Oblivion

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GrailQuest

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GrailQuest

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About this mod

Instantly grab nearby loot from containers, bodies, and on the ground.

Permissions and credits
July 11/2010 - Added to mod compilation http://tesnexus.com/downloads/file.php?id=32931

GQ Get Nearby Loot

Requires OBSE

This mod attempts to simplify post-combat arrow and loot collection.
It puts a script on Brush Jars (PaintbrushJar01, 1BBCB) that runs once when you try to equip the Brush Jar.
It collects all inventory items in containers, in dead bodies, and in the game world within a certain distance
It WILL steal...
at close range (150% activation distance)
if the item is visible to the camera (not relative to player)
if the player is in Sneak mode
It will not take from locked containers.
It will run if the player is in combat, because Oblivion's in-combat detection is occasionally flawed.

March 7th/2010 Update - New 70Zip file has 2 versions. Use only ONE of the ESPs. The original is included, where the script grabs things in a radius, unless stealing.
The second version ("LOS") grabs only things visible to the camera, whether you are stealing or not. Range for non-stealing is unchanged. This reduces surprises from, say, getting loot from a container in the grass behind you that you didn't see before, and helps to exclude things more easily.

BUG/FEATURE - Arrows that are stuck in an object fail a check for LOS to the camera and detect as Off Limits (i.e., would be stealing) for pickup by the player. We can therefore exclude them. The GetFirstRef and GetNextRef functions detect them as an inventory item, however.

KNOWN ISSUE - It can loot script-protected containers/corpses, like the Emperor's body.

http://fantasy-art.tel
http://www.fantasy-art-and-portraits.com
http://gq-game-mods.blogspot.com