Oblivion

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feywulf

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Adds a fortify magicka multiplier effect to the player based upon the skill values for magic. As your magic skills increase, your max magicka increases. (intelligence*2+fortify magicka)* ( fortify magicka multiplier / 10 ) The magnitude of leveled magicka applied by this mod is (1+((sum of all magic skills)-100)/175) * 10(Since the magnitude o

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Adds a fortify magicka multiplier effect to the player based upon the skill values for magic. As your magic skills increase, your max magicka increases. (intelligence*2+fortify magicka)* ( fortify magicka multiplier / 10 )

The magnitude of leveled magicka applied by this mod is (1+((sum of all magic skills)-100)/175) * 10(Since the magnitude of fortify magicka multiplier is divided by 10 to get a floating point value).

If you have other fortify magicka multiplier effects on, this mod will subtract 10 from the value added in order to correct the flawed stacking of fortify magicka multiplier.

Your character level is not a factor in how much this mod increases your magicka.

If your magic skills are very low, you will have less magicka.

You can now disable the mod by using "set fwLM.disabled to 1", wait a moment, save, quit and deselect the mod, then reload. Reenable the mod with "set fwLM.disabled to 0".

If your magicka is still increased after deselecting this mod you can fix the MagickaMultiplier with a console command. Assuming that your character has no other fortify magicka multiplier effects, use "player.setav MagickaMultiplier 10" to restore your magicka to normal.