Oblivion

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Created by

Ian and Dark Diva

Uploaded by

dadbroom

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About this mod

More clothing and a little armour for FANTASY FIGURES fans.

Permissions and credits
UFF DD-Clothing for FANTASY FIGURES

This is a follow-up to the modification released earlier in the year but on this occasion there is no Tanduff Island or shops just an abundance of chests full of clothes, footwear and a little armour. These chests can be found behind Norbert Lelles shop at Anvil harbour and are left there for the player so there is no charge.

The clothing is probably more colourful on this occasion and mostly uses textures adapted from Morrowind and originally made by Korana. Alleane also was the originator of some. The meshes are still JClyde's originals but using the latest revisions.

There are high-heeled shoes and sandals, net stockings, long, medium and short dresses, pants, etc. to enjoy. All items have been tested and I have used them in my Azuria Islands mod for several weeks now.

All of the conversion work and testing was done by myself and Dark Diva but ofcourse much of the credit must go to others whom originated most of the items.

THE FILES, INSTALLATION & REMOVAL:
There are three. Two BSA files and an ESP file. Installation is very simple, just place all three in your" Oblivion/Data" folder. To remove the mod just carefully delete the three files.
The files are: DD.esp, DD - Chests.bsa and DD - More.esp

I have since made even more clothing and armour so if I release those it will be a simple case of a third BSA file and a replacement ESP file. It all depends on popularity of what's available here.

TIPS:
Experiment with the clothes to find the matches you like. In general, if trying seperate tops and skirts use the combined lowerbody underwear and boots. If on the otherhand you try the dresses you can do the same or alternatively, to increase variation, use seperate lowerbody underwear and boots.

REQUIREMENTS:
Oblivion with or without Shivering Isles and TeamFF - Fantasy Figures - Races - Base Version v0.51 Beta.

CREDITS:
Bethesda - for making Oblivion and giving us the Construction Set
Dark Diva - for the amount of work she put into this mod, testing, recommending improvements and obtaining permissions. It is so much better for her input.
Eshme - whom I believe is resposible for some of the original mesh work and textures. I also learned much from using her female body model and clothing meshes.
Korana - was responsible for much of the beautifully made original textures for Morrowind.
Alleane - for make some very nice textures. Look for the Suit of Armour, modified yes, but still his excellent work.
BIU - for contribution towards the development of the meshes by JClyde.
Team TFF - for producing such an excellent female body mesh.
JClyde6108 - a special thankyou to JC for the clothing meshes that he keeps refining and which are to me exceptional in quality. The real treat for UFF/TFF fans is not far away now, that being BAB clothing, Armour and footwear. I hope this mod will keep TFF happy fans until that time.
Makers of the following tools which were all used on Windows XP to make the mod:
ATI The Compressonator, DXTBmp, Paint Shop Pro X & Nvidia DDS plug-ins, Nifskope, TESsnip, BSA Commander & File Date Changer.
Last but not least, I forgot about them last time, the TESNexus Team for this site.

KNOWN BUG & INCOMPATIBILITY:
Clothing and footwear icons work well only in "Large" texture mode. In "Medium" and "Small" they are corrupted and so far I have still been unable to discover why despite making them in accordance with Bethesda's format and trying to seeking help. In any case, particularly in "Small" mode, nothing in Oblivion looks as nice as it deserves.

USAGE:
There is not so much made by me this time just many, many alterations. Same with footwear textures, I only modified and made variations. For contributions by Dark Diva and I, permission is unnecessary for use but you will need to unpack the BSA file to get at most things. For the textures and meshes that we did not produced you would be best to seek permission and at least to credit the above mentioned people who contibuted or had a hand in the development of this mod in some way.

If there is anything you need to know specifically, PM me (Ian) at Canadian Ice forum. If of general interest post there or here at TesNexus. I will help if it is reasonably practicable and will try to correct any errors that I missed but will treat all uninformed complaints as spam.