I also get some strange problems. One is that the KnightGloves of the official DLC are placed outside the Cathedral Mesh but still in it "World". This happens also to the altar and the whole section of the "Underground". Outside the Cathedral in Chorrol i get a Glitch at the backside of the Cathedral at the left side.
I hope somebody can fix this because this is an awesome mod and i really would like to us ethis mon further on.
Gorgeous work. Thank you! It also meshes perfectly with Nernie's Thieves Grotto mod, which adds a Thieves Guild hideout/shop/doyen off Chapel Hall (accessed through a side gate in the cathedral).
Very nice work, but how are the Chapel Hall and undercroft accessed? I don't see any entrances in the pictures. Not good because that breaks a certain Dark Brotherhood quest which is attached to the undercroft.
This isnt a modders resource it actually changes the cathedral in chorrol. Lehcar the undercroft is accessed by going to the right of the door and going back there will be a small door
I wanna start out by saying i **** love this mod. It's the best environmental mod Ive ever downloaded and i would highly recommended it to anybody. But theres only one problem, which is fairly big for people who like The Knights of the Nine (which isn't me), the Gauntlets of the Crusader aren't anywhere to be found. This doesn't seem like such a big problem, but it is if you want the full set of the Crusaders Armor. I'm sure many people who like this mod and the Knights of the Nine agree with me. So apart from that minor fault, this mod kicks ass until the **** hits the fan. I love it.
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I hope somebody can fix this because this is an awesome mod and i really would like
to us ethis mon further on.
It also meshes perfectly with Nernie's Thieves Grotto mod, which adds a Thieves Guild hideout/shop/doyen off Chapel Hall (accessed through a side gate in the cathedral).
Watch the language please.