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File credits
AnthropG - Auto Repair
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Changelogs
Version 2beta
can now repair companion equipment
can now repair all inventory equipment
now compatible with mods that affect health repaired
if companion is in combat, you are considered in combat
will now complain if you need to install / update OBSE
bug fix: messages no longer delayed when running out of hammers
Version 2.1
set to repair inventory items based on number of hammers remaining
message now includes number of repair hammers remaining
Uses repair hammers to repair your gear, without opening the repair menu. The hammers break and the player gains skill, as in menu based repairs.
Requires OBSE v20
Description =========== Uses repair hammers to repair your gear, without opening the repair menu. The hammers break and the player gains skill, as in menu based repairs.
Features - can repair companion equipment - repairs all equipment in inventory when you have extra hammers (see AutoRepair.ini) - option to change expert level perk (see AutoRepair.ini) - option to repair enchanted equipment before journeyman level (see AutoRepair.ini) - compatible with any mod that affects repair amount or hammer break chance - plays sounds so you know it is working, or just breaking all your hammers - displays a message for number of hammers broken and number remaining
Companion Equipment: After installing this mod, you will be given AutoRepair tokens. Give a token to your companion to repair his/her gear. You can throw away unneeded tokens; if you need more, open a console and enter the command "StartQuest ARgetToken" (without quotes).
Incompatibility: Any mods that change the skill perks for journeyman, expert, and/or master levels will have no effect on Auto Repair.
Compatibility: Mods that change item durability, repair amount, repair experience, and/or the chance to break a hammer will affect Auto Repair.