It didn't work for me at first, but it worked for me after I changed one of the colors in enchantmentsetting_menu.xml while trying to debug it. I believe the game is loading the newest file, by file timestamp, my change to enchantmentsetting_menu.xml caused it to update its timestamp from 2006 to today, which caused the game to start loading it.
Maybe this will help others who are having trouble getting this to work.
In case someone uses DarnUI and wants to use this mod: DarnUI has built-in settings for this.
Edit the file \menus\prefabs\darn\enchantmentsetting_config.xml in your data folder (or in the mod folder itself, depending on your mod manager), and edit the last three values, e.g. to replicate this mod exactly use:
Thanks for the post it has been very helpful. Do you know of a what to set the duration number to in order to get 0 second and create an instant effect spell? I set the number to zero and it change anything,
You are probably looking for Instant Effects for Spellmaking and Enchantment (https://www.nexusmods.com/oblivion/mods/49018?tab=description).
However if you would rather want something to convert existing spells with 1 second time to be instant effect, you can try this mod over here: https://www.nexusmods.com/oblivion/mods/31732 It is intended for DeadlyReflex combat mod, but it should work fine as stand alone mod iirc...
Can the mod let you use the same effect multiple times as well? Like restore attribute but allow me to make a spell that restores all attributes at once per (insert seconds here)?
Drain health 1000 pts on touch for 1 second will instant kill a level 50 guard(or any enemy in the game) and only costs 124 magicka at 100 destruction.
Just copy the Data folder into the Oblivion folder and it will automagically merge the two folders. Basically it's like moving every folder inside the Data folder into the Oblivion/Data folder, but faster.
I think you will disappoint yourself to presume it's dying, because there are some amazing mods that are still in development, making oblivion better than it ever was. If you want to summon multiple creatures, you can do that with Supreme Magicka, it is configurable in the ini. https://www.nexusmods.com/oblivion/mods/12466
I'm trying to get this to work on my steam installation, and I've checked multiple times to make sure it's in the right place, I've tried changing "horiz_floating_scroll2" to "horiz_floating_scroll" I've even tried turning it all into a .bsa file to see if that would help, and none of it has worked. Does anyone have any other ideas?
For those who cant get this working simply change "horiz_floating_scroll2" to "horiz_floating_scroll" in Oblivion/data/Menus/Prefabs worked immediately for me.
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Maybe this will help others who are having trouble getting this to work.
Edit the file \menus\prefabs\darn\enchantmentsetting_config.xml in your data folder (or in the mod folder itself, depending on your mod manager), and edit the last three values, e.g. to replicate this mod exactly use:
<_esmagnitudelimit> 1000 </_esmagnitudelimit>
<_esarealimit> 1000 </_esarealimit>
<_esdurationlimit> 1200 </_esdurationlimit>
However if you would rather want something to convert existing spells with 1 second time to be instant effect, you can try this mod over here: https://www.nexusmods.com/oblivion/mods/31732
It is intended for DeadlyReflex combat mod, but it should work fine as stand alone mod iirc...
God bless you, I'd never have found it on my own, thank you!
Like restore attribute but allow me to make a spell that restores all attributes at once per (insert seconds here)?
Drain health 1000 pts on touch for 1 second will instant kill a level 50 guard(or any enemy in the game) and only costs 124 magicka at 100 destruction.
What if the "menus" folder (or other requisite folders) don't exist?