, lepiej zaopatrz si� w got�wk� przed wyjazdem. 3000 - 4000 powinno wystarczy�.
Mo�esz wprost z M City pop�yn�� do Arazzo. Pokr�� si� po porcie to znajdziesz statek.(Drogo!)




Lathia Isles:
1. Mo�na tam dotrze� robi�c quest �Znikajacy Punkt (Vanishing point.)� dost�pny w Traveller�s Guild.
Lub:
2.Raz w tygodniu, we wtorek odp�ywa statek z zaopatrzeniem z Tochia na wysp� Yaya.
Fasari:
Musisz robi� quest �Babaral - Pustynny Wiatr (Babaral - Desert Wind)�
Aby rozpocz�� ten quest, udaj si� do Sarta. Na p�nocnych rogatkach, znajdziesz posterunek policji. Przed posterunkiem stoi tablica og�oszeniowa. Przeczytaj og�oszenie.
ALTERNATYWA: Zainstaluj UbangaForLazy.esp (Je�li tylko chcesz zwiedzi� Fasari i nie interesuj� ci� questy)
Halios:
Raz w tygodniu w czwartek jest po��czenie na trasie Sarta-Kigangoni
O dalszych szczeg�ach szczeg�ach czytaj w �Ubanga1.2PL� i w spojlerach za��czonych do plik�w.
----
UBANGA jest przeznaczona dla ludzi kt�rzy ponad rozwi�zywanie zada� przedk�adaj� swobodn� w�dr�wk� w nieznane.
Ubanga to �wiat od gracza niezale�ny i wr�cz nie potrzebuj�cy go do swego istnienia. Ten mod zbudowany jest jak ruchoma, gigantyczna makieta. Makieta ta jednak nie jest stworzona dla gracza lecz dla samej siebie. Gracz b�dzie si� czu� jak w�drowiec zagubiony w obcym �wiecie.
Wiele z rzeczy nad kt�rymi sp�dzi�em d�ugie godziny, nie b�dzie przez gracza nawet zauwa�one (np. rozk�ad tygodnia pewnego pasterza wyprowadzaj�cego owce na pastwisko)
Prosz� mnie dobrze zrozumie�: ten mod powstaje, bo opanowa�a mnie obsesja stworzenia swiata nieazale�nego; �wiata moich marze�. Nie miejcie do mnie pretensji gdy nie spe�ni on waszych oczekiwa�. Mod powstaje dlatego, �e mam obsesj� a nie by kogokolwiek zadowoli�.
Rozwijam si� wraz z modem. Trzeba uwa�a� na b��dy i bezwzgl�dnie zapisa� gr� przed wkroczeniem do Ubangi.
Poprawi�em ju� wiele b��d�w, ale b��dy b�d� zawsze! Nawet profesjonalne gry nie s� od nich wolne!
---
W obecnej wersji jest 20 - 30 quest�w. Ilo�� zale�y od sposobu liczenia. (Niekt�re s� opcjonalne)
Wi�cej o questach pisz� w Ubanga1.2SpojleryPL
---------------------------------------------------
Mod zawiera:
-Dwa spore, niesko�czone miasta - Maranta City i Tochia i dwa mniejsze: Arazzo i Sarta.
-Ponad 60? wsi o r�nym stopniu wyko�czenia. (Przy czterdziestej przesta�em ju� liczy�)
-Wiele setek NPC z indywidualnym ID i wiele setek postaci ze zbioru "leveled creatures" (Przesta�em ju� liczy�)
-Nowe zwierz�ta: gazel�, koz�a g�rskiego i kozy, hiena, zebra. (Wymieniam tu tylko te, kt�re zrobi�em osobi�cie)
-Bogaty i r�norodny krajobraz. Miejscami niedoko�czony .
-Tysi�ce nowych tekstur i siatek.
-ponad 500 interior�w.
-Trzy (chyba) grywalne rasy
-Mod nie powinien podmienia� siatek i tekstur z innych mod�w ale trzeba by� ostro�nym, mog�em co� przeoczy�..
-------------------
Ubanga jest polskim modem. J�zyk polski jest jedynym j�zykiem jaki rozumiem i czuj�. Nie mog� jednak ignorowa� faktu, �e m�j j�zyk jest j�zykiem regionalnym. Musia�em i�� na zgni�y kompromis, bo Ubanga tylko po polsku nie zaistnia�aby wcale. Zdecydowa�em wi�c, �e ten mod b�dzie dwuj�zyczny. Z czasem wszystkie questy, ksi��ki i dialogi b�d� mia�y tak�e angielsk� wersj�.
Polskie dialogi nie maj� polskich �ogonk�w� i czasami brzmi� �miesznie, ale dzi�ki takiemu posuni�ciu mo�na instalowa� Ubang� z angielskimi modami.


Requirements
===============
Official Oblivion Patch 1.2
Shivering Isles
Installation Instructions


Pobierz do folderu tymczasowego:
Uban1.2Part1
Uban1.2Part2
Uban1.2Part3
Potem wypakuj pliki do do folderu Oblivion. Aktywuj pliki w launcherze.
-----------------------
Dalsze uwagi o instalacji:
Porz�dek �adowania plik�w musi by� nast�puj�cy:


-Oblivion.esm
-Ubanga.esm (Ubanga.esm musi by� pierwsza po Oblivion.esm)
-[Inne, twoje pliki esp]
-Ubanga.esp (Je�li jest jaki� dla obecnej wersji.)
-UbangaForLazy ( Je�li chcia�by� odwiedzi� Fasari, anie chce ci si� robi� quest�w)
-UbangaDoors.esp (Musi by� zawsze ostatnia, je�li chcesz widzie� map� w grze!)
(Korzystaj z OMOD by odpowiednio ustawi� kolejno�� �adowania plik�w.)
--------
Zrezygnowa�em z tworzenia plik�w d�wi�kowych (Sound/voice)Ten folder staje si� zbyt du�y. U�yj OBSE -Elys- Universal Silent Voice by Elys http://oblivion.nexusmods.com/mods/16622/?
---------------
Je�li masz ju� starsz� zainstalowan� wersj� i GRA�E� W UBANGA:
Przed kontynuowaniem gry, nale�y zrobi� tzw. �czysty save�
Powy�ej znajdziesz wskaz�wki WalkerInShadows jak to zrobi�. (W wersji angielskiej)
---------------
UWAGA!
�UbangaForLazy.esp� nie jest konieczna, by gra� w Ubanga!
Plik ustanawia automatycznie stan zadania "Babaral Pustynny Wiatr" na 135. Po dotarciu do granicy, mo�esz przekupi� stra�nik�w i wej�� do Fasari.
�UbangaChestForPlayer� dodaje skrzyni� dla gracza. Tam mo�na bezpiecznie trzyma� przedmioty. Jednak w obecnej wersji mo�na �wykupi� skrzynie w biurach Cicada Express w Maranta City, Arazzo i w Tochia.i UCfP nie jest potrzebny.




Uninstallation Instructions
===================
Odinstaluj Ubanga.esm, UbangaDoors Usu� pliki bsa z folderu Data


Incompatibility
===========
UWAGA!
SPOLSZCZAJ�CY PATCH TRZEBA WY��CZY�.
UWAGA!
Mod nie jest kompatybilny z modami zmieniaj�cymi obszar IC Waterfront. Stoi tam statek do Maranty.


Mod jest kompatybilny z Deadly Reflex
Powinien dzia�a� z wi�kszo�ci� innych mod�w. Pami�ta� tylko trzeba o kolejno�ci wczytywania.(Zw�aszcza pliku esm)




KNOWN ISSUES:
========================
- W niekt�rych okoliczno�ciach mo�e nast�pi� CTD, gdy przebywasz w przestrzeni miejskiej Tochia. Spr�buj wtedy gra� z innego sejwu lub zaczekaj kilka godzin (czasu gry).
- Czasami mo�e nast�pi� CTD, gdy przebywasz w pobli�u miasta Arazzo. Spr�buj wtedy z innego sejwu lub zaczekaj kilka godzin przed wej�ciem na zabugowany teren�
- Podobny problem zdarza si� w pobli�u wsi Lidoravalla.
-Gdy u�yjesz transportu na terytorium Ubangi, przed zapisaniem gry musisz porozmawia� z kim� po teleportowaniu na miejsce docelowe. Je�li zapiszesz gr� nie rozmawiaj�c z nikim, stracisz sejw.
(Ta uwaga nie dotyczy miejsc, gdzie podr�uje si� z biletem. To ju� nowy, naprawiony system podr�owania)


Change Log:
=================
Patrz: UbangaChangeLog
https://docs.google.com/document/d/1RPDANXVy36y3UE7s80CP2j7GM0cGu2munhLG3_GZhpc/edit#heading=h.kraaef6o1tji
CREDITS:
======
Patrz w Angielskiej wersji (Powy�ej)
===============
CREDITS MORE:
=================


Podziekowania dla Mr Sikaa.To dzieki jego tutorialowi o statykach udalo mi sie ruszy� Bendera. Mr Siika You are great! Thank You!
Jestem fanem rzeczy ktore tworzy Stroti. B�d� korzysta� w przysz�o�ci i tw�rczo rozwija� jego genialne siatki. Stroti, thank you!
Podzi�kowania dla Bethesdy, kt�ra da�a mi do r�ki narz�dzie do stworzenia nowego �wiata i de facto - drugie r�wnoleg�e �ycie.
Dzi�kuj� te� wszystkim tym tw�rcom mod�w kt�rych pomin��em w kredytach. Przepraszam Was, nie potrafi� cz�sto ju� znale�� �r�de� z kt�rych korzysta�em. To moje wrodzone ba�aganiarstwo�


Podzi�kowania dla StormDrummera za sugestie jak wykorzysta� Google.
Podzi�kowania dla WalkerInShadows za korekt� skrypt�w,NPC i pakiet�w
Podzi�kowania dla Discovery1 U�ywam jego �The Imperial Ecology� Swobodnie dysponuj� jego teksturami do tworzenia w�asnych.
Podzi�kowania dla Maczopikczo za jego tekstury li�ci drzew i t�umaczenia.
Podzi�kowania dla najwierniejszych fan�w mojego projektu: Maczopikczo, JB, discovery1, TesaPlus, dennywood.
TesaPlus! Jeste� wielki!
Podzi�kowania dla Kastano, kt�ry pom�g� mi w rozwi�zaniu problem�w z map� w grze!
Podzi�kowania dla Elbethiena i TesaPlus (znowu!) Dzi�ki nim Ubanga ma pliki bsa
Podzi�kowania dla spikies za wykaz wadliwych nif�w


For Modders (not only)
================
Tworzenie du�ego moda to potworna orka. Godziny pracy id� w dziesi�tki tysi�cy!
Uszanuj to i podawaj autora je�li korzystasz z jego pracy... Ale to tylko pro�ba a nie wym�g...
Mo�esz u�ywa� i przetwarza� siatki i tekstury dowolnie. Oczywi�cie tylko te stworzone przeze mnie.
(Moje rzeczy najcz�ciej zawieraj� du�e litery AL, ALU w nazwach. Mog�em co� oczywi�cie przeoczy�).
Moje rzeczy znajduj� si� w folderach ALUban. Foldery ALTESA, ALStroti , ALLauraFlower i pozosta�e z przedrostkiem �AL�zawieraj� siatki tekstury innych autor�w.
Je�li chodzi o samo terytorium Ubangi: Jak ju� pisa�em wy�ej, mod b�dzie dalej rozwijany. Mam w�asn� wizj� �wiata, je�li chcia�aby� co� w nim zmieni�, pami�taj, �e mo�e nie by� to zgodne z p�niejszymi wersjami. Ale... to ju� tw�j problem.


Ostro�nie korzystaj o ogromnych zasob�w moda. Nie jestem geniuszem, robi� wiele b��d�w. Szczeg�lnie zwr�� uwag� na skrypty. Moje skrypty s� s�abe, bo moje zdolno�ci w tym kierunku s� nik�e. Nie kopiuj bezmy�lnie tych skrypt�w. Zawsze je sprawdzaj.


B�d� sukcesywnie udost�pnia� zasoby jako niezale�ne pliki. Nie mam jednak nic przeciw temu, by�cie brali materia�y bezpo�rednio z Ubanga.esm
Mi�ej zabawy.
ALAnonim


ORTOGRAFIA!!!
Przepraszam wszystkich za b��dy ortograficzne w ksi��kach i innych tekstach! Jestem dyslektykiem w drugim pokoleniu.
M�j problem z pisaniem polega na tym, �e nie widz� swoich b��d�w ortograficznych. Uwierzcie mi - wiem, �e "uje" si� nie kreskuje a mimo to pisz� z b��dem...
Czytam swoje teksty wiele razy i za ka�dym razem znajduj� nowe byki. Cho�by by� to i dziesi�ty raz...
Wstyd mi, ale nic nie mog� na to poradzi�. To jest choroba a nie nieuctwo. Gdyby kto� zaoferowa� korekt� to nie odm�wi�.
Poprawi�em ju� wiele b��d�w ale nie mam z�udze�; s� i takie kt�re przeoczy�em.
Translator Google jest dla mnie prawdziwym wybawieniem.
Mi�ej zabawy!
ALAnonim