Oblivion

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Name: PEM_ChangeMod
Version: 1.80
Date: 4/27/2012
Category: Utilities
Requirements: Oblivion Patch 1.2.0.416, Oblivion Script Extender (OBSE), (Conscribe)
Author(s): perfectionCat
Source: http://tes.nexusmods.com/downloads/file.php?id=41705
Forum: http://forums.nexusmods.com/index.php?showtopic=576760
Homepage: http://perfectcat.blog101.fc2.com/

Description
===========
This MOD changes the hairstyle, the hair color, and eyes of NPC and the player.
However, because the content of the change returns to the origin when the game starts, it is necessary to use an automatic re-setting up function of the option for usual NPC other than the clone.

Location
========
When it starts first time, magic is automatically added.

Details
=======
When magic is used for NPC that changes, the menu is displayed.
Please change to the content for which it hopes because the menu is selected.
As for the item displayed in the menu, the item that can be used in the race of the NPC is displayed.
NPC to which it is witched is compulsorily fixed near Player.
It is recommended to change to the aspect of the first person to understand the content of the change clearly.

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The method of the repeated automatic setting when the change to usual NPC restarts playing a game is described.

1.It is necessary to have introduced Conscribe that is Plugin of OBSE as the precondition.
2.This magic is used for changed NPC.
3.The change such as hairstyles and regarding is added.
4.If all changes are over, you choose a "record".
5.Work from 2 to 4 is repeated for necessary NPC.
6. The game is ended once. You need not end when executing it in the window environment.
7.The flag in the automatic setting that exists in Data\ini\PEM_ChangeMod.ini is made effective. Concretely
It is described as set zzzPEMchangeMagicQuest.autochange to 1.
8.If the game is reactivated, the content of the change is automatically set again.

---------
The procedure when my hairstyle and eyes are changed is described.

1.Magic for Player is used.
2.Own copy appears to the presence after it does for a while when magic is used.
3.It makes a change to this NPC.
4.The copy of the end of magic after it changes disappears.

The content of the change is automatically applied to the player immediately before the clone disappears.
At this time, the aspect automatically changes into the third person, and the content of the change is not applied if not changing.
In that case, please try to witch again or switch to the console screen and input the following command.

player.update3d


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Upgrade
=======
1. Uninstall the old mod.
2. Install the new mod.
3. Start oblivion and play. There is no effect on saved games and cannot
corrupt any saves.

Incompatibility
===============
The loading order is not cared about anywhere because there must not be competing one it.

Known Issues or Bugs
====================
It is not reported in the latest version.
You never know, somebody might know how to resolve the issue.

History
=======
1.0, 21/02/2012 - Initial release.
1.1, 22/02/2012 - Adjustment code.
1.2, 24/02/2012 - Add auto change.
1.2a 25/02/2012 - Correct check object-type
1.2b 26/02/2012 - Correct selecte logic
1.3 27/02/2012 - It is corrected that the hairstyle and eyes of player are also revokable.
1.4 23/03/2012 - A formal version of Plugin is released.
1.4a 15/04/2012 - clean up.
1.5 27/04/2012 - The race who refers to the hairstyle and its eyes is corrected to be revokable.
1.5a 02/06/2012 - Add 2 option.
1.6 06/06/2012 - Addition of option that automatically switches aspect.
To reflect the content of own change automatically, it changes.
1.7 06/07/2013 - Adding the option which installs and removes armament.
1.71 10/07/2013 - The cancellation of the equipment is changed to the method to choose by a menu.
1.72 13/07/2013 - Adding the angle adjustment menu.
1.72a 14/07/2013 - Fixed a bug in Version 1.72
1.72b 24/07/2013 - Improving record functional trouble.
1.80 27/09/2013 - A user registered an output script with ini file by manual operation in the past version, but is registered automatically in future.

Contact
=======
You can find me on the official Elder Scrolls forums as 'PEM_ChangeMod'

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to God for creating us all.

Tools Used
==========
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel free to do whatever you
like with this mod.