Oblivion

File information

Last updated

Original upload

Created by

b3w4r3

Uploaded by

b3w4r3

Virus scan

Safe to use

Tags for this mod

18 comments

  1. HautdenLukas
    HautdenLukas
    • supporter
    • 31 kudos
    I noticed a small bug with this mod that prevents the companions from repairing their weapons. If your companion cannot repair enchanted items yet and you gave him/her an enchanted weapon at some point, he/she will not even repair normal weapons anymore afterwards. The problem is the "enchbase" variable in the "b3RepairScript" (Novice) and "b3RepairScript2" (Apprentice).


    if enchBase > 0
    set weaponRef to 0
    endif


    When the mod is run on a companion for the first time "enchBase" will be 0, so above condition doesn't trigger. As soon as the companion equips an enchanted weapon, "enchBase" will be greater than 0 and this will reset the weaponRef to 0 every time, so the script will not repair the weapon.
    "enchbase" needs to be reset earlier in the script. My proposal is to reset it here:


    ;THIS WILL USE SOULGEMS TO RECHARGE THE EQUIPPED WEAPON

    set weaponRef to me.getequippedobject 16
    set weaponENC to getobjectcharge weaponRef
    set soul to -1
    set enchBase to 0


    This effectively fixes the bug.
    1. MyUsernameWasTaken3
      MyUsernameWasTaken3
      • member
      • 0 kudos
      Where do i repair it????
  2. YetiWithFlamethrower
    YetiWithFlamethrower
    • member
    • 5 kudos
    I may have found a way to use this mod without the need to start a new game! I have confirmed this twice with Vilja.

    At first she didn't seem to repair at all, so I took her novice hammer and used the spell to deactivate her. I then gave her hammer back and reactivated her. She was given another hammer (she should now have two) and I, for some reason, was given a journeyman hammer (I haven't figured out why, possibly due to the fact that at one point I had a novice hammer and/or that I am a journeyman in armorer?). I gave the journeyman hammer to Vilja and removed both her novice hammers and she now repairs her armor as she should. I have also noticed that the new journeyman hammer in her inventory has changed to an apprentice hammer. I think the problem was that she was given the wrong hammer to begin with.
  3. Loggerhead87
    Loggerhead87
    • member
    • 0 kudos
    A few thoughts about the mod.

    This mod doesn't work properly when you use it with an existing game. You need to start a new game.

    I'm using this with Vilja. It took a while to figure out how it was working. Vilja will repair the things in her inventory that she's trying to equip, but nothing else. If an item she's trying to equip gets completely broken in combat, and therefore she cannot equip it, she won't repair it. In that situation, I have to remove it from her inventory and start the repair process myself or it'll just sit there and be ignored. It's quite common with some mod, like TIE, that equipment is completely broken in one round of combat.

    Commendable mod in any case, will endorse.
  4. Loggerhead87
    Loggerhead87
    • member
    • 0 kudos
    double post
  5. chimpoforevah
    chimpoforevah
    • premium
    • 43 kudos
    I use this with Companion Share and Recruit and it works like a charm and is a must have if you don't want to micromanage!
  6. crowlotus
    crowlotus
    • supporter
    • 14 kudos
    I endorse this file. It helps when I forget to repair thier weapons or armor. Thanks for the mod and keep up the good work.
  7. HardKoreG
    HardKoreG
    • member
    • 9 kudos
    After starting a new game, it seems to be working fine. Thanks for the mod.
  8. HardKoreG
    HardKoreG
    • member
    • 9 kudos
    *deleted. (wrong thread).
  9. HardKoreG
    HardKoreG
    • member
    • 9 kudos
    This mod sounds great and I really need it, but it doesn't seem to work with Companion Vilja. I've followed all the instructions, cast the spell on her and activated repair function for her. She even has the "novice hammer" in her inventory and I've given her 20 repair hammers. But she doesn't repair her equipment. Can you fix this or let me know if there is something I can do to get it to work? Thanks.
  10. b3w4r3
    b3w4r3
    • premium
    • 159 kudos
    Running this with another mod that effects repair and recharge just doesn't make any sense. Of course there will be problems...

    I'm sure that this mod is not recharging items if there is no soulgem. I'm also sure it's not repairing enchanted items if they are below journeyman. The fact that no hammers are used is an indication it's not this mod. They can't repair without using any hammers until they are master, and they can't recharge without having a filled soulgem.

    For the companion changing armorer level did you have any items on him that boost armorer skill?

    As far as the frequency of the recharge goes It checks every minute when not in combat. I would rather it be too fast than too slow and have a companion running around with an uncharged weapon. I understand that some battles may only drain their weapon 100 or 200 points, but once they reach journeyman they get full credit for any gem they use ie they use a grand soul gem on a weapon with 1500 charge they get a weapon with 3100 charge, and wont recharge it again until it drops below 1600. For lower level companions it's best to just give them petty soulgems until they reach journeyman. Even they with increased spawns of some mods extended battles can take their toll, especially if the weapon has a high cost of use. So again it's better to check soon after a battle than to wait for 2 or more to pass.

    Thanks for the feedback, but please don't use this with another mod trying to do the same thing and report it here. I'm always willing to fix things that are not working right, but there's nothing I can do if you intentionally use the mod on top of another mod doing the same thing. That's like using 2 different leveling mods, and wondering why your players stats are all messed up.