Oblivion

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TheNiceOne

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theNiceOne

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About this mod

This mod calculates your base health depending on your current level, and nothing else (no Endurance dependancy). You decide your level 1 health (minHealth), the additional health gained per level (healthPerLevel), and an optional maximum healt (maxHealth).

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========= LEVEL BASED HEALTH 1.0 =========

Author: Ole B�e, a.k.a. TheNiceOne

OBSE v 17 or newer required!

=========

This mod calculates your base health depending on your current level, and nothing else (no Endurance dependancy). You decide your level 1 health (minHealth), the additional health gained per level (healthPerLevel), and an optional maximum healt (maxHealth).

There are (at least) three reasons for using this mod:

1: You play a mage/ranger/thief character where you don't want to focus on training Block, Armorer or Heavy Armor to increase your Endurance. Normally, this will hurt you severly on higher levels since your Health will increase too slow, but with this mod you can have a normal health increase per level.

2: You want the game to be challenging and dangerous even on the higher levels. Normally, a player past level 20 or so has so high health that the game becomes too easy. Many players compensate by increasing the difficulty slider, but that has the drawback of needing to hit a high-health enemy endless times to kill it, since an increased difficulty reduces the damage you inflict. With this mod, you can set a low health increase per level, and/or a maximum health. Personally I have a maximum health of around 200, which means that I must always watch my health.

3: You think the game is too difficult while low-level. This can especially be the case if using OOO/FCOM. Instead of decreasing the difficulty, and then increasing it later when you gain some levels, you can set up this mod to give you a higher level 1 health, and then maybe a lower health increase per level to compensate. This is probably more immersive than manually increasing the difficulty slider again as you progress.

========= COMPABILITY

This mod is written to work well with, and override any other mod that calculates your health. So you should be able to use this with any leveling mod without any problem. If another mod sets your base health, Level Based Health will immediately set it to its calculated value, but it is a good idea to turn off health calculation in the other mod, if possible (nGCD, RBP).

========= INSTALL:

The archive is OMOD-ready, so installing with OBMM is preferred. Otherwise, install by copying "Level Based Health.esp" to your data\ folder, and copy "Level Based Health.ini" to "data\ini\" or "data\".