This is the load order I use to play. I wanted also to acknowledge the creators of the following mods for there great work without there work this idea coming to fruition couldn't be possible. Cobl Main.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm DLCShiveringIsles.esp ULFallenLeafEverglade.esp xulTheHeath.esp XulEntiusGorge.esp xulChorrolHinterland.esp xulImperialIsle.esp xulStendarrValley.esp xuldarkforest.esp xulBeachesOfCyrodiilLostCoast.esp xulLushWoodlands.esp xulAncientRedwoods.esp xulAncientYews.esp Real Lava v1.2.esp Wayshrine Markers.esp 15_classes_v1_0.esp DLCThievesDen.esp DLCOrrery.esp DLCFrostcrag.esp Bob's Armory Oblivion.esp 300_Brocade_Outfits.esp AlphamaleStaff.esp mz_Shields.esp mz_Shields_SI.esp tda_ScytheModv1.2.esp DLCSpellTomes.esp Book Jackets Oblivion.esp Cobl Glue.esp Cobl Glue MW Ingred.esp Oscuro's_Oblivion_Overhaul.esp PersuasionOverhaul.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Diverse Creature Skins.esp Mart's Monster Mod - Safer Roads.esp Mart's Monster Mod - Diverse Imperial Armor.esp Mart's Monster Mod - More Wilderness Life.esp Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp Oblivion Cats v0.2b.esp Gamblers_of_Cyrodiil.esp Crowded Roads 7.esp Crowded Cities 15.esp Black Sheep.esp Unsafe Streets.esp FarmersStrikeBack.esp Living Economy - Items.esp AnvilBayExpansion.esp Bravil Docks.esp MidasSpells.esp Midas OscuroGems.esp 5627-v_1.0-Monastery_of_Eru-TESSource.esp Druids Guild Mod.esp PetsOfChorrol.esp Knights.esp SupremeMagicka.esp SM_UnlockSpells.esp SM_EnchantStaff.esp SM_ShiveringIsles.esp CLEAN_SPELLS.esp<---Insert Here AKH Eyes.esp
I would like some constructive critisim on the mod. It will improve it as I get better.
I'm looking forward to trying this. I've always been disturbed that my relatively good Conjurer had to associate with the Black Arts and have people complain that I spend too much time among dead things. I'll give you a rating as soon as I get a chance to play it. I'm busy now wrestling with a bevy of mod conflicts.
6 comments
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
DLCShiveringIsles.esp
ULFallenLeafEverglade.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulChorrolHinterland.esp
xulImperialIsle.esp
xulStendarrValley.esp
xuldarkforest.esp
xulBeachesOfCyrodiilLostCoast.esp
xulLushWoodlands.esp
xulAncientRedwoods.esp
xulAncientYews.esp
Real Lava v1.2.esp
Wayshrine Markers.esp
15_classes_v1_0.esp
DLCThievesDen.esp
DLCOrrery.esp
DLCFrostcrag.esp
Bob's Armory Oblivion.esp
300_Brocade_Outfits.esp
AlphamaleStaff.esp
mz_Shields.esp
mz_Shields_SI.esp
tda_ScytheModv1.2.esp
DLCSpellTomes.esp
Book Jackets Oblivion.esp
Cobl Glue.esp
Cobl Glue MW Ingred.esp
Oscuro's_Oblivion_Overhaul.esp
PersuasionOverhaul.esp
Mart's Monster Mod for OOO.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Diverse Creature Skins.esp
Mart's Monster Mod - Safer Roads.esp
Mart's Monster Mod - Diverse Imperial Armor.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp
Oblivion Cats v0.2b.esp
Gamblers_of_Cyrodiil.esp
Crowded Roads 7.esp
Crowded Cities 15.esp
Black Sheep.esp
Unsafe Streets.esp
FarmersStrikeBack.esp
Living Economy - Items.esp
AnvilBayExpansion.esp
Bravil Docks.esp
MidasSpells.esp
Midas OscuroGems.esp
5627-v_1.0-Monastery_of_Eru-TESSource.esp
Druids Guild Mod.esp
PetsOfChorrol.esp
Knights.esp
SupremeMagicka.esp
SM_UnlockSpells.esp
SM_EnchantStaff.esp
SM_ShiveringIsles.esp
CLEAN_SPELLS.esp<---Insert Here
AKH Eyes.esp
I would like some constructive critisim on the mod. It will improve it as I get better.
Rabbit