Oblivion

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xzero87

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13 comments

  1. RaoulBogers
    RaoulBogers
    • BANNED
    • 16 kudos
    Thumbs down, didnt work!
  2. Rovelius
    Rovelius
    • supporter
    • 0 kudos
    @Popmaster3000 Don't feed the trolls
  3. Nagolias
    Nagolias
    • member
    • 0 kudos
    Thanks <img class="> I have been looking for this... now my fire sword won't have a stupid red outline that throws off the realism of th graphics

    I'll upload a screen for you later
  4. Herolegend
    Herolegend
    • member
    • 19 kudos
    with this mod you lose visual candy around weapons for more frames?
  5. onxghost
    onxghost
    • member
    • 0 kudos
    Is there a mod to disable ALL membranes?
  6. tigershark13
    tigershark13
    • supporter
    • 5 kudos
    yea i know i can't not gonna hide that fact rofl.
  7. Popmaster3000
    Popmaster3000
    • member
    • 2 kudos
    Lol I started a cycle of people bitching about a mod! Awesome. anyways I believe that this mod is good and all but you might wanna increase the number of weapons without the enchantment glow shade. Oh yeah tigershark13, you can't spell for your life.
  8. tigershark13
    tigershark13
    • supporter
    • 5 kudos
    you dumb ass popmaster3000 he was stating a point. no need to go mad is there. also he has a point. taking a picture of a normal weapon doesn't prove that this mod works.

    to the author nice idea. but i like the membrane rofl so i won't be trying it out.
  9. Popmaster3000
    Popmaster3000
    • member
    • 2 kudos
    You dumb ass "His DivineShadow" You never know if this mod is completely useless and doesn't do crap. That's why screen shots are useful to prove their mod works.
  10. HisDivineShadow
    HisDivineShadow
    • premium
    • 0 kudos
    You people are being so stupid, a screenshot would be pointless. If the mod does as it says it does, it makes "enchanted" weapons look just like normal weapons (no more glowing sparklyness). That means a "picture" would be of a normal weapon, GRATS. Like anyone wants to see that <img class=">