Oblivion

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PipBoy3000_v2

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PipBoy3000_v2

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8 comments

  1. DominicMangano
    DominicMangano
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    Difference between 1.1 and the last version please? (I'm french and the translate mod is 1.1)
    1. PipBoy3000_v2
      PipBoy3000_v2
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      it's been so long that I don't remember... I think the newer versions are more random (travelers have random money on their pocket or have valuables or not or they might be better at some skills or suck at them. some have more health by random or some die easily.) and fine tuned and more spawn placements.
      Also this mode does not need any translations as the script calls IDs to call what text or voice your game have and does not have any text voice by it's own.
  2. PipBoy3000_v2
    PipBoy3000_v2
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    @Wolfie7
    That's right! Don't want to hear any npc s#*! talk with pc! Just pick their pocket's when their mouth is shut! lol
  3. Wolfie7
    Wolfie7
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    Haha, as ur name would suggest, u got the idea to make them say simple sentenses from Fallout. lol, well done
  4. Wolfie7
    Wolfie7
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    I approve. the Inns were sad and empty (Except for the Roxy Inn) Now there MUCH better. thanks!
  5. PipBoy3000_v2
    PipBoy3000_v2
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    Well! It's All random! Doesn't it?
    and I let you know that I made this mod for thief classes in TES IV! I LOVE to pick Travelers pockets! <img class=">
  6. DoctorCox
    DoctorCox
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    • 8 kudos
    An idea that has occurred to me many times before. Looking forward to trying this one...
  7. Crimson_King
    Crimson_King
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    • 9 kudos
    I'll definitely be trying this when I have time.