Damn. We need a more up-to-date lighting mod. Sounds like this one + All Natural just aren't cutting it anymore. I am crossing my fingers for a good realistic lighting overhaul! x)
Which parts do you edit if it's too dark? What is the difference in your Oblivion .ini FILE vs the regular file settings? [BlurShaderHDR] bDoHighDynamicRange=1 fBlurRadius=4.0000 fBrightClamp=0.3500 fBrightScale=1.5000 fEmissiveHDRMult=1.0000 fEyeAdaptSpeed=0.7000 fGrassDimmer=1.3000 fSIEmmisiveMult=1.0000 fSISpecularMult=1.0000 fSkyBrightness=0.5000 fSunBrightness=0.0000 fSunlightDimmer=1.3000 fTargetLUM=1.2000 fTreeDimmer=1.2000 fUpperLUMClamp=1.0000 iBlendType=2 iNumBlurpasses=2
This mod may be old, but it still works well for me. I use it in combo with Lprman's "Let There Be Darkness", which should be set to load after this to ensure the fog levels are zeroed. The only problem I found was the quest-breaking glitch in Sancre Tor. For some reason, one of the undead Blades had been duplicated, which led to two identical ghosts. The only way to get to the armour of Tiber Septim was via the console, but the glitch is easily erased using TES4Edit.
I got some flickering when I use spells :/, the whole screen starts to "wink/blink", also happens in certain areas, any ideas how to solve this?, I meant I know could be a mod conflict but any idea how to solve it, please
I don't think anyone really comments on this anymore, but it may be a bit too dark in places like the Dreamworld where you don't either have access to a torch or your spells / equipment to see in the dark. I literally cannot see anything for the Test of Courage lol.
I have had no problems with this mod so far (approximately 40 hours of playing) - neither in using it nor installing/uninstalling. Since I can't get wrye bash to work I have to settle for this.
Verry bad, this OMOD is Usless you cant uninstall it. In Game The mod looks good but the bad optimization making the FPS go wayyyyyyyyyyyyyyy down :s I think my oblivion data is broken now...
153 comments
[BlurShaderHDR]
bDoHighDynamicRange=1
fBlurRadius=4.0000
fBrightClamp=0.3500
fBrightScale=1.5000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fGrassDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fSunlightDimmer=1.3000
fTargetLUM=1.2000
fTreeDimmer=1.2000
fUpperLUMClamp=1.0000
iBlendType=2
iNumBlurpasses=2
[BlurShaderHDRInterior]
fBlurRadius=7.0000
fBrightClamp=0.2250
fBrightScale=2.2500
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.5000
fTargetLUM=1.0000
fUpperLUMClamp=1.0000
iNumBlurpasses=1
Apparently not.
Since I can't get wrye bash to work I have to settle for this.
In Game The mod looks good but the bad optimization making the FPS go wayyyyyyyyyyyyyyy down :s
I think my oblivion data is broken now...