About this mod
Adds drinks from Morrowind to Oblivion levelled lists!
- Permissions and credits
- Mirrors
_________________________
VERSION 2.3 PATCH RELEASED:
Version 2.3 patch contains fixed new meshes. Install it after Cobl. Overwrite previous version.
Change log (changes in v2.10):
- Repaired colision for Greef/Shein, Sujamma/Mazte (faced all normals outside so that it doesn't fall through floor anymore)
- Modified the collision for Bug Musk to fit the model better
Change log (changes in v2.1):
- pyffi optimised meshes
- removed unnecessary stencil property
**************************
=====IMPORTANT NOTICE=====
This mod is now integrated in COBL (from version 1.58). I strongly suggest that you get COBL. The standalone version won't be updated, for use with COBL download "MW_Booze Cobl".
Link and info for COBL can be found here:
http://wrye.ufrealms.net/Cobl.html
====================================
DESCRIPTION OF COBL VERSION:
====================================
*****************************************
MW_Booze Readme - by washington
*****************************************
This is version 1.00
*************************************
0. Requirements:
************************
This mod requires:
- Oblivion 1.2.0416
- COBL [Version 1.58 or higher] ; found here: http://wrye.ufrealms.net/Cobl.html
- Wrye Bash and Bashed Patch. Download and instructions are found here:
http://wrye.ufrealms.net/
1. Description:
************************
This plugin will add Flin, Greef, Mazte, Shein and Sujamma to leveled lists that contain drinks and Telvanni Bug Musk to strong potions leveled lists.
2. Installation:
************************
Extract all files from MW_Booze, Cobl.7z to bethesda softworks\oblivion\data. If
you are asked to overwrite files under meshes and textures, select 'yes to all'.
Merge "MW_Booze, Cobl.esp" into your Bashed patch. (Right click on the patch>rebuild>merge patches>check next to the right file)
Rebuild your Bashed Patch.
You should have a "+" sign next to "MW_Booze, Cobl.esp", if you have 'check', uncheck it.
3. Conflicts:
************************
None, if you follow the instructions and use Bashed patch to merge the file.
4. Permissions:
************************
You are free to use, share, modify and improve this mod and it's content under condition that proper credits are given.
5. Author, credits and contact:
****************************************
Author & contact: "washington" at official Oblivion forums: http://www.bethsoft.com/bgsforums
Credits:
Cobl Team
6. Version info:
**********************
This is version 1.00
No plans for upgrading.
7. Version change log:
**************************
N/A
********************************
*** Thank you for reading***
********************************
====================================
DESCRIPTION OF STANDALONE VERSION:
(No longer supported)
====================================
*****************************************
MW_Booze Readme - by washington
*****************************************
This is version 1.01
*************************************
To quote Skingrad24:
"Please Rate this mod: Ratings and Kudos are the only rewards a modder can earn."
0. Requirements:
************************
This mod requires:
- Oblivion 1.2.0416
Optional, but recommended: Wrye Bash and Bashed Patch. Download and instructions are found here:
http://wrye.ufrealms.net/
1. Description:
************************
This mod will add following items to some leveled lists:
- Flin
- Greef
- Mazte
- Shein
- Sujamma
- Telvanni Bug Musk
Those are all drinks from Morrowind. Their description can be found here: http://www.imperial-library.info/fsg/lordhlaaluarticle2.shtml
Note that meshes used in this version of the mod are far from perfect.
2. Installation:
************************
Extract all files from MW_Booze.7z to bethesda softworks\oblivions\data. If
you are asked to overwrite files under meshes and textures, select 'yes to all'.
Activate 'MW_Booze.esp'.
If you use other mods that add things to leveled lists (which you most likely do), rebuild your Bashed patch.
3. Conflicts:
************************
Mods that add items to same leveled lists. Use Bashed patch to avoid.
4. Permissions:
************************
You are free to use, share, modify and improve this mod and it's content under condition that proper credits are given. However, since I have plans to improve further this mod I ask to contact me first if you want to upload it. That is just to avoid confusion and multiple outdated versions.
5. Author, credits and contact:
****************************************
Author & contact: "washington" at official Oblivion forums: http://www.bethsoft.com/bgsforums
Credits:
Connary for creating beautiful textures. Textures used are from 'Fine Vials', bottle texture replacer
Dave_91 for help with modifying meshes
Vacuity for advices about leveled lists
Wrye for Wrye Bash
Bethesda for creating Oblivion and giving us the CS.
6. Version info:
**********************
This is version 1.01
Upgrade plans:
Unless anything's wrong the .esp is final. But major plan is to create new custom meshes for greef/shein and mazte/sujamma that will be faithful to original Morrowind meshes. So, if you have modeling skills, consider this as invitation to participate in this mod.
