Oblivion

753 comments

  1. 1maxkillen
    1maxkillen
    • member
    • 0 kudos
    I was playing this mod and I made a few mistakes in my game play. I started over at the main castle intro and start heading for Ancient Towers after I broke free from prison. I went to where it was, now there is a camp there and I have killed all the giant guardians...but I can not find the door. Is there a console command that will get me inside the ancient towers?  I have walked around both towers and there is no entrance door
  2. Uthuriel
    Uthuriel
    • premium
    • 4 kudos
    Is this mod still working?

    I found the tent but no NPC was there and no note either.
  3. ThatsRichie1
    ThatsRichie1
    • member
    • 0 kudos
    I have so much nostalgia for this mod, I first remember my mom downloading it for me as a kid and I've been blown away by it ever since. Now I'm an adult I still love Oblivion and this mod.
  4. nobody121312454
    nobody121312454
    • member
    • 0 kudos
    Mr. Emperor, there's been a second dragon
  5. ezzezz
    ezzezz
    • premium
    • 0 kudos
    Anyone Ever figure out the reason when you enter the LIBRARY section your GAME CRASHES? I already checked Wrye Bash and it doesn't appear to have any mod conflicts so this in frustrating. No its not memory either because i do have the 4gb Ram Update as well. I know this has to be happening to others. 

  6. JoseMoley
    JoseMoley
    • supporter
    • 0 kudos
    It's a good mod, but the silver knights keep respawning and chasing me back in the tower.  That's getting real old, any way to either make them friendly or just turn them off?

    EDIT:  Never mind, I re-learned how to read and figured it out myself.
    1. AedanBJorn
      AedanBJorn
      • member
      • 0 kudos
      odid you did it?? thanks
  7. biglakebob
    biglakebob
    • supporter
    • 3 kudos
    I appreciate you dedication .
  8. falcon4406
    falcon4406
    • member
    • 0 kudos
    this mod alone keeps me coming back to oblivion.....
    easy top 5 home mods ever created.
    your the best

    edit
    refresh my memory, is this mod "ancient towers" pathgrid friendly by chance?

    https://emmates.proboards.com/thread/181
  9. RyuAzuku
    RyuAzuku
    • premium
    • 0 kudos

    .
  10. Xavec_Telvanni
    Xavec_Telvanni
    • member
    • 12 kudos


     

    The Guard Control seems to work fine in the Lab. The only thing I found new in display room was a Dremora Weapons button that just opens another chest, on the Daedric Weapons chest.
    Nothing happened in the sneak mode when I clicked, but I did not have any dremora weapons in my inventory. Like WillieSea said, it was not fully developed or tested.

    I get the missing mesh too when installing the patch. I looked in CS and what is missing is called "AncientSignDremora" which should be in "\Meshes\WillieSea\AncientTowers\furniture\signs\" but it's not there. The rest of the signs are fine though.

    One more thing.Rain unfortunately enters some cells.I use "All natural",could that be it? Anyway,I thought I should mention it in case it'd help.


    I still like this mod btw. thumbsup.gifsmile.gif


    EDIT: Just to make myself clear,the missing mesh is called "AncientSignDremora" in CS.In the "signs" folder probably it'd be called something like "armorDremora".
     


     
    WeaponDremora.nif is the name of the file the record in question points to in the signs directory as previously stated.  The mesh simply does not exist.  I was curious to know what it was before disabling the ref but it seems like it's really not important.