Genuinely such a wonderful and underrated mod. I found all of these dungeons to be unique and cleverly put together. The amount of care that went into making these dungeons is glaringly apparent from playing them. Really great stuff, wish I could find more mods of this caliber
I enjoyed this mod immensely, and I feel it's safe to say that this mod is severely underrated. It's very compatible with a wide variety of other mods (I think I have just about every settlement expanding, settlement adding farm, castle, new land, just ugh how do I keep it all running!? lol). This was FUN, and it took an artistic eye to accomplish. There are some grammatical errors in found written materials, but who cares in the grand scheme of things? Please give this mod a chance.
A note that it can be a touch creepy for anyone with a phobia, or just anyone who may have issues with horror content. I enjoyed it, myself! I have phobias, but I love creature horror. You'll even get a morbid answer about exactly where one of oddest creatures of the land makes its home.
I am not sure whether this has already been discussed/reported/clarified (by searching this thread I only found that it is a well-known topic, but I can't determine whether my observation is new or old): I am using Well Diver in combination with Ayleid Steps, so I am using the Ayleid Steps patch version.
This results in the following effect:
Spoiler:
Show
The Gottshaw Inn Well (Blackwater Well) intersects exactly with the Gottshaw Well from Ayleid Steps (Door to Gottshaw Well bottom). I can see that this has been reported before, but I can't see whether this was before the AS patch or after. So the question is: Is it still intention that both well entrances are overlapping, or should this be fixed by the patch? Furthermore, in my game (with Unique Landscapes) this double-well is located behind the inn, not in front, as it should be in the vanilla game. I wonder which mod is causing this: - Ayleid Steps? - Well Diver? - Unique Landscapes? None of them?
I know this is a very old post, but for players who just happen to visit this page, I can confirm that Basic Primary Needs and The Well Diver are perfectly compatible. You just need to change the key for activating water sources in BPN's ini to any other than the "Activate" button. For instance, I use the "grab" key to drink and/or fill canteens in BPN.
54 comments
A note that it can be a touch creepy for anyone with a phobia, or just anyone who may have issues with horror content. I enjoyed it, myself! I have phobias, but I love creature horror. You'll even get a morbid answer about exactly where one of oddest creatures of the land makes its home.
Drunken Dragon Inn
Harlun's Watch
Lord Rugdumph's Estate
Hackdirt
Gottshaw Inn
Blankenmarch
G...R...E...A...T... Mod!!!
Congratulations...
I am using Well Diver in combination with Ayleid Steps, so I am using the Ayleid Steps patch version.
This results in the following effect:
I can see that this has been reported before, but I can't see whether this was before the AS patch or after.
So the question is: Is it still intention that both well entrances are overlapping, or should this be fixed by the patch?
Furthermore, in my game (with Unique Landscapes) this double-well is located behind the inn, not in front, as it should be in the vanilla game.
I wonder which mod is causing this:
- Ayleid Steps?
- Well Diver?
- Unique Landscapes?
None of them?
Any ideas?
You just need to change the key for activating water sources in BPN's ini to any other than the "Activate" button. For instance, I use the "grab" key to drink and/or fill canteens in BPN.