Oblivion

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Tyrius_Kaleva

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Tyrius_Kaleva

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About this mod

DefeatChameleon v1.0 This .esp file contains a custom script that can be added to most existing and custom NPCs in the game. The intention of this mod is to give quick access to modders a tested script to prevent players who take advantage of Chameleon from trivializing specific NPC encounters. The script effect creates an \"aura\" aro

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DefeatChameleon v1.0

This .esp file contains a custom script that can be added to most existing and custom NPCs in the game.

The intention of this mod is to give quick access to modders a tested script to prevent players who take advantage of Chameleon from trivializing specific NPC encounters.

The script effect creates an "aura" around the NPC at a distance of 800 that nullifies the Chameleon Spell and Enchants (value set to 0), if the PC exceeds 50% Chameleon while in the radius.
The PC will get a message notifying them that they have entered this area should their Chameleon be set to over 50%. If a PC is within this area, other NPCs will also see him and attack.
Leaving this area will reset the Chameleon effect to its previous state.
Killing the NPC (if killable) will also remove the effect.

Install - copy the contents of the zip file to the ...\Oblivion\Data directory.

Usages:
-As a .ESP file
Load the TES:Construction Set program and select the Oblivion.esp and defeatchameleon.esp. Make it your active file, or create a new file.
Browse the NPC list for the NPC you wish to modify, Double-click the NPC's name to open the NPC dialogue box, or right-click and create new.
In the "Script" field, choose, "DefeatChameleon". Click ok. Repeat for any NPCs you want
Save the file, exit the CS program.

-As a .txt file
Open the file deafeatchameleon.txt in any ascii text editor.
Open the CS program and select an existing mod to add this script to.
Click Gameplay, the Edit Script.
Copy and paste into a new script using the CS Program, then click save, or (not recommended) append an existing script to add this function.

Potential:
Since this script uses the set.av function, it is possible to use it to make a nerf or buff aura or effect for any gameplay stat. DO THIS AT YOUR OWN RISK. Most modders will not advise doing this, as mod conflicts and game save corruption can occur from this.