Oblivion

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TextureFreak

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What this does is plain simple. It changes the timescale from 30 to 10 so that the days should last quite a bit longer. So now one actual minute equals 10 ingame day minutes. I\'ve now also added two other .esp files TF_timemod_1-20.esp = 1 realtime minute = 20 ingame minutes TF_timemod_1-1.esp = 1 realtime minute = 1ingame minute.

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What this does is plain simple. It changes the timescale from 30 to 10 so that the days should last quite a bit longer. So now one actual minute equals 10 ingame day minutes.

I've now also added two other .esp files

TF_timemod_1-20.esp = 1 realtime minute = 20 ingame minutes

TF_timemod_1-1.esp = 1 realtime minute = 1ingame minute.