what this mod does:
1)lets merchants sell anything regardless of your level
2)makes loot based on rarity and not level, ie its possible (not likely) to find a high level item early in the game
3)allows enchanted items to appear before level 3
4)stops all enemies getting high level armour at certain points, they will always be more likely to h
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what this mod does:
1)lets merchants sell anything regardless of your level 2)makes loot based on rarity and not level, ie its possible (not likely) to find a high level item early in the game 3)allows enchanted items to appear before level 3 4)stops all enemies getting high level armour at certain points, they will always be more likely to have fur/leather etc than glass or ebony.
what this mod doesnt do:
1)change quest rewards 2)change any named entities 3)change any deadra/summons. 4)make higher level stuff more common in relation to lower level things 5)change the leveling of enemies, this is not randomised.