I'm glad you and Nivea got it working. Again, thanks so much to both of you for converting these (various, not just this one) outfits to fit my favorite body replacer. ">
Ah okay. Thank you. I'm not really sure myself why my installation of NifSkope works differently. I was about to zip up the corrected models and offer them to Shayaryn if needed.
Okay then that part has me stumped. The way I fix it myself is to open up each section as you see in the screenshot, open the texture dialog by clicking the flower icon next to the texture path, and navigate to the texture. It is automatically shortened for me. It may be some setting or something that I'm missing... probably something simple. Maybe someone else who has the answer will read this and let us both know. ">
I did assign the texture paths in Nifscope. It always says c:\program files.... How do I get it to use the shortened filepath? If I try just changing the name, the texture doesn't display.
If you see the screenshot, the highlighted field shows the complete file path to what I assume is your installation path for Oblivion. Specifically this is C:\Program Files\Bethesda Softworks\Oblivion\. If people using this mod have their Oblivion installed to this path there won't be problems with the mod.
Using myself as an example, I have a highly customized install path of D:\Games\The Elder Scrolls\4 Oblivion\ The textures won't work in my installation unless I fix the file path in NifSkope. To make it work for everyone, the file path should be something like Textures\ which is what you see in the line underneath the highlighted one.
I've only seen this problem once in awhile, and since NifSkope never seems to make anything but the shortened filepath that works for all, I'm thinking that maybe you didn't assign textures with NifSkope? Or maybe my install paths being different allow me to fix it in this way.
Okay, I feel kinda stupid, but I don't understand the problem. What install path do you use? I always install mods using the standard install path, but I'm at the 255 mod limit, and should be merging mods at this point. What do you do, exactly? And how can I make sure that people who install mods like you do don't have any problems?
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Thanks to you and Nivea for helping me with NifSkope.
And expect more conversions very soon. I'm on a modding binge right now.
If Nivea and I can't figure out why NifSkope isn't cooperating, I would greatly appreciate that. Thanks.
Fixed it. I changed the render settings in NifSkope, and it's working now. The new file has been uploaded.
Ah okay. Thank you. I'm not really sure myself why my installation of NifSkope works differently. I was about to zip up the corrected models and offer them to Shayaryn if needed.
Okay then that part has me stumped. The way I fix it myself is to open up each section as you see in the screenshot, open the texture dialog by clicking the flower icon next to the texture path, and navigate to the texture. It is automatically shortened for me. It may be some setting or something that I'm missing... probably something simple. Maybe someone else who has the answer will read this and let us both know. ">
I did assign the texture paths in Nifscope. It always says c:\program files.... How do I get it to use the shortened filepath? If I try just changing the name, the texture doesn't display.
If you see the screenshot, the highlighted field shows the complete file path to what I assume is your installation path for Oblivion. Specifically this is C:\Program Files\Bethesda Softworks\Oblivion\. If people using this mod have their Oblivion installed to this path there won't be problems with the mod.
Using myself as an example, I have a highly customized install path of D:\Games\The Elder Scrolls\4 Oblivion\ The textures won't work in my installation unless I fix the file path in NifSkope. To make it work for everyone, the file path should be something like Textures\ which is what you see in the line underneath the highlighted one.
I've only seen this problem once in awhile, and since NifSkope never seems to make anything but the shortened filepath that works for all, I'm thinking that maybe you didn't assign textures with NifSkope? Or maybe my install paths being different allow me to fix it in this way.
Anyway, I hope the info helps.
Okay, I feel kinda stupid, but I don't understand the problem. What install path do you use? I always install mods using the standard install path, but I'm at the 255 mod limit, and should be merging mods at this point. What do you do, exactly? And how can I make sure that people who install mods like you do don't have any problems?