Oblivion

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ByblosHex

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ByblosHex

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You break into the nobleman\'s home late at nightm sneak by him sleeping in his bed and open the house treasure chest to find \"A pair of Tongs, Shoes and a Chunk of Ham\" Errrr... Wait, What?! Throughout my gaming experience I very often encounter something I think needs changing, this is one of those things. It took me a while an

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You break into the nobleman's home late at nightm sneak by him sleeping in his bed and open the house treasure chest to find "A

pair of Tongs, Shoes and a Chunk of Ham" Errrr... Wait, What?!

Throughout my gaming experience I very often encounter something I think needs changing, this is one of those things. It took

me a while and was pretty boring to do so, but I overhauled the game's random clutter type containers. Instead of finding

random and illogical collections of items that have nothing to do inside of containers, instead you will find consistant

shipments or storage amounts in the containers based on its size and location.

For instance a Lower Class food barrel, instead of containing "1 Pear, 2 grapes, 1 Mutton, 1 Repair hammer and 6 Gold coins" It

would have "20 Potatoes" or "Watermelons".

This affects and only affects random item CONTAINERS and their Leveled Lists which means it will override changes made by OOO

and other leveled list adjuster mods, does this mean its incompatable? No, it doesnt. They will work together and you will get

the changes of both modifications, the only mod that would be incompatable is one that is a "Random Clutter" changing mod.