Oblivion

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Created by

washington

Uploaded by

perolozhach

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13 comments

  1. demni
    demni
    • supporter
    • 17 kudos
    the links to required mods don't work for me (they take me to the same generic page).
    1. Whitecrow64
      Whitecrow64
      • member
      • 0 kudos
      might be a late response but, couldn't you just search up the mods instead?
  2. dimapoter
    dimapoter
    • member
    • 0 kudos
    Should be compatible if you install this after TWMP Valenwood Elsweyr / Valenwood Improved / TWMP Valenwood Improved, as those mods have the islands empty.

    The esp should be loaded after the valenwoods, and the data should also be installed after. Press yes if there are LOD resources to overwrite.
    How could it not be compatible? All TWMP mods use Under the Sign of the Dragon Heightmaps...
    Boss, Wrye Bash, etc might give slight complaints as this overrides some maps/cells.
  3. discovery1
    discovery1
    • account closed
    • 139 kudos
    there are people on the island!!
  4. ChampionofTamriel
    ChampionofTamriel
    • BANNED
    • 0 kudos
    Not compatible with Valenwood TWMP? Looks great :0
    1. perolozhach
      perolozhach
      • member
      • 33 kudos
      Thanks and sorry, I have no idea about compatibility issues. :/
  5. Vaseraak
    Vaseraak
    • BANNED
    • 11 kudos
    Cool.
  6. perolozhach
    perolozhach
    • member
    • 33 kudos
    phase.verocity:
    If you're right then it seems that I forgot to pack in some meshes. The palisades and log piles which were only modified in a way that I have replaced birch texture with some other, less boreal.
    These were meant to be included, if they're not I'm sorry (there's no way to correct that anymore as I don't have the files).

    Kudos to you for helping!

    btw.. waves are from resource packs, and I used it as I saw Iliana's work in Anequina.
  7. phase.verocity
    phase.verocity
    • premium
    • 3 kudos
    I get a lot of wtf yellow signs. Any chance you could mention what resources you are using so I could download em?? pretty please?? lol

    Okay so I checked it out and found out there from you're other mods and resources. I had to go into the construction set to figure out where they go.

    So far I found i needed

    http://oblivion.nexusmods.com/mods/38055
    the nifs have to go into data\meshes\ww\palisade\pearl islands

    and
    http://oblivion.nexusmods.com/mods/37657
    these nifs need to go into
    data\meshes\ww\village clutter\

    okay went through all of you're modders resources and things.. the whole 30 of em and I can't find logs2.nif so I renamed logs.nif to logs2.nif and it seemed to look like the first picture you have up of the resort. So now it looks good. love it.

    Nice attempt on the waves too. I've been wondering how they could be implemented in game for a while.
  8. discovery1
    discovery1
    • account closed
    • 139 kudos
    great little stopping off place between anvil and lleyawin. blends in really well and I would love to see all the pearl islands get this treatment.
  9. perolozhach
    perolozhach
    • member
    • 33 kudos
    Maybe later.
  10. Arianna9
    Arianna9
    • supporter
    • 16 kudos
    Agree.

    Please?