OBLIVION
Auto Repair by aldurand
Oblivion » Gameplay Effects and Changes
Added: 23/05/2011 - 09:56PM
Updated: 20/07/2013 - 12:24AM

61 Endorsements

2.1 Latest version

1,535 Unique D/Ls

2,067 Total D/Ls

11,106 Total Views

Uploaded by aldurand

Description

Last updated at 0:24, 20 Jul 2013 Uploaded at 21:56, 23 May 2011

Uses repair hammers to repair your gear, without opening the repair menu. The hammers break and the player gains skill, as in menu based repairs.

Requires OBSE v20

Description
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Uses repair hammers to repair your gear, without opening the repair menu. The hammers break and the player gains skill, as in menu based repairs.

Features
- can repair companion equipment
- repairs all equipment in inventory when you have extra hammers (see AutoRepair.ini)
- option to change expert level perk (see AutoRepair.ini)
- option to repair enchanted equipment before journeyman level (see AutoRepair.ini)
- compatible with any mod that affects repair amount or hammer break chance
- plays sounds so you know it is working, or just breaking all your hammers
- displays a message for number of hammers broken and number remaining

Companion Equipment:
After installing this mod, you will be given AutoRepair tokens. Give a token to your companion to repair his/her gear. You can throw away unneeded tokens; if you need more, open a console and enter the command "StartQuest ARgetToken" (without quotes).

Incompatibility:
Any mods that change the skill perks for journeyman, expert, and/or master levels will have no effect on Auto Repair.

Compatibility:
Mods that change item durability, repair amount, repair experience, and/or the chance to break a hammer will affect Auto Repair.

This mod is based on Auto Repair by AnthropG.