Oblivion

File information

Last updated

Original upload

Created by

haama

Uploaded by

Haama

Virus scan

Safe to use

16 comments

  1. dova61
    dova61
    • member
    • 1 kudos
    Idk why but when I set the poison pouch to add all the poisons automatically into the pouch by opening it, my poisons just get deleted... Its neither in my inventor nor in the pouch, I have created hundreds of poisons and the all just got deleted.... The only alchemy related mod I have installed is "Alchemy Advanced" and its very useful to created many potions and poisons of the same one all at once instead of need to click create for every single bottle in vanilla oblivion and you can ajust/set some values alchemy related... Idk what causes this problem or if its not compatible but I have played with this mod many times in the past it worked like a charm... Anyway the temporary fix for me rn is to deactivated the automatic olacing poisons to the pouch and just manually do it so they don't get deleted... 
  2. kodaxmax
    kodaxmax
    • premium
    • 12 kudos
    why does it need COBL as a master?
    1. Haama
      Haama
      • member
      • 62 kudos
      I've contributed to Cobl and Pluggy over time, so I probably placed some functions in Cobl for other modders to use. Doesn't require all of it, just Cobl Main.esm.

      Wouldn't doubt that an update is in order, lot more available in OBSE v21 than *checks notes* v15 beta... wow that was long ago. But this is pretty far down the pole. I'm working on getting Cobl and Pluggy updated and up on some public version control somewhere (it will probably be Github, I would just personally like alternatives to exist...) and then will turn to the old Alchemy mods.
    2. kodaxmax
      kodaxmax
      • premium
      • 12 kudos
      thanks for the notice
    3. deleted72296763
      deleted72296763
      • account closed
      • 4 kudos
      I suggest downloading the original version (not v2 RC1). Personally for me the newer version doesn't work well even with having Pluggy and COBL installed. The original version has no requirements and is literally plug-and-play.

      That aside, thank you Haama for this great mod! It's allowed me to finally enjoy alchemy and poisoning weapons now lol.
  3. StarShowMaster
    StarShowMaster
    • member
    • 63 kudos
    Maybe good work, but this mod breaks immersion more than the vanilla version.

    Cause poisoning weapons and arrows can't be done in a hurry.
    You have to take care not to tpoison yourself.
    Processing layer after layer for good results takes time and youre surely not able to do this safely on the run.

    Just ask people who do this in RL, like native hunters in different parts of our planet.
    1. n95neXus
      n95neXus
      • member
      • 0 kudos
      indeed
  4. Insufferable Smartypants
    Insufferable Smartypants
    • supporter
    • 1 kudos
    I've wanted something like this for AGES now.Does it work on self-brewed poisons?I see Burroloco had some problems doing that at one time.

    Downloading!
  5. BeeBee
    BeeBee
    • member
    • 0 kudos
    Hi What is the differance between the Pluggy version & the non pluggy one I was having lots of Ctd's & have uninstalled Pluggy for the moment, but hated losing the poison Pouch. I find nothing immersion breaking about using this for a sneak char> I feel like a pygmy in the forest quietly poisoning my arrow before taking out another bandit most times they are Dead, before they even know I'm around BB
  6. Semtex
    Semtex
    • member
    • 53 kudos
    Can you create an plugin, what can swap strenght and time of effects for poison or potion?
    Can you create an plugin, what can reorder first, second, or next effect of poison or potion?
  7. Aegrimonis
    Aegrimonis
    • member
    • 1 kudos
    OBSE 1.5b screwed up my game! My autowalk-button stopped working, and I couldn't zoom with the bow! After I went back to 1.4 they started working again.
    Please, is there no way to play this with OBSE 1.4?!?!?!?!
  8. buddah
    buddah
    • supporter
    • 1,230 kudos
    Files have been re-uploaded by admin.

    Buddah
  9. Haama
    Haama
    • member
    • 62 kudos
    Burroloco's bugs were sorted out on the thread/their own. The bugs with the 'Previous Poison' key and later getting a 'Poison Pouch is Empty" message should be nicked with v1.1.
  10. BURROLOCO
    BURROLOCO
    • member
    • 9 kudos
    Works very well except that any poison my assassin brews up for himself will not function or register inside the pouch ,i.e. the pouch is empty message even if it contains many self made poisons, any way round this? naming the poisons certain way when making 'em maybe?