Oblivion

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Loxx969

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loxx969

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24 comments

  1. PawHunter
    PawHunter
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    how do i make him follow me he just says i dont know anything about you
  2. Nakoyashi
    Nakoyashi
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    is AlienSlof dead cant find any of his work on the nexus
    1. Sonja
      Sonja
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      • 181 kudos
      AlienSlof is a "she," and her work can be found here: http://www.slofslair.co.uk
      Warning: As stated on the first page of Slof's Lair, this site is NOT recommended for work or younger audiences.

      EDIT
      Slof's Snow Leopard race can found here:
      http://www.slofslair.co.uk/mods/97
  3. RazaCovek
    RazaCovek
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    Fuzzball is a handsome cat. Perhaps, down the road you could rework all the vanilla Khajiits of Cyrodiil as well.
  4. vhashar
    vhashar
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    Grey196: It looks like it's "Kikai and Slof's male clothing", which can be found on slof's site, here: http://www.slofslair.co.uk/index.php?page=modarticle&modarticle/id=5pii93lyvls

    I would definitely recommend her mods if you're looking for sexy clothing for the men
  5. Grey196
    Grey196
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    What armor is the snow leopard wearing in the group photo?
  6. vhashar
    vhashar
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    What mesh from Robert's bodies did you use in the pictures?
  7. schenlada
    schenlada
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    Hello, is ist normal that Fuzzball is black ? the tail and the face is ok, but the body is black and ich don´t now why. I have installed the textures and meshed but they don´t appear.
  8. Eiries
    Eiries
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    Tail problems? Install this.

    Issue comes when the creator builds off of one of the original CM Partners, none of which use the skeletonbeast.nif file. Since the race has a tail but the partner lacks the nessecary skeleton node for it, it simply flies off into space.

    Thus either fix it by esmifying the race plugin and loading up the partner mod with it, manually changing the skeleton file, resaving blah blah...

    Or install the previously linked file, which will have the tail nodes already built in.

    Have fun.
  9. cheaterfreak
    cheaterfreak
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    @Dave2600

    Part of the problem is that Bethesda packs EVERYTHING into the BSA Files. I think that OBMM has a BSA Unpacker utility if you can't find it in the current set of Data Files. Specifically, it should be in the folder meshes/characters/_male It's a little odd to navigate, but hopefully this helps.
  10. Dave2600
    Dave2600
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    I fixed the tail problem by doing the following.

    1. Turn the Snow Leopard ESP into an ESM. (I used Wrye Bash)
    2. Load the necessary parts up in the CS. (Oblivion, CM Partners, Snow Leopard, Fuzzball)
    3. Find Fuzzball in the NPCs and change his skeleton from 'skeleton' to 'skeletonbeast.'
    4. Make sure the masters are still marked. (They should be Oblivion, CM Partners, and Snow Leopard)
    5. Save and enjoy!

    Apparently, you can also change the ESM back to an ESP after this.
    Hope this helps!



    How do I change the skeleton? Do I have to select the .NIF file? Because I can't find a skeletonbeast file anywhere, nor the _male/skeleton .nif it is supposedly set to.