Oblivion

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exilehunter

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exilehunter

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9 comments

  1. blitzburns44
    blitzburns44
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    Appreciate this mod as well. I know this is a lot of years removed removed, more than a decade? but there are a few things I just wanted to comment if you ever have any interest in updating this or coming back to do some quality-of-life updates:
    1. As another user noted, the name Inquisitor's Lodge doesn't seem to change after buying the name-change. It's not the end of the world, but it's a nice touch for finishing the main quest to be addressed as the Mad God.
    2. I just think a stand should be added for the Daedric Artifact Wabbajack Staff in the personal bedroom. It's one of the only items Sheo personally gives you, and given that he's gone now...I think it ought to be memorialized too. Maybe you can even make it a 2-part stand so you can put the Rainment of Arden-Sul/Rainment of Intrigue with it, just like Sheo's Regelia. See Point #7.
    3. I think there should be a portal (i.e. frostcrag spire) between the Throne Room and the Personal Bedroom. It'd be nice if the portal were unique/stylized for this realm instead of a copy/paste from the base game's Mages Guild though. It could be something as simple as a color change from the purple to green. Should a Daedric Prince have to ackwardly walk across an entire Palace/Courtyard to get to their bed?
    4. There should be at least one chest to store clothing in at the back of the bed. What if users want to get comfy?
    5. Maybe an option to invite in some guards to the bath with you? (Or even the Servant) This is kind of a troll suggestion though I feel like I could see lord Sheo messing with his guards by inviting people to a giant hot tub party.
    6. The lighting of the bath area. It would be cool if there were candles or a fireplace so it didn't feel like a cave. Maybe that could be a user-controlled somehow? I don't know. I love the bath salts mechanic and the toilet. If you wanted to, you could also have the pots refill with Salts automatically. If you really want to be a hero, you could even probably use The Orrey's assets/lighting to make it into a beautiful area in the same style as the bedroom.
    7. If you want, a final letter or unique item for the player from Sheogorath (maybe even as an eighth stand, to balance out Wabbajack) to the player telling them that this is the last gift they can give them. It could give that final personal touch that provides sentimental meaning to the place. Maybe an alternatively-colored Regelia, or Purple-themed Battle Armor that Sheo ostensibly wears for battle. An eight stand can add symmetry to the room with the two regelia taking center-view.
    8. Something I always found odd was that neither the default game nor any house mods has had a treasury area. Maybe attached to the bedroom, or a trapdoor to a vault with priceless gold and jewels and organizers, etc. Think Frostcrag Spire Vault. You could even have some sort of guardians, seducers/saints (perhaps soldiers?) or some kind of ghosts patrolling it. A script to create jewels or duplicate items once a day would be kinda cool and within the Daedric powers of the Mad God too I think.
    9. Something else I think would be really cool is if you use the mirror of illusions with no spells on it, it grants you a blessing or spell to summon a clone of yourself, or it does it for you. (See the Shivering Isles Mission: The Trial of Reflection). In general, there isn't a whole lot to the mania side of the area and bedroom besides the bed, display cases, and cage. I'm not sure how to go about fixing that, but if you're a demetia centric player i'd love a more necromancer-type side to this living space.
    10. The Flame in the Summoning Area grants other unique blessings. What if it could be changed to another flame that grants the combined blessings of Demetia or Mania. (From the Shivering Isles Mission: The Cold Flame of Agnon) A way to change the visual color of the flame for each blessing would be cool too, and would add another dimension to the room beyond just a summoning pit. Speaking of a summoning pit, how about an ability to actually summon a new, permanent Dark Seducer or Golden Saint? (Idea being, you can have up to three Saints or Seducers following you between the one in the palace, one from the conjuration spell, and one from the pit. Very similar to Frostcrag where you summon a permenant Atonarch.) You could even tie the color of the flame into the ability to summon a Seducer, Saint, or perhaps a Knight of Order or some other new custom daedra. You could make a cost for it the shield+sword of a fallen Saint)
    As it is, this is by far the best and most lore-accurate mod I've seen. I can definitely appreciate that something like this takes a lot of time+efffort and that every single item is a thoughtful process, and that scripting adds a whole new layer of difficult to a house mod. Thank you for making this mod it's the only SI house mod I think I'll keep using. I'm very envious that I don't have the skillset to build something like this myself or continue your work. Thank you so much again.
  2. Tearfulmod
    Tearfulmod
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    Thanks for the mod, but there is a problem is that you can't change inquisitor's lodge name, even i finish the SI main quest. Any way to fix this?
    1. blitzburns44
      blitzburns44
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      I'm also having this issue. Is anyone having any success fixing this?
  3. DAVIDINTEL
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    I can never get this mod to work, the main problem seems to be with Ahjazda-owner of Things Found. She doesn't appear to sell anything related to this mod. Also, the only place I can find Ahjazda seems to be in the other store-Common Treasures. Ahjazda's store is always locked for some reason.

    I wish I could play this mod...
    1. Therampantfury
      Therampantfury
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      I know this is a bit late, but I used to have this issue with Frostcrag Spire. Just break into the shop during it's normal operating hours. You should be able to purchase things, as you won't actually be trespassing.
    2. DAVIDINTEL
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      Sorry for the late reply as well, thanks for the info. Take care!!
  4. Sedius
    Sedius
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    Thank you very much for this great Work! I like this house very much it's so exciting and there are very excellent Scripts.
    So exilehunter do you may allow me to translate your mod into a german version and reuse it in one of my mods in which i would change the whole SI palace and in order of this your house would be a great addition to my mod.
    I hope you allow me to translate it and add some of my personal whishes. I also hope that you would allow me to release it at www.ei-der-zeit.com, where i already have released three great housemods.

    I hope your answer comes soon
  5. exilehunter
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    The quest works the same regardless of which part of the SI quest you are upto.
  6. cpocurtis
    cpocurtis
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    And if i have already finished the SI main quest, how am i supposed to get the key and extra rooms? Looks cool by the way.