Oblivion

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Created by

Da Mage

Uploaded by

da mage

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About this mod

This adds a purchasable Pirate themed Island to the game.

Permissions and credits
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Pirate Island
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Author:
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Da Mage - Textures/Meshes/Scripting/CS

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Details:
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This adds a purchasable Pirate themed Island to the game. The next time you load up a save with this mod active, a quest update will happen that tells you to find the merchant at the Anvil Docks. The Island can be bought from him, along with any upgrades for it. THere are a wide variety of upgrades each giving some perks to your island.


Before Upgrades:
There is a cave with a bed and table, a shipwreck with respawning ghost/wraiths, and the island.


Cave Upgrades:
Bedroom Area:
Adds a small bedroom area with some storage.

Dining Area:
Adds a table with one-time food containers.

Treasure Trove:
Adds a great deal of storage to your Cave, with many chests, crates and sacks.

Decor:
Adds lights, paintings and tapersties to your cave for some colour.

Dog Kennel:
Adds a dog kennel with the Dog "Barker", Barker can be commanded and comes with a manual to explain.


Island Upgrade:
Crew:
Adds a small pirate crew with 5 members that live on your Island.
Required for: Watchtower, Fence and Smith

Smith:
First Mate Murber will now run a small forge on the beack, he will repiar items for a small fee.

Fence:
Fillim the Deckhand will now act as a fence for stolen goods during the time he is next on his boat.

Watchtower:
A small watchtower is built on the rock to help Riniso the Scout watch the sea.
Required for: Pirate Ship

Pier:
Adds a Pier to your island that the Merchant will now stop at for 4 days a week.
Required for: Pirate Ship

Pirate Ship:
You gain a Pirate Ship for your Island, it comes with a captian's cabin for you, along with three new pirates that live on the ship.

Once you have built a pirate ship you can talk to your scout about seeing anything, you may then go on a raid at against a merchant ship once every four days.

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Requirements
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TES IV: Oblivion Patched to v1.2.0416

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Installation
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Copy all the files into your ...oblivion\data directory, then select the esp in the data files in the oblivion lancher

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Uninstallation
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To un-install this mod you must delete the following folders:
...\Data\Textures\DMPI
...\Data\Meshes\DMPI
...\Data\Sound\Voice\PirateIsland.esp
...\Data\Sound\fx\DMPI

and the following file:
...\Data\PirateIsland.esp

that is all.

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Contact Darkseed Team
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Da Mage - Message at Official ES Forums

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Thanks
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Bethesda Softworks - For making such a great game and the CS
NifTools
Blender Foundation

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Legal
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You cannot re-release this mod in any form without permission from Da Mage.



I realise there may still be bugs and incompatibilities, please tell us if you find one so we can fix it.