Oblivion

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CuteUnit

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About this mod

Transcendant Destruction- Destruction skill bonuses for mages who have taken their Destruction skill above 100 via the many +skill items in the game, which without this mod become useless once the skill is capped at 100 naturally. In the default game, mana costs do not continue to go down after 100 skill, for example What this mod does: M

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Transcendant Destruction-

Destruction skill bonuses for mages who have taken their Destruction skill above 100 via the many +skill items in the game, which without this mod become useless once the skill is capped at 100 naturally. In the default game, mana costs do not continue to go down after 100 skill, for example

What this mod does:

Multiplicative magicka bonuses for every two points above 100 Destruction by modifying the MagickaMultiplier of the pc based upon a ratio. 110 destruction is far superior to 100. This allows mages a fair and balanced way to increase their damage in the high end game. Anyone who's played a high level pure caster knows that because mana never goes up past a certain point, and spell magicka costs stop reducing themselves via skillups, that every mob takes exorbitantly long to kill, requiring so much regeneration time that you may as well have chosen melee as your dps source instead. It truly kills the fun and it's amazing Bethsoft didn't include anything to address that.

The mod is basically done, with what eyecandy I felt like including ( it looks nice) and the code in reliable condition. I do not use other mage mods, so I am unable to vouch for compatibility. However, Everything is done via Script and not via any GMST altering, so this mod should not conflict with anything that does not modify the magickamultiplier variable local to the PC ( note this is separate from the GMST that other mods edit)
This results in a healthy progression of mana upwards of 100 skill, keeping pace with the mana demands that mobs at this level pose, and giving you continued ways to improve your character after you've capped out.
if at 100 int and 100 destruction you have 400 mana
at 105 destruction you will have 480
at 108 destruction you will have 560
at 110 destruction you will have 600,
And the progression will continue.
Note if your int score is less than or over 100 you will get differrent values here.

To install:
Simply place Destructionfix.esp in your Oblivion /Data folder and select it from "data files" in the launcher.
Although the script should begin operating in the background automatically, if it does not you can correct this
by opening the console and typing

startquest AADestructionFix

You will know the script is functioning when you go over 100 in your Destruction skill.
Changelog :
1.01 fixed a bug causing rollover for skill over 120