7. Version change log:
**************************
Version 1.01:
Telvanni bug mask changed to Telvanni bug musk
********************************
*** Thank you for reading***
********************************
VERSION 2.3 PATCH RELEASED:
Version 2.3 patch contains fixed new meshes. Install it after Cobl. Overwrite previous version.
Change log (changes in v2.10):
- Repaired colision for Greef/Shein, Sujamma/Mazte (faced all normals outside so that it doesn't fall through floor anymore)
- Modified the collision for Bug Musk to fit the model better
Change log (changes in v2.1):
- pyffi optimised meshes
- removed unnecessary stencil property
**************************
=====IMPORTANT NOTICE=====
This mod is now integrated in COBL (from version 1.58). I strongly suggest that you get COBL. The standalone version won't be updated, for use with COBL download "MW_Booze Cobl".
Link and info for COBL can be found here:
http://wrye.ufrealms.net/Cobl.html
====================================
DESCRIPTION OF COBL VERSION:
====================================
*****************************************
MW_Booze Readme - by washington
*****************************************
This is version 1.00
*************************************
0. Requirements:
************************
This mod requires:
- Oblivion 1.2.0416
- COBL [Version 1.58 or higher] ; found here: http://wrye.ufrealms.net/Cobl.html
- Wrye Bash and Bashed Patch. Download and instructions are found here:
http://wrye.ufrealms.net/
1. Description:
************************
This plugin will add Flin, Greef, Mazte, Shein and Sujamma to leveled lists that contain drinks and Telvanni Bug Musk to strong potions leveled lists.
2. Installation:
************************
Extract all files from MW_Booze, Cobl.7z to bethesda softworks\oblivion\data. If
you are asked to overwrite files under meshes and textures, select 'yes to all'.
Merge "MW_Booze, Cobl.esp" into your Bashed patch. (Right click on the patch>rebuild>merge patches>check next to the right file)
Rebuild your Bashed Patch.
You should have a "+" sign next to "MW_Booze, Cobl.esp", if you have 'check', uncheck it.
3. Conflicts:
************************
None, if you follow the instructions and use Bashed patch to merge the file.
4. Permissions:
************************
You are free to use, share, modify and improve this mod and it's content under condition that proper credits are given.
5. Author, credits and contact:
****************************************
Author & contact: "washington" at official Oblivion forums: http://www.bethsoft.com/bgsforums
Credits:
Cobl Team
6. Version info:
**********************
This is version 1.00
No plans for upgrading.
7. Version change log:
**************************
N/A
********************************
*** Thank you for reading***
********************************
====================================
DESCRIPTION OF STANDALONE VERSION:
(No longer supported)
====================================
*****************************************
MW_Booze Readme - by washington
*****************************************
This is version 1.01
*************************************
To quote Skingrad24:
"Please Rate this mod: Ratings and Kudos are the only rewards a modder can earn."
0. Requirements:
************************
This mod requires:
- Oblivion 1.2.0416
Optional, but recommended: Wrye Bash and Bashed Patch. Download and instructions are found here:
http://wrye.ufrealms.net/
1. Description:
************************
This mod will add following items to some leveled lists:
- Flin
- Greef
- Mazte
- Shein
- Sujamma
- Telvanni Bug Musk
Those are all drinks from Morrowind. Their description can be found here: http://www.imperial-library.info/fsg/lordhlaaluarticle2.shtml
Note that meshes used in this version of the mod are far from perfect.
2. Installation:
************************
Extract all files from MW_Booze.7z to bethesda softworks\oblivions\data. If
you are asked to overwrite files under meshes and textures, select 'yes to all'.
Activate 'MW_Booze.esp'.
If you use other mods that add things to leveled lists (which you most likely do), rebuild your Bashed patch.
3. Conflicts:
************************
Mods that add items to same leveled lists. Use Bashed patch to avoid.
4. Permissions:
************************
You are free to use, share, modify and improve this mod and it's content under condition that proper credits are given. However, since I have plans to improve further this mod I ask to contact me first if you want to upload it. That is just to avoid confusion and multiple outdated versions.
5. Author, credits and contact:
****************************************
Author & contact: "washington" at official Oblivion forums: http://www.bethsoft.com/bgsforums
Credits:
Connary for creating beautiful textures. Textures used are from 'Fine Vials', bottle texture replacer
Dave_91 for help with modifying meshes
Vacuity for advices about leveled lists
Wrye for Wrye Bash
Bethesda for creating Oblivion and giving us the CS.
6. Version info:
**********************
This is version 1.01
Upgrade plans:
Unless anything's wrong the .esp is final. But major plan is to create new custom meshes for greef/shein and mazte/sujamma that will be faithful to original Morrowind meshes. So, if you have modeling skills, consider this as invitation to participate in this mod.
7. Version change log:
**************************
Version 1.01:
Telvanni bug mask changed to Telvanni bug musk
********************************
*** Thank you for reading***
********************************