Oblivion

855 comments

  1. MaeseAtorrante
    MaeseAtorrante
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    From Dragon Captions - The Imperial City of Sutch Reborn description:

    The City - occupies a patch of land that is: west of Fort Sutch, north of Lord Drad’s Estate, east of Malacath’s Shrine.
    The Docks - occupies the cells named "County Sutch Docks" in the cs, about parallel with Malacath’s Shrine.
    Sutch villa - a small house not far outside of Skingrad is added, with a cave at a nearby lake.

    From "Sutch Village" http://www.nexusmods.com/oblivion/mods/40882/?

    "There is a village northwest of Fort Sutch"

    I think this two mods are compatible, right??
    1. biulding3015
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      The docks from the two mods look like they might conflict. I would be afraid that you might get land tears if you use the two together. Feel free to do so and let me know if it worked.

      Biulding
    2. dysonfreeman
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      Did you ever figure out if the two mods are compatible?
    3. TANISHA666
      TANISHA666
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      please help i cant find codwell ive looked inside the hotel He is Not There you Know his ID Number?
  2. Umbera
    Umbera
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    I adore this mod however I have two things I can't find Codwell and I get the fast travel markers but the actual scenery on the world map is not showing up?

    so two things does anyone have the PRID for Codwell so i can move to him or vice a versa, and any way i can get the map to show Sutch in its full glory?
  3. TheRomans
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    The house quest works if you can find Jody Cold Sight. He has a habit of disappearing. If Jody has disappeared again, his refID is xx057EAC, xx of course being the load index number of this mod's .esp. Best practice would be to use
    PRID 'refID'
    followed by
    moveto player

    IIRC, at some point in the docks quest the quest target arrow is pointing to the wrong person, and you need to talk to the Countess rather than Izan, or visa versa.

    1. TheRomans
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      The jody problem is that he gets stuck in the holding cell  where with his editorlocation.
      use the console, as described above, to get him out of there into the Castle Sutch: Chamber of Commerce and he and the house quest will work fine.
      2 non quest NPCs also seem to get stuck there:  refIDs xx057eab and xx057eaf

      another quest NPC who starts there, Rachel Cresent (the Treasurer), does not seem to get stuck, but in case she does, xx057eae
      Her quest function is to hand out the later quest reward keys
  4. Yazman
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    Hey, I can't start the mod. I found Coddwel, but he has no dialogue options when I talk to him besides rumors. What do I do?
    1. bango22
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      Before you have to speak with count in that cave
  5. Legoless1
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    The journal entry from the starting quest isn't lore-friendly and has no capitalisation. On that basis I can't really recommend.
  6. basileus3
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    can you use county sutch project and this together?
    1. JimmyRJump
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      Two different mods that change the same cells/worldspace are seldom compatible except for when one of the two mods adds smaller items that don't get in the way of items from the other mod. When two mods add houses and trees and walls and whatnot you'll end up with a mish-mash of both mods resulting in neither of the two mods working, if the game doesn't crash before having finished loading.
    2. JeffSheldrake
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      This is compatible with ImpiREAL Sutch and Arthmoor's Sutch.
    3. Legoless1
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      Dragon Captions Sutch is definitely not compatible with ImpiREAL Sutch, they are placed on top of each other.
  7. biulding3015
    biulding3015
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    Thank you to CarlosS4444! We have the first version update of this mod in years! We have seen some much needed bug fixes. Just wanted to say thank you again and announce the new version!

    Sincerely,

    Scythe
    1. RavenMind
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      Awesome! Cant wait to download & try it out. Thanks biulding3015 & CarolsS4444!!!
    2. CarlosS4444
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      Glad to be of service and thanks for this cool mod! :-)
    3. RavenMind
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      Just FYI, TES4Edit shows no ITMs UDRs (yay), but shows the following errors. IIRC the INFO records were for dialog topics with a null ref under "PNAM - Previous INFO". I don't know if they're anything that needs fixing or not, just thought I'd report 'em. Thanks!
      Spoiler:  
      Show
      [00:00] Checking for Errors in [01] (DC) Sutch Reborn.esp
      [00:08] [ROAD:0104E8E1]
      [00:08] ROAD -> Missing required members: Points, Point-to-Point Connections (complex structure can't be represented, see source)
      [00:08] [INFO:0103754D]
      [00:08] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,APPA,ARMO,BOOK,CLOT,CONT,CREA,DOOR,FLOR,FURN,GRAS,INGR,KEYM,LIGH,LVLC,MISC,NPC_,SBSP,SGST,SLGM,SOUN,STAT,TREE,WEAP
      [00:08] [INFO:010382F6]
      [00:08] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,APPA,ARMO,BOOK,CLOT,CONT,CREA,DOOR,FLOR,FURN,GRAS,INGR,KEYM,LIGH,LVLC,MISC,NPC_,SBSP,SGST,SLGM,SOUN,STAT,TREE,WEAP
      [00:08] [INFO:010382F9]
      [00:08] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,APPA,ARMO,BOOK,CLOT,CONT,CREA,DOOR,FLOR,FURN,GRAS,INGR,KEYM,LIGH,LVLC,MISC,NPC_,SBSP,SGST,SLGM,SOUN,STAT,TREE,WEAP
      [00:08] [INFO:010382FB]
      [00:08] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,APPA,ARMO,BOOK,CLOT,CONT,CREA,DOOR,FLOR,FURN,GRAS,INGR,KEYM,LIGH,LVLC,MISC,NPC_,SBSP,SGST,SLGM,SOUN,STAT,TREE,WEAP
      [00:08] All Done!
    4. kallekukhuve
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      So which one to use? This one or County Sutch?
  8. Sparrl
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    So, I tried to download this mod, after getting the Dragon Captions - County Sutch Reborn Master - CSRM, but everytime all I get is a textfile with a mess of random symbols instead of all the file that the preview said I should. Note: I have Wyrebash and tried to manually install it. Edit: Seems that every single file downloaded from nexus is corrupted after installing the newest windows update. So not a mod issue.
    1. Sparrl
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      In case anyone was interested, I fixed the problem by downloading Firefox (I was using Explorer) and downloading it that was.
    2. kallekukhuve
      kallekukhuve
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      Hi! I think this an old version. But did you get it to work? I saw a youtube clip where the guy said this mod gives alot of CTD and instead use the Counth Sutch mods from the same author. I havent tried yet.
  9. m3tr4nk0
    m3tr4nk0
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    Any chance of an updated OOO compatibility patch?
    Seems the patch available here doesn't work with the latest version of OOO - Updated (1.5.8 ). The entrance to Yeleri is messed up.
    Spoiler:  
    Show
    DSeoNrY.png

  10. liamunknown
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    This is probably a stupid question but does the entire mod use vanilla voices ?