Oblivion

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Quazzy

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165 comments

  1. Venomes
    Venomes
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    • 6 kudos
    BoHStorageRef.MoveTo Player - this need to be changed to
    BoHStorageRef.MoveTo Player 0 0 -100 - so that the summoned container is underground

    Syntax
    [Object].MoveTo MarkerID:ref OffsetX:float OffsetY:float OffsetZ:float
    1. Ryokyun
      Ryokyun
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      • 0 kudos
      Wait, do you mean that in the standard version available here a chest manifests in front of the player without these changes? If so, would you be willing to upload a fixed version of this mod? Thank you!

      Edit: Also, would there theoretically be a way to get rid of the "you cannot equip this item" message through a work-around or script?
    2. TwistedLemonade
      TwistedLemonade
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      https://drive.google.com/file/d/1IWSmaNrd3KRcZuW-dMu03-myyLG8tr_L/view?usp=sharing
      Heres the Fixed ESP File with the Changes Above, also added workaround for the "You cannot equip this Item" message Let me know if it works  since i did this through my phone using remote desktop

      to install just delete the old ESP file then place this new ESP in the Data Folder,
      OR if you are already using the Bag, Maybe follow the Upgrading Steps too just incase
    3. JohnCamicia
      JohnCamicia
      • supporter
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      Hi there, first of all, I want to point out that I am playing using the “Last Seed” mod pack and this mod works perfectly with it
      I used MO2 to install this mod and I invite everyone to do so as well, no need to put anything inside the Data folder, you just need to download the original mod from the Files tab and change the old .ESP file with the new one uploaded by TwistedLemonade.

      Moving on to the “thanks”, thank you Venomes for the changes you wrote in your message above and thank you TwistedLemonade for the updated file you uploaded to Google Drive, I confirm that your additional changes made with your phone using remote desktop (lol) really work, that message doesn't appear anymore!
  2. Darkangel13
    Darkangel13
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    Holly molly still works in 2024 :D Thx man.
  3. bkrugby
    bkrugby
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    Ok, so I did have an issue with this mod, which I have had in the past but thought was just my system.  Sometimes the menu freezes and I can't get out.  This happened recently which was the first such *silent crash* so much that I ended up getting Blue Screened for my PC.  IDK if others had this issue but I have removed it now.
    1. Venomes
      Venomes
      • member
      • 6 kudos
      Actually this mod can't cause such a crash. It just creates a container in an new cell, and an miscitem with script that allows you to access this container by reference
      Freezing in the menu occurs because you put too many items in this container. This is a problem of any container in oblivion or skyrim, the mod has nothing to do with it

      scn BoHScript
      Short OpenBag
      Short Button
      Short Choice
      Begin OnActivate
      if IsActionRef Player
      if GetStageDone BoHQuest 10 == 1
      MessageBox "What would you like to do?" "Open", "Pickup", "Cancel"
      Set Choice to 1
      else
      Activate
      SetStage BoHQuest 10
      endif
      endif
      End
      Begin OnEquip Player
      set OpenBag to 1
      BoHStorageRef.MoveTo Player
      BoHStorageRef.Activate Player
      SetQuestObject BoH 1
      End
      Begin GameMode
      if OpenBag == 1
      set OpenBag to 0
      if BoHQI == 0
      SetQuestObject BoH 0
      endif
      endif
      if Choice == 1
      Set Button to GetButtonPressed
      if Button > -1
      Set Choice to 0
      if Button == 0
      BoHStorageRef.MoveTo Player
      BoHStorageRef.Activate Player
      Return
      elseif Button == 1
      Activate
      endif
      endif
      endif
      if BoHStorageRef.GetInCell BoHZone == 0
      BoHStorageRef.PositionCell 0 0 0 0 BoHZone
      endif
      End
      Begin MenuMode 1002
      if OpenBag == 1
      if BoHQI == 0
      SetQuestObject BoH 0
      endif
      set OpenBag to 0
      Message " "
      Message " "
      Player.EquipItem BoH
      endif
      End
  4. trenesi
    trenesi
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    Where i found the bag?? please
    1. trenesi
      trenesi
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      please!!1!
    2. Kathartic
      Kathartic
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      Look across the water when you escape from the sewers
    3. KazSei
      KazSei
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      that not explain much, in truth, that explain nothing, thanks for nothing
    4. bowlbreak
      bowlbreak
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      Man people just don't read anything...you all don't deserve to know where it is if you cant read the readme*
    5. Astral5896
      Astral5896
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      LOL you can spawn the bag..Open console and type: StartQuest BoHGive
    6. AmbassadorLaZer
      AmbassadorLaZer
      • supporter
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      Sorry for reviving this thread, but I can't spawn the bag at all.
    7. JayayePea
      JayayePea
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      • 10 kudos
      Where does one find the read me? 
    8. starlessmao81ac
      starlessmao81ac
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      In the archive probably?? Like in 99% of the archives?  (Hopefully you already found out by now...)
    9. AllisterHenderson
      AllisterHenderson
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      Wow.... this is a very handy bag to get all my loot out of dungeons
    10. theicedevil
      theicedevil
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      Hint #1
      Spoiler:  
      Show
      You can find the bag in an Ayleid ruin.


      Hint #2
      Spoiler:  
      Show
      The name of the Ayleid ruin is Vilverin.


      Hint #3
      Spoiler:  
      Show
      Which is close to the Imperial Prison Sewer entrance.


      Hint #4
      Spoiler:  
      Show
      It is located on the 4th level of Vilverin called "Vilverin Sel Sancremathi".


      Hint #5
      Spoiler:  
      Show
      In a brazier near a necromancer called Jalbert, looks like your standard sack.

    11. Buchholz1982
      Buchholz1982
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      its in a alyeid ruin called Vintacil or something. Directly across from the tutorial dungeon exit.
  5. FrogMan72
    FrogMan72
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    Wouldn't this cause inventory bloating and lag?
    1. JayayePea
      JayayePea
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      • 10 kudos
      Have you tried this mod? has it? 
    2. CyrusFyre
      CyrusFyre
      • member
      • 36 kudos
      It shouldn't. As I understand it, though I could be wrong, it simply links the Bag of Holding to a chest somewhere hidden like a merchant's inventory. That's why it has the same issues as normal storage items and no weight on you.
  6. Sun74
    Sun74
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    Bag of Holding is inside Vilverin on the 4th level of the area
    1. JayayePea
      JayayePea
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      • 10 kudos
      Where on Earth is Vilverin? 
    2. Bubblefoxee
      Bubblefoxee
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      • 0 kudos
      It's the aileyd ruin straight ahead after you escape from the sewers.
  7. JayayePea
    JayayePea
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    • 10 kudos
    Where can the bag of holding be located? 
  8. TheSwordFluffy
    TheSwordFluffy
    • member
    • 4 kudos
    I remember when a mod that did this was from planetelderscrolls back when that was still a live site. Dang it feels good to have this again
  9. Malevolution
    Malevolution
    • BANNED
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    Protip: If you combine this mod with "A to Take All" (https://www.nexusmods.com/oblivion/mods/27638) you can use the A key to GIVE all to the Bag of Holding. This will strip you of everything but quest items - including items you have equipped - but has proven quite handy for me when doing selling runs to merchants. Cheers!
    1. Astral5896
      Astral5896
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      Thanks for the tip. Do you know if maybe there's a mod that allows you to GIVE all items in ANY chest/container? I've looked everywhere and cannot find it. The closest thing i got is a mod called ''Toggleable Quantity Prompt'' which allows you to store/sell/drop a stack of items without the ''How many?'' prompt by holding Shift. Or hold Ctrl to drop only 1 single item from the stack. It's a really useful mod and makes things faster, but i need the Give all option. Thanks in advance :)
  10. UnnamedSoS
    UnnamedSoS
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    Is it me or items set in bag are repaired or in case of enchantment are recharged to full again?