Just for the record if anyone out their is looking for the English translation for this mod it's called Ramys Monster Translate by bebe2803 under Quests and Adventures. http://www.nexusmods.com/oblivion/mods/28931/tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmoddescription%2F%3Fid%3D28931%26preview%3D&pUp=1 Also thanks for this mod. Really awesome ^-^.
Erm...probably not checking this anymore, but if anyone else who stumbles across it is wondering... The armor: http://www.nexusmods.com/oblivion/mods/7891/? http://www.nexusmods.com/oblivion/mods/20953/?
The weapons: http://www.nexusmods.com/oblivion/mods/7647/?
I wasn't too thrilled with this mod. Lots of clipping issues and monsters not adapted to moving in terrain. And weapons with a weight of 9999 is ridiculous. With all the uber-strong spells coming in fast and thick, it is often difficult to see anything at all...and it gets laggy even on a fast machine. Plus, the mod needs cleaning. The english version esp should be placed on the mod's main page, or at least a link to it.
Awesome mod, only thing I didn't like was the cyclops that was spamming that knockover attack, damn him, but it was all good fun, it was a challenge but not so repetitive that I resorted to OHK spells/weps so…uh,woo. Also, liked the tornade and burst effects but what do you get from the chimaera coz he just… vanished, so I had to use a kill all actors spell and never got to loot him
Pretty fun so far. I do have a little suggestion though. The fatigue of some of the monsters needs adjustment, and the weight of the goblin monster's staff should probably be lowered as well. You need to keep in mind that people who install this mod will likely have other mods as well; In my case, Realistic Fatigue made the goblin fight a huge letdown. The combination of the huge fatigue penalty from the staff, and my attacks that damage fatigue led to the monster being completely crippled almost immediately. After just a few hits he just fell right over and never got back up, even when I'd stop and wait a while.
love the giant monsters, good reskins(better than i do hehehe) nice tough fights for my lvl47 in overpowered enchanted armor with a weapon that does 156 dmg plus fire and frost dmg making around 300dmg a hit. and at one point that darned mudcrab got me. Coward attacked me while i was fighting my Australis in a test for my newest mod.
80 comments
http://www.nexusmods.com/oblivion/mods/28931/tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmoddescription%2F%3Fid%3D28931%26preview%3D&pUp=1
Also thanks for this mod. Really awesome ^-^.
PS/ can anyone tell me where to get that futuristic ninja armor from screen shots?
The armor:
http://www.nexusmods.com/oblivion/mods/7891/?
http://www.nexusmods.com/oblivion/mods/20953/?
The weapons:
http://www.nexusmods.com/oblivion/mods/7647/?
With all the uber-strong spells coming in fast and thick, it is often difficult to see anything at all...and it gets laggy even on a fast machine.
Plus, the mod needs cleaning.
The english version esp should be placed on the mod's main page, or at least a link to it.
I do have a little suggestion though. The fatigue of some of the monsters needs adjustment, and the weight of the goblin monster's staff should probably be lowered as well.
You need to keep in mind that people who install this mod will likely have other mods as well; In my case, Realistic Fatigue made the goblin fight a huge letdown. The combination of the huge fatigue penalty from the staff, and my attacks that damage fatigue led to the monster being completely crippled almost immediately. After just a few hits he just fell right over and never got back up, even when I'd stop and wait a while.
nice tough fights for my lvl47 in overpowered enchanted armor with a weapon that does 156 dmg plus fire and frost dmg making around 300dmg a hit. and at one point that darned mudcrab got me. Coward attacked me while i was fighting my Australis in a test for my newest mod.
with Ramy's Monster mod
http://www.youtube.com/watch?v=IanZesiogzM&feature=related