Oblivion

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dev_akm

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11 comments

  1. MasterKingly
    MasterKingly
    • supporter
    • 50 kudos
    Using this with non-parallax, non-Qarl textures and it all looks fine
  2. kalipou
    kalipou
    • premium
    • 12 kudos
    no pic, no click

    especially for a texture replacer...
  3. sweagle
    sweagle
    • member
    • 0 kudos
    Screenshots please...
  4. jodichippdude
    jodichippdude
    • BANNED
    • 1 kudos
    um picks plz idk what to make of this I wont use it that easy
  5. snowdevil86
    snowdevil86
    • member
    • 6 kudos
    I'm wondering if I've got this working right. Without screenshots it's hard to tell, but from what I've seen in my game, it preserves the dirty red brick look on certain buildings but retains the vanilla look on others. Personally, it's a bit jarring and while I appreciate the high-res qtp3 textures, it's just odd to see dark red buildings mixed in with normal-looking ones. Please let me know if this is how it's supposed to be or if I've done something wrong.
  6. badbeans
    badbeans
    • member
    • 4 kudos
    just what i was looking for
  7. dev_akm
    dev_akm
    • premium
    • 253 kudos
    Thanks, folks!
  8. DarkZorro
    DarkZorro
    • member
    • 0 kudos
    pls add screenshots, it hears good but without screenies I won't download anything
  9. dev_akm
    dev_akm
    • premium
    • 253 kudos
    Muhandes: Thanks, man! <img class=">
  10. dev_akm
    dev_akm
    • premium
    • 253 kudos
    Thanks, you two! <img class=">