Oblivion
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StannieDum

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StannieDum

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25 comments

  1. MlemandPurrs
    MlemandPurrs
    • member
    • 5 kudos
    On page links are broken throughout several mod pages. What is the follow up to this mod again ?
  2. guffeh
    guffeh
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    • 76 kudos
    I've got a problem with this guy. Great companion, but in my house I was cooking some food and out of nowhere he freaks out and kills me. I've no idea what caused him to turn hostile as it's only me and him in the house.

    Edit: I think I found the problem. This Hunger Thirst Sleep survival mod seems to make some of the NPCs go nuts at random times. Just saw a Leyawiin guard attack another guard for no reason and was quickly murdered by 3 other guards.
  3. bertramn
    bertramn
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    • 0 kudos
    really good quest and really nice reward.
    i'll give this mod 10/10.^^ good work.
  4. OniBrigade
    OniBrigade
    • member
    • 6 kudos
    Ah...nvm,after a few uninstalls and re-installs I finally got it to work.
  5. Rodent223
    Rodent223
    • supporter
    • 0 kudos
    you should make a playable race for these that would be sick
  6. SJothra
    SJothra
    • member
    • 1 kudos
    I survived the Lycanthropus and the Old Nord still lives on only to say that he needs to be alone. So you planned on him not surviving? Not nice.
  7. sjeggy
    sjeggy
    • member
    • 0 kudos
    ehh,
    one little problem...
    when i go in the catacombs, oblivion crashes
  8. StannieDum
    StannieDum
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    • 54 kudos
    Thank you for the further ratings, guys. To answer your questions:

    There is no 'unsummon' ability as such. Like Albaster says, you can activate him to toggle off the 'follow' order and he will remain where you leave him until you either activate him again or re-cast the summon spell. By the way, I wouldn't feel too guilty about leaving him anywhere on his own as he is more than capable of looking after himself! <img class=">

    Nikolaus Posadzki - Not too sure what you meant by 'disease catching'? If you meant catching the Lycanthropy curse, that isn't what this mod is about. However, the excellent 'Werewolves: The Curse of Hircine' is:

    http://www.tesnexus.com/downloads/file.php?id=6486

    Thanks again

    Stannie
  9. Nikolaus Posadzki
    Nikolaus Posadzki
    • member
    • 1 kudos
    Having just completed this excellent mod after a few attempts, 9/10 StannieDum.
    The ambient sound is very atmospheric, the plot narratives and hooks are well written, the interiors well thought out.

    A couple of questions though...

    i. No disease catching?
    ii. How do you un-summon?

    Thanks again for moving the enterance for us FR users. I know you didn't have to, and I'm sure I speak for all that it's appreciated that you did.
  10. StannieDum
    StannieDum
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    • 54 kudos
    You're most welcome. Maybe you'd like to rate!