It won't happen unless the mod author comes back. Use the five digit ID found in the links to navigate to their page using the nexus mods address: https://www.nexusmods.com/Oblivion/[Five digit ID] i.e. https://www.nexusmods.com/Oblivion/34324 would bring you to this mod page. Or simply search the mod name in question in the search bar.
Why are people complaining about the cup size being too big? When I installed this properly the size was just as it is in the picture (relatively small/normal sized). How are people getting "cartoonishly" large breasts?
Has anyone done this for C-cup? Or even D? I could live with that. E is just way too much for me, makes it like watching a cartoon. It's ironic that we have the B and C bodies for BBB but not the gear to make them work, even after all this time.
Yar, I have that, and I've found some scattered armors in the B to D range that are okay., But there doesn't seem to be anything comprehensive for armors, not even for D. I don't know yet if using, e.g. a B or D armor mesh on a C body will even work For all I know it'll work fine and just mask the underlying body mesh, or it will barf all over the place. I guess I'll be finding out soon!
The way the game works is that a piece of clothing/armor replaces the mesh for the body slot it is assigned to (so a cuirass replaces femaleupperbody.nif with cuirass.nif). That means that an H-cup female upper body when nude will become an A-cup when an A-cup shirt is put on and an E-cup when an E-cup cuirass is put on (and when nude again will revert to showing H-cup).
You will sometime run into "clothing/armor" that covers a certain body part but isn't assigned to that body part slot ... tail slot and amulet slot are popular ones. If you don't use the exact body that that piece was designed for you will see clipping (and even then you'll often see clipping when moving ... generally those pieces are designed for screenshotting in my opinion).
That's good to know! On average, I'm not liable to care if my C default varies between the B to D range. I'm glad that the common D clothes/armor are mostly or entirely gong to work after all. Now if only Oblivion wasn't so awful when it comes to its wearables model, and hadn't abandoned the variety that Morrowind had [sigh]. It's really silly that you have to be nekkid under your armor. At least I've found 2 mods so far to partially fix this (Undies Underneath allows you to wear panties/shorts, and Wrye Bash's bashed mods have a feature to enable pants on under robes). I really miss being able to layer, especially a skimpy "armor" over a nice shirt. Half the fun of Bob's Armory in MW is that with 100+ items, you have literally thousands of possible combinations out of just one mod.
My guy sleeps in the buff, so the routine when getting up is put on clothes (for under armor it is vanilla coarse linens, shirt with suspenders and oiled linen shoes as a boot liner) and then puts on his armor (without removing the clothes of course).
It has two INI settings ... I have the first set to 2 and the second set to 20. Note that the second setting will allow a chance of broken armor being completely destroyed (for both the player and NPCs), so with my setting of 20 there is a 20% chance that completely broken armor is lost, which includes enchanted boss armor etc (but it only happens if the armor is completely down to zero health).
To achieve the layered look you'll need to learn Blender and/or NifSkope.
43 comments
https://www.nexusmods.com/Oblivion/[Five digit ID]
Or simply search the mod name in question in the search bar.i.e. https://www.nexusmods.com/Oblivion/34324 would bring you to this mod page.
You will sometime run into "clothing/armor" that covers a certain body part but isn't assigned to that body part slot ... tail slot and amulet slot are popular ones. If you don't use the exact body that that piece was designed for you will see clipping (and even then you'll often see clipping when moving ... generally those pieces are designed for screenshotting in my opinion).
My guy sleeps in the buff, so the routine when getting up is put on clothes (for under armor it is vanilla coarse linens, shirt with suspenders and oiled linen shoes as a boot liner) and then puts on his armor (without removing the clothes of course).
It has two INI settings ... I have the first set to 2 and the second set to 20. Note that the second setting will allow a chance of broken armor being completely destroyed (for both the player and NPCs), so with my setting of 20 there is a 20% chance that completely broken armor is lost, which includes enchanted boss armor etc (but it only happens if the armor is completely down to zero health).
To achieve the layered look you'll need to learn Blender and/or NifSkope.