Oblivion

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Kenshkrix

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Kenshkrix

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41 comments

  1. livipup
    livipup
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    Does anyone know how to change the minimum values? I want to be able to make spells with an area of 5 instead of the default minimum of 10.
  2. Aresoge
    Aresoge
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    It didn't work for me at first, but it worked for me after I changed one of the colors in enchantmentsetting_menu.xml while trying to debug it. I believe the game is loading the newest file, by file timestamp, my change to enchantmentsetting_menu.xml caused it to update its timestamp from 2006 to today, which caused the game to start loading it.

    Maybe this will help others who are having trouble getting this to work.
    1. al77st
      al77st
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      Yes. It helped me too. I have updated timestamp only.
    2. Orksizdabest
      Orksizdabest
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      Worked for me as well. Thanks.
    3. WarmMilkWrath
      WarmMilkWrath
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      Thanks!
    4. FernandoAleisy
      FernandoAleisy
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      Thanks!
    5. JoachimLaw
      JoachimLaw
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      you should make an optional update file about this, thanks dude!
  3. Druanach
    Druanach
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    In case someone uses DarnUI and wants to use this mod: DarnUI has built-in settings for this.

    Edit the file \menus\prefabs\darn\enchantmentsetting_config.xml in your data folder (or in the mod folder itself, depending on your mod manager), and edit the last three values, e.g. to replicate this mod exactly use:

    <_esmagnitudelimit> 1000 </_esmagnitudelimit>
    <_esarealimit> 1000 </_esarealimit>
    <_esdurationlimit> 1200 </_esdurationlimit>
    1. CrestFallen223
      CrestFallen223
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      Thanks for the post it has been very helpful. Do you know of a what to set the duration number to in order to get 0 second and create an instant effect spell? I set the number to zero and it change anything,
    2. Nutzername08153
      Nutzername08153
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      You are probably looking for Instant Effects for Spellmaking and Enchantment (https://www.nexusmods.com/oblivion/mods/49018?tab=description).

      However if you would rather want something to convert existing spells with 1 second time to be instant effect, you can try this mod over here: https://www.nexusmods.com/oblivion/mods/31732
      It is intended for DeadlyReflex combat mod, but it should work fine as stand alone mod iirc...
    3. Nibenon76
      Nibenon76
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      @Druanach
      God bless you, I'd never have found it on my own, thank you!
  4. gameboytj
    gameboytj
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    Can the mod let you use the same effect multiple times as well?
    Like restore attribute but allow me to make a spell that restores all attributes at once per (insert seconds here)?
  5. Question2
    Question2
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    Warning : This mod will break your game.

    Drain health 1000 pts on touch for 1 second will instant kill a level 50 guard(or any enemy in the game) and only costs 124 magicka at 100 destruction.
    1. Pizzagoodyes
      Pizzagoodyes
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      perfect
  6. urielseptim8
    urielseptim8
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    Maybe I missed something 
    What if the "menus" folder (or other requisite folders) don't exist?
    1. lukangamer
      lukangamer
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      99% sure OBSE makes it (subfolders in this will make themselves but should have menus)
    2. CopyrightInvalid
      CopyrightInvalid
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      Just copy the Data folder into the Oblivion folder and it will automagically merge the two folders. Basically it's like moving every folder inside the Data folder into the Oblivion/Data folder, but faster.
  7. rabbidpichu
    rabbidpichu
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    Hey, I know the Oblivion community is nearly dead; but do you think you could update this mod to allow spells to summon multiple creatures?
    1. The Black Ninja
      The Black Ninja
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      I think you will disappoint yourself to presume it's dying, because there are some amazing mods that are still in development, making oblivion better than it ever was. If you want to summon multiple creatures, you can do that with Supreme Magicka, it is configurable in the ini. https://www.nexusmods.com/oblivion/mods/12466
  8. wingwisher
    wingwisher
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    I'm trying to get this to work on my steam installation, and I've checked multiple times to make sure it's in the right place, I've tried changing "horiz_floating_scroll2" to "horiz_floating_scroll" I've even tried turning it all into a .bsa file to see if that would help, and none of it has worked. Does anyone have any other ideas?
  9. zangetsumoe
    zangetsumoe
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    For those who cant get this working simply change "horiz_floating_scroll2" to "horiz_floating_scroll" in Oblivion/data/Menus/Prefabs worked immediately for me.
  10. cajofor
    cajofor
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    was there supposed to be a plugin?
    1. LFact
      LFact
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      This is UI edit, so no plugin.