Can anyone help me. I Have Oblivion via steam and I downloaded it manually and loaded it to OMM and also used the path described in the description for install and it still doesn't seem to want to work.
[ Pose 2 ] is amazing and sexy except for the neck -over Flexion- (forward and downward). Plz if you are still into this try applying patch to fix the head position in the 2nd pose and thanx.
I understand this is a Japanese mod, but can any English speakers help me out? It half works, the pose 2 of the staff is fully functional and it's just as it looks in-game, but everything else is default. I believe I did it with TMM so that may be my fault, but if need be I can go and clean Oblivion down to factory settings and use Wyre tonight. I just wanna know if it's because I skipped something or used the wrong installer. Is it manual? Manual might not be fun..
lol I know I am wayyy late on this but I was in a similar situation and I hope this might help some people out in the future. I was using the NMM to install this mod.
For some reason, only the Staff2 went into effect. If you want Staff2 then ok, keep it. Otherwise go into your Oblivion Data folder and drag the three kf files from Staff1 or Staff3 into Data>meshes>Characters>_male. You should click move and replace as to not cause any issues with overlap. Now your staff animation will work.
For the One-handed/Bow poses, you'll do pretty much the same stuff. You should look for the folders named Bow1, Bow2, or Bow3. Same for one handed,. With NMM these were already sitting in my Data folder. Open the folder of 1, 2, or 3 - whichever pose you choose. Then drag those three kf files into Data>meshes>Characters>_male. Do this for whichever sets you choose and you should be set to go!
Switching between poses is basically the same, except you will choose "move and replace" in order to let the preferred pose take over.
I am more interested in the armor mods in the screenshots, mind telling me what they are? and I tried the mods, but I just want to get those armors too.
Hello all. Made a stupid mistake and did not back up the default non weapon idles. Unfortunately for me, i dislike all three options! mostly because my character is a male and they look very odd. Is there any way to recover the default idles without having to reinstall? Things i have already tried: deleting them and verifying game cash (Steam), i also tried reinstalling a body replacer mod i have that has an idle replacer option. These things have not helped.
Not sure about the Steam version but in the retail version deleting them would be enough because the game loads the default animations from the Oblivion - Meshes.bsa package file.
Would it be wise to try and uninstall the mod completely instead of me just trying to uninstall part of it? or would that probably break my save game? And I have the Steam version, odd that deleting the files didn't reset the idle pose.
It is safe to uninstall most replacer mods (loose meshes, textures, etc) as they don't make any changes to your save game, however, uninstalling this altogether shouldn't make any difference in regard to your problem.
Are you sure the animation you see is from this mod? If I were you I'd check if any of my animation-related mods comes with an .esp file and try deactivating it.
If only you used Mod Organizer it wouldn't be such a mess as it doesn't let any mod overwrite any of the game's default file. You may want to use that for your Bethesda Games
144 comments
need to use obmm to create a archive invalidation for meshes
Utilities -> archive invalidation -> bsa alteration -> update now
For some reason, only the Staff2 went into effect. If you want Staff2 then ok, keep it. Otherwise go into your Oblivion Data folder and drag the three kf files from Staff1 or Staff3 into Data>meshes>Characters>_male. You should click move and replace as to not cause any issues with overlap. Now your staff animation will work.
For the One-handed/Bow poses, you'll do pretty much the same stuff. You should look for the folders named Bow1, Bow2, or Bow3. Same for one handed,. With NMM these were already sitting in my Data folder. Open the folder of 1, 2, or 3 - whichever pose you choose. Then drag those three kf files into Data>meshes>Characters>_male. Do this for whichever sets you choose and you should be set to go!
Switching between poses is basically the same, except you will choose "move and replace" in order to let the preferred pose take over.
I hope that this helps anyone having issues!
It is safe to uninstall most replacer mods (loose meshes, textures, etc) as they don't make any changes to your save game, however, uninstalling this altogether shouldn't make any difference in regard to your problem.
Are you sure the animation you see is from this mod? If I were you I'd check if any of my animation-related mods comes with an .esp file and try deactivating it.