Oblivion

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the Unofficial TESA Clutterers Guild

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Khettienna

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TESA Clutter Pack v5 by the Unofficial TESA Clutterers Guild

Official Source: http://tesalliance.org/forums/index.php?/files/file/657-tesa-clutter-pack/

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DESCRIPTION
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Here at TES Alliance, a small lot of us have put our skills together to create clutter objects for those modders who compulsively clutter every cell they edit. The objects we create are free to use as modders resources as long as you give us credit for our work. Since many of these resources were a group effort, you can just credit the Unofficial TESA Clutterers Guild.

All of the resources currently in working order can be viewed with the included plugin in our own testing cell, which is linked to the TestingHall via a trap door. Or you can just ~coc TESAClutterCell. You can fast-travel back out. A master has been included for convenience; you may make your mod dependent on our pack if you like, but we recommend you copy the objects to your mod and give them unique IDs and file paths to prevent conflicts.

It is up to you, the modder, to know how to implement and/or alter these resources for your mods. If you are brand new to Oblivion modding, head to TES Alliance's CS Basics tutorial to get started! The introductory lesson is here: http://tesalliance.org/forums/index.php?/topic/1971-introduction-construction-set-basics/


==Notes==
All of our icons have been saved with DXT3 compression with mipmaps to automatically display correctly regardless of a user's video settings. The CS will complain about this, but the error messages from this can be safely ignored - the icons work just fine in-game.

It is intended for you to put your own images in the table top picture frames, however you are welcome to use ours. An excellent tutorial by InsanitySorrow for using your own can be found here: http://tesalliance.org/forums/index.php?/topic/1355-guest-workshop-painting-creation-gimp-by-insanitysorrow


==Converting Havoked Items to Static Objects==
If it is really a static apple that you want, I mean, a static like a wall, you can do the following:
open NifSkope and load your NIF file
in Block List expand all nodes
search for: 4 bhkRigidBody and left click on it
press F3 or go to menu View -> Block Details
in Block Details search for "Motion System" and change it to MO_SYS_FIXED
in Block Details search for "Quality Type" and change it to MO_QUAL_FIXED
in Block Details search for "Layer" and change it OL_STATIC
in Block Details search for "Layer Copy" and change it to OL_STATIC
save the NIF file in Oblivion\Data\meshes\your_mod_name (or sth like that) and close the NifSkope
open CS, load your plugin, make a new Static and as a model choose the NIF file that was just created in NifSkope

(We don't remember where we found that, but kudos to whoever wrote it!)


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CREDITS
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Our current project thread at TES Alliance is here: http://www.invision.tesalliance.org/forums/index.php?/topic/2990-the-clutterers-guild-2

Team Members (in alphabetical order):
--DaMage
--donnato
--Garnet
--grond
--InsanitySorrow
--Khettienna
--Metallicow
--StarX
--the-manta
--Vince Bly
--Washington
--WillieSea

Package Contents & Complete Credits (in random order):
--Chocolate Chip & Gingersnap Cookies - all work by InsanitySorrow
--More Cookies - all work by Metallicow with assitance from InsanitySorrow
--Watermelon Slices - all work by Insanity Sorrow
--Painter's Piano - all work by Metallicow with assitance from InsanitySorrow
--Sliced Bread - all work by Metallicow
--The Imperial Press - all work by Metallicow
--Abalone Coins - mesh & texture by Metallicow, icon by Khettienna
--Lute - all work by donnato
--Abacus - all work by Garnet
--Dustpan & Hand Broom - mesh & textures by DaMage, icon by Khettienna
--Canister - mesh by the-manta and Washington, icon by Khettienna
--Golden Goblet - mesh & texture by Metallicow, icon by Khettienna
--White Gold Vase - all work by Vince Bly
--Hatchets, Saws, Saw Horse - meshes by Washington, icons by Khettienna
--Firewood - meshes by Washington, icon by Khettienna
--Butter Churns - meshes by Washington
--Crystal Balls w/ Stone Base - meshes by Washington, textures by InsanitySorrow, icons by Khettienna
--Cutting Board - meshes & textures by Washington, icon by Khettienna
--Colored Eggs - all work by Washington
--Magnifying Glass - mesh by Washington, icon by Khettienna
--Spyglass - all work by Washington
--Needle - mesh & texture by Washington, icon by Khettienna
--Spooled Thread - mesh by Washington & InsanitySorrow, textures by Washington & WillieSea, icons by Khettienna
--Static Unrolled Scroll - mesh by Washington
--Table Top Picture Frames (Square) - meshes by Washington, textures by WillieSea, icons by InsanitySorrow
--Table Top Picture Frames (Oval) - meshes & textures by Washington, icons by Khettienna
--Fancy Scrolls - meshes & textures by StarX, icons by Khettienna
--Engraved Silver - textures by StarX, icons by Khettienna
--Trinket Boxes - meshes by the-manta
--Tea Set - all work by Windmill Tilter
--Magnifying Glass #2 - mesh, textures, & icon by InsanitySorrow
--Small Pots - Meshes by the-Manta, UV mapping & icons by Khettienna

These items aren't quite done yet, so they're not in the CS, but the resources are there in case it suits you to use them:
--Folded blanket - mesh & texture by grond
--Candlesticks - meshes by Washington

If no texture credits are listed, only stock textures were used.
If no icon credits are listed, the object is static, or stock icons were used.

Happy modding! =